Player Matchup

Kukulkan
Kukulkan
DakotaLord-YT-
Kukulkan
Level 13
God Stats
0W - 4L
1,280 SR
Queue Stats
36W - 46L
1,105 Elo+
Party 2
Skadi
Skadi
Kinglied_
Skadi
Level 43
God Stats
3W - 2L
1,366 SR
Queue Stats
12W - 20L
1,403 Elo+
Party 2
Cerberus
Cerberus
Striker_970
Cerberus
Level 7
God Stats
1W - 6L
1,500 SR
Queue Stats
3W - 9L
1,473 Elo+
Party 2
Team Averages
Level 21
1,382 SR
1,327 Elo+

VS

Team Averages
Level 71
1,584 SR
1,428 Elo+
Odin
Odin
PROCHEEKCLAP9ER
Odin
Level 109
God Stats
30W - 15L
1,703 SR
Queue Stats
259W - 254L
1,439 Elo+
Party 1
Hel
Hel
Six0dragon
Hel
Level 81
God Stats
6W - 2L
1,744 SR
Queue Stats
6W - 3L
1,438 Elo+
Solo
Cthulhu
Cthulhu
airkeeper2
Cthulhu
Level 24
God Stats
85W - 38L
1,305 SR
Queue Stats
222W - 187L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
0 / 2 / 0
7,451
573
5,710
7,804
3,582
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Kinglied_
Skadi
13
0 / 3 / 0
7,910
608
7,828
8,615
3,461
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cerberus
Striker_970
Cerberus
12
0 / 4 / 0
7,647
588
2,918
13,642
8,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 6
9,979
768
8,703
7,307
7,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 0 / 4
9,804
754
12,306
10,945
4,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
airkeeper2
Cthulhu
14
2 / 0 / 5
9,881
760
6,140
8,860
8,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
9
9
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
2
0
0
L
Skadi
Kinglied_
Skadi
0
3
0
0
W
3
0
6
6
W
4
0
4
6
L
Cerberus
Striker_970
Cerberus
0
4
0
0
W
Cthulhu
airkeeper2
Cthulhu
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,456
Damage
27,149
30,061
Taken
27,112
15,569
Mitigated
20,734
1,705
Healing
18,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
5,710
480
0
23
7,804
3,582
28
3,630
3,902
16,713
0
L
Skadi
Kinglied_
Skadi
7,828
3,267
0
0
8,615
3,461
0
4,351
3,990
0
35,309
W
8,703
460
0
1,711
7,307
7,102
391
2,461
4,716
0
32,970
W
12,306
467
5,809
8,364
10,945
4,996
949
3,004
7,835
52,999
0
L
Cerberus
Striker_970
Cerberus
2,918
25
0
1,682
13,642
8,526
0
10,477
2,779
17,593
0
W
Cthulhu
airkeeper2
Cthulhu
6,140
70
913
1,410
8,860
8,636
868
3,329
5,423
18,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,008
Gold Earned
29,664
149
Minions Killed
175
0
Camps Cleared
0
669,953
Distance Traveled
772,291
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,451
573
38
3
0
221,813
0
L
Skadi
7,910
608
50
4
0
226,875
3
W
Odin
9,979
768
51
4
0
258,203
2
W
Hel
9,804
754
99
8
0
267,431
0
L
Cerberus
7,647
588
61
5
0
221,265
0
W
Cthulhu
9,881
760
25
2
0
246,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role