Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Faze_salchichon1
Cernunnos
Level 90
God Stats
4W - 4L
1,506 SR
Queue Stats
113W - 149L
1,256 Elo+
Solo
Nu Wa
Nu Wa
Kramsher
Nu Wa
Level 87
God Stats
5W - 5L
1,803 SR
Queue Stats
151W - 164L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
WhyRYouRunninGx
Cthulhu
Level 107
God Stats
12W - 7L
1,376 SR
Queue Stats
247W - 259L
1,494 Elo+
Solo
Shiva
Shiva
weestef
Shiva
Level 198
God Stats
18W - 7L
1,785 SR
Queue Stats
575W - 614L
1,462 Elo+
Solo
Team Averages
Level 117
1,594 SR
1,441 Elo+

VS

Team Averages
Level 98
1,549 SR
1,460 Elo+
Cupid
Cupid
 
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Evansio
Ravana
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,417 Elo+
Party 1
Poseidon
Poseidon
Lämäri
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,417 Elo+
Party 1
Artemis
Artemis
shanks1991
Artemis
Level 144
God Stats
1W - 2L
1,745 SR
Queue Stats
132W - 137L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
4 / 2 / 13
9,495
950
7,858
17,715
25,107
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
15
3 / 1 / 15
9,052
905
7,805
9,900
6,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Kramsher
Nu Wa
16
2 / 1 / 15
8,813
881
13,748
8,428
5,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 1 / 13
9,514
951
9,032
13,819
16,340
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
weestef
Shiva
15
6 / 1 / 16
9,215
922
10,950
16,898
18,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
2 / 3 / 2
7,233
723
6,275
7,621
3,242
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
 
Rama
12
1 / 2 / 4
7,028
703
5,356
9,812
3,960
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Evansio
Ravana
13
1 / 6 / 3
7,006
701
6,204
12,363
6,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
Lämäri
Poseidon
12
0 / 5 / 4
7,028
703
11,225
10,114
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
shanks1991
Artemis
12
1 / 6 / 3
6,825
683
6,660
11,488
3,829
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
21
22
Kills
5
6
Deaths
22
72
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
2
13
5.25
L
Cupid
 
Cupid
2
3
2
1
L
Rama
 
Rama
1
2
4
1.5
L
Ravana
Evansio
Ravana
1
6
3
0.42
W
Cernunnos
3
1
15
10.5
W
Nu Wa
Kramsher
Nu Wa
2
1
15
9.5
L
Poseidon
Lämäri
Poseidon
0
5
4
0.4
W
7
1
13
13.5
L
Artemis
shanks1991
Artemis
1
6
3
0.42
W
Shiva
weestef
Shiva
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,393
Damage
35,720
66,760
Taken
51,398
71,968
Mitigated
21,557
31,650
Healing
15,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,858
437
3,395
6,495
17,715
25,107
858
3,029
14,686
14,176
0
L
Cupid
 
Cupid
6,275
1,841
3,057
1,446
7,621
3,242
0
4,953
2,668
0
13,063
L
Rama
 
Rama
5,356
4,342
766
3,531
9,812
3,960
0
6,074
3,738
0
18,677
L
Ravana
Evansio
Ravana
6,204
1,037
0
1,906
12,363
6,796
0
6,913
5,450
0
14,316
W
Cernunnos
7,805
1,877
2,443
2,331
9,900
6,542
3,245
3,493
6,407
0
21,795
W
Nu Wa
Kramsher
Nu Wa
13,748
8,046
4,439
1,232
8,428
5,433
1,861
881
7,547
33,400
0
L
Poseidon
Lämäri
Poseidon
11,225
724
793
2,048
10,114
3,730
0
5,403
4,711
30,583
0
W
9,032
41
1,825
1,652
13,819
16,340
448
1,321
12,498
18,192
0
L
Artemis
shanks1991
Artemis
6,660
2,152
494
1,735
11,488
3,829
0
7,295
4,193
0
16,490
W
Shiva
weestef
Shiva
10,950
992
4,567
3,271
16,898
18,546
731
2,501
14,397
0
20,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,089
Gold Earned
35,120
125
Minions Killed
118
0
Camps Cleared
0
1,128,686
Distance Traveled
909,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,495
950
24
2
0
223,452
0
L
Cupid
7,233
723
27
3
0
215,511
0
L
Rama
7,028
703
24
2
0
180,954
0
L
Ravana
7,006
701
13
1
0
179,487
0
W
Cernunnos
9,052
905
37
4
0
207,719
0
W
Nu Wa
8,813
881
26
3
0
221,311
0
L
Poseidon
7,028
703
37
4
0
186,636
0
W
Cthulhu
9,514
951
25
3
0
234,298
0
L
Artemis
6,825
683
17
2
0
146,958
0
W
Shiva
9,215
922
13
1
0
241,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role