Player Matchup

Hades
Hades
 
Hades
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Dеviant
Da Ji
Level 237
God Stats
5W - 0L
1,874 SR
Queue Stats
781W - 80L
2,046 Elo+
Party 1
Chang'e
Chang'e
PleXyaN
Chang'e
Level 157
God Stats
5W - 0L
1,813 SR
Queue Stats
809W - 80L
2,110 Elo+
Party 1
Sylvanus
Sylvanus
Sýnin
Sylvanus
Level 217
God Stats
5W - 0L
2,121 SR
Queue Stats
36W - 3L
1,944 Elo+
Party 1
Ne Zha
Ne Zha
TeamMate14
Ne Zha
Level 94
God Stats
17W - 0L
2,459 SR
Queue Stats
152W - 5L
2,145 Elo+
Party 1
Team Averages
Level 188
1,953 SR
1,949 Elo+

VS

Team Averages
Level 117
1,565 SR
1,431 Elo+
Surtr
Surtr
C1umaNeagra
Surtr
Level 101
God Stats
3W - 2L
1,734 SR
Queue Stats
65W - 83L
1,431 Elo+
Solo
Anhur
Anhur
CursedArm
Anhur
Level 155
God Stats
6W - 4L
1,643 SR
Queue Stats
101W - 106L
1,505 Elo+
Solo
Kukulkan
Kukulkan
Ekssit
Kukulkan
Level 83
God Stats
0W - 2L
1,766 SR
Queue Stats
0W - 2L
1,229 Elo+
Solo
Cerberus
Cerberus
KibaRV
Cerberus
Level 125
God Stats
26W - 15L
1,252 SR
Queue Stats
250W - 169L
1,507 Elo+
Solo
Chang'e
Chang'e
NephriteH
Chang'e
Level 119
God Stats
7W - 10L
1,432 SR
Queue Stats
92W - 93L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
3 / 0 / 14
9,619
1,202
12,130
10,592
10,014
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Dеviant
Da Ji
15
6 / 1 / 12
9,661
1,208
21,045
8,696
4,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
PleXyaN
Chang'e
15
5 / 0 / 14
9,540
1,193
14,979
6,994
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Sýnin
Sylvanus
15
2 / 0 / 14
9,419
1,177
5,125
8,779
10,409
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
TeamMate14
Ne Zha
15
6 / 0 / 12
9,707
1,213
14,503
13,087
14,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

355

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,572
947
8,781
10,941
8,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Anhur
CursedArm
Anhur
13
1 / 2 / 0
8,390
1,049
9,036
13,104
4,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Ekssit
Kukulkan
13
0 / 6 / 0
7,548
944
6,904
9,647
3,026
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
KibaRV
Cerberus
13
0 / 5 / 1
8,367
1,046
6,640
24,687
28,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
NephriteH
Chang'e
13
0 / 5 / 0
7,511
939
8,220
12,676
4,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
3
22
Kills
1
1
Deaths
22
66
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
0
14
10
L
0
4
1
0.13
L
Anhur
CursedArm
Anhur
1
2
0
0.5
W
Da Ji
Dеviant
Da Ji
6
1
12
12
L
Kukulkan
Ekssit
Kukulkan
0
6
0
0
L
Cerberus
KibaRV
Cerberus
0
5
1
0.1
L
Chang'e
NephriteH
Chang'e
0
5
0
0
W
Chang'e
PleXyaN
Chang'e
5
0
14
12
W
Sylvanus
Sýnin
Sylvanus
2
0
14
9
W
Ne Zha
TeamMate14
Ne Zha
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,782
Damage
39,581
48,148
Taken
71,055
42,325
Mitigated
49,168
25,508
Healing
11,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
12,130
1,831
2,128
3,077
10,592
10,014
0
4,472
5,742
46,907
0
L
8,781
3,555
0
1,602
10,941
8,382
0
6,596
4,232
291
12,551
L
Anhur
CursedArm
Anhur
9,036
5,986
0
1,075
13,104
4,938
0
4,597
8,101
0
31,158
W
Da Ji
Dеviant
Da Ji
21,045
8,247
0
190
8,696
4,366
0
3,940
4,756
0
26,002
L
Kukulkan
Ekssit
Kukulkan
6,904
385
177
308
9,647
3,026
0
4,862
4,672
22,201
0
L
Cerberus
KibaRV
Cerberus
6,640
912
0
5,081
24,687
28,535
0
10,143
14,176
17,452
0
L
Chang'e
NephriteH
Chang'e
8,220
827
1,995
1,292
12,676
4,287
0
6,298
6,236
16,565
0
W
Chang'e
PleXyaN
Chang'e
14,979
1,277
4,541
3,491
6,994
3,180
0
3,156
3,838
36,348
0
W
Sylvanus
Sýnin
Sylvanus
5,125
1,823
6,427
3,127
8,779
10,409
0
4,491
4,288
8,782
0
W
Ne Zha
TeamMate14
Ne Zha
14,503
2,458
0
2,527
13,087
14,356
0
5,931
7,002
262
23,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,946
Gold Earned
39,388
188
Minions Killed
141
7
Camps Cleared
4
805,694
Distance Traveled
657,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,619
1,202
90
11
3
151,099
0
L
Surtr
7,572
947
6
1
3
119,647
0
L
Anhur
8,390
1,049
51
6
1
138,212
0
W
Da Ji
9,661
1,208
8
1
1
164,164
0
L
Kukulkan
7,548
944
39
5
0
121,945
0
L
Cerberus
8,367
1,046
24
3
0
132,443
0
L
Chang'e
7,511
939
21
3
0
145,357
0
W
Chang'e
9,540
1,193
61
8
1
182,728
0
W
Sylvanus
9,419
1,177
10
1
1
129,924
0
W
Ne Zha
9,707
1,213
19
2
1
177,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role