Player Matchup

Zhong Kui
Zhong Kui
WaggishHaddock
Zhong Kui
Level 151
God Stats
2W - 1L
1,594 SR
Queue Stats
48W - 55L
1,574 Elo+
Solo
Ullr
Ullr
egann1230
Ullr
Level 46
God Stats
8W - 5L
1,601 SR
Queue Stats
50W - 43L
1,529 Elo+
Party 2
Kuzenbo
Kuzenbo
l-Keep-l
Kuzenbo
Level 121
God Stats
4W - 1L
1,288 SR
Queue Stats
54W - 50L
1,481 Elo+
Party 2
Team Averages
Level 106
1,495 SR
1,528 Elo+

VS

Team Averages
Level 124
1,374 SR
1,542 Elo+
Jing Wei
Jing Wei
Iron148Wolf
Jing Wei
Level 104
God Stats
4W - 4L
1,467 SR
Queue Stats
225W - 223L
1,550 Elo+
Party 1
Mulan
Mulan
Jeeanx
Mulan
Level 107
God Stats
11W - 9L
1,155 SR
Queue Stats
33W - 33L
1,495 Elo+
Solo
Nu Wa
Nu Wa
LenchoRm
Nu Wa
Level 161
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 187L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
WaggishHaddock
Zhong Kui
17
3 / 3 / 8
10,707
714
16,444
16,854
17,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ullr
18
7 / 0 / 4
11,651
777
12,096
8,589
3,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
l-Keep-l
Kuzenbo
16
2 / 1 / 10
10,282
685
8,883
18,353
22,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Iron148Wolf
Jing Wei
14
1 / 3 / 2
9,237
616
9,477
12,950
6,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
Jeeanx
Mulan
13
2 / 6 / 2
9,032
602
11,508
19,662
14,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
LenchoRm
Nu Wa
14
1 / 4 / 2
9,743
650
12,087
9,737
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
4
4
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Iron148Wolf
Jing Wei
1
3
2
0.67
L
Mulan
Jeeanx
Mulan
2
6
2
0.5
L
Nu Wa
LenchoRm
Nu Wa
1
4
2
0.5
W
Zhong Kui
WaggishHaddock
Zhong Kui
3
3
8
2.33
W
Ullr
7
0
4
9
W
Kuzenbo
l-Keep-l
Kuzenbo
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,423
Damage
33,072
43,796
Taken
42,349
44,006
Mitigated
25,265
13,283
Healing
7,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Iron148Wolf
Jing Wei
9,477
6,609
0
2,237
12,950
6,116
0
8,379
4,409
0
37,244
L
Mulan
Jeeanx
Mulan
11,508
1,228
0
4,668
19,662
14,988
0
10,368
8,668
371
21,991
L
Nu Wa
LenchoRm
Nu Wa
12,087
3,599
0
750
9,737
4,161
0
5,402
3,926
58,570
0
W
Zhong Kui
WaggishHaddock
Zhong Kui
16,444
707
0
8,575
16,854
17,317
382
4,598
12,256
57,594
0
W
Ullr
12,096
5,057
0
916
8,589
3,834
2,382
2,993
5,596
0
76,481
W
Kuzenbo
l-Keep-l
Kuzenbo
8,883
1,856
0
3,792
18,353
22,855
258
4,661
13,692
25,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,640
Gold Earned
28,012
243
Minions Killed
197
0
Camps Cleared
0
827,816
Distance Traveled
763,170
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,237
616
57
4
0
270,085
0
L
Mulan
9,032
602
23
2
0
266,175
0
L
Nu Wa
9,743
650
117
8
0
226,910
2
W
Zhong Kui
10,707
714
84
6
0
258,247
0
W
Ullr
11,651
777
130
9
0
280,059
0
W
Kuzenbo
10,282
685
29
2
0
289,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role