Player Matchup

Ishtar
Ishtar
Jes12
Ishtar
Level 60
God Stats
1W - 3L
1,155 SR
Queue Stats
20W - 17L
1,594 Elo+
Party 2
Agni
Agni
Ohno04TV
Agni
Level 122
God Stats
21W - 9L
1,746 SR
Queue Stats
80W - 54L
1,758 Elo+
Party 2
Maui
Maui
SwiftLIII
Maui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 40L
1,522 Elo+
Party 2
Team Averages
Level 84
1,467 SR
1,625 Elo+

VS

Team Averages
Level 110
1,609 SR
1,667 Elo+
Sobek
Sobek
Chakrom
Sobek
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
162W - 142L
1,648 Elo+
Party 1
Chronos
Chronos
Zealót
Chronos
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 124L
1,629 Elo+
Party 1
Hou Yi
Hou Yi
bigboiness
Hou Yi
Level 123
God Stats
7W - 1L
1,828 SR
Queue Stats
55W - 44L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Jes12
Ishtar
13
1 / 4 / 1
8,193
683
13,634
11,487
5,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
13
0 / 4 / 2
8,125
677
14,846
9,292
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
13
1 / 5 / 1
8,569
714
4,526
15,944
18,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Chakrom
Sobek
14
3 / 1 / 10
10,011
834
6,479
19,267
25,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Zealót
Chronos
15
4 / 1 / 7
9,957
830
11,370
11,203
5,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
bigboiness
Hou Yi
16
6 / 0 / 7
10,094
841
15,248
13,069
6,594
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
13
13
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sobek
Chakrom
Sobek
3
1
10
8
L
Ishtar
Jes12
Ishtar
1
4
1
0.38
L
Agni
0
4
2
0.25
L
Maui
1
5
1
0.3
W
Chronos
Zealót
Chronos
4
1
7
7.5
W
Hou Yi
bigboiness
Hou Yi
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,006
Damage
33,097
36,723
Taken
43,539
28,155
Mitigated
37,680
8,359
Healing
20,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Chakrom
Sobek
6,479
931
2,750
7,635
19,267
25,195
164
6,441
12,826
17,613
0
L
Ishtar
Jes12
Ishtar
13,634
9,160
0
2,762
11,487
5,652
0
7,057
4,430
0
29,284
L
Agni
14,846
1,077
76
1,401
9,292
4,362
0
3,928
5,364
63,631
0
L
Maui
4,526
788
0
4,120
15,944
18,141
0
6,900
9,044
10,313
0
W
Chronos
Zealót
Chronos
11,370
2,854
0
3,302
11,203
5,891
957
5,517
5,686
50,649
0
W
Hou Yi
bigboiness
Hou Yi
15,248
8,842
0
7,090
13,069
6,594
2,374
7,440
5,629
0
52,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,887
Gold Earned
30,062
147
Minions Killed
164
0
Camps Cleared
0
684,309
Distance Traveled
744,057
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,011
834
11
1
0
257,290
3
L
Ishtar
8,193
683
26
2
0
224,716
0
L
Agni
8,125
677
112
9
0
242,867
0
L
Maui
8,569
714
9
1
0
216,726
0
W
Chronos
9,957
830
88
7
0
248,066
0
W
Hou Yi
10,094
841
65
5
0
238,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role