Player Matchup

Rama
Rama
 
Rama
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AlleyGator10
Hercules
Level 125
God Stats
6W - 5L
1,478 SR
Queue Stats
809W - 766L
1,480 Elo+
Solo
Janus
Janus
Blizzski
Janus
Level 91
God Stats
9W - 7L
1,531 SR
Queue Stats
121W - 103L
1,527 Elo+
Solo
Achilles
Achilles
Meier948977
Achilles
Level 87
God Stats
5W - 2L
1,636 SR
Queue Stats
419W - 352L
1,586 Elo+
Party 1
Chronos
Chronos
SWEAT_GIBBIE_BOI
Chronos
Level 104
God Stats
8W - 3L
1,841 SR
Queue Stats
240W - 213L
1,537 Elo+
Party 1
Team Averages
Level 107
1,597 SR
1,526 Elo+

VS

Team Averages
Level 123
1,562 SR
1,458 Elo+
Thor
Thor
CreW Skyline
Thor
Level 149
God Stats
8W - 10L
1,516 SR
Queue Stats
17W - 19L
1,424 Elo+
Solo
Ares
Ares
FA Sweet Tea
Ares
Level 134
God Stats
5W - 3L
1,493 SR
Queue Stats
143W - 139L
1,400 Elo+
Party 2
King Arthur
King Arthur
Javier_M_D
King Arthur
Level 126
God Stats
22W - 15L
1,631 SR
Queue Stats
448W - 430L
1,529 Elo+
Solo
Cernunnos
Cernunnos
Liam MacSween
Cernunnos
Level 82
God Stats
15W - 16L
1,708 SR
Queue Stats
93W - 94L
1,442 Elo+
Party 2
Eset
Eset
Marsfiremandala
Eset
Level 126
God Stats
7W - 6L
1,460 SR
Queue Stats
281W - 262L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
2 / 2 / 1
6,379
532
5,739
8,771
3,253
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
AlleyGator10
Hercules
1
0 / 0 / 0
3,714
310
0
0
0
Janus
Blizzski
Janus
11
2 / 5 / 2
6,048
504
4,235
7,016
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Meier948977
Achilles
10
0 / 3 / 1
5,277
440
5,327
10,548
10,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 4 / 2
6,050
504
5,417
9,500
3,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
7,425
619
4,164
10,134
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 2 / 2
6,792
566
5,611
9,821
8,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Javier_M_D
King Arthur
12
2 / 1 / 5
7,282
607
7,347
10,487
8,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
Liam MacSween
Cernunnos
11
2 / 2 / 5
6,689
557
3,359
7,849
3,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 1 / 2
7,531
628
5,559
7,000
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
14
14
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
2
1
1.25
L
Hercules
AlleyGator10
Hercules
0
0
0
0
L
Janus
Blizzski
Janus
2
5
2
0.6
W
2
1
5
4.5
W
3
2
2
2
W
King Arthur
Javier_M_D
King Arthur
2
1
5
4.5
W
Cernunnos
Liam MacSween
Cernunnos
2
2
5
2.25
W
5
1
2
6
L
Achilles
Meier948977
Achilles
0
3
1
0.17
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,718
Damage
26,040
35,835
Taken
45,291
19,594
Mitigated
26,883
8,385
Healing
13,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,739
4,744
0
3,499
8,771
3,253
0
3,970
4,801
0
43,652
L
Hercules
AlleyGator10
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Janus
Blizzski
Janus
4,235
232
0
573
7,016
2,395
0
2,682
4,045
33,828
0
W
4,164
1,493
0
4,681
10,134
4,107
296
1,088
8,962
0
56,100
W
5,611
177
0
1,938
9,821
8,270
0
1,722
8,099
25,349
0
W
King Arthur
Javier_M_D
King Arthur
7,347
414
0
1,963
10,487
8,796
0
1,624
8,144
384
47,990
W
Cernunnos
Liam MacSween
Cernunnos
3,359
1,381
135
2,521
7,849
3,023
917
3,029
4,775
0
36,163
W
5,559
66
342
1,503
7,000
2,687
29
2,189
4,773
47,369
0
L
Achilles
Meier948977
Achilles
5,327
909
0
3,483
10,548
10,746
0
2,037
8,401
0
30,621
L
5,417
1,229
0
830
9,500
3,200
0
2,081
7,301
34,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,468
Gold Earned
35,719
212
Minions Killed
347
0
Camps Cleared
0
903,859
Distance Traveled
1,195,581
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,379
532
70
6
0
202,640
0
L
Hercules
3,714
310
0
0
0
0
0
L
Janus
6,048
504
54
5
0
232,920
1
W
Thor
7,425
619
90
8
0
249,568
0
W
Ares
6,792
566
29
2
0
232,989
0
W
King Arthur
7,282
607
72
6
0
240,969
0
W
Cernunnos
6,689
557
58
5
0
239,802
1
W
Eset
7,531
628
98
8
0
232,253
2
L
Achilles
5,277
440
33
3
0
213,635
1
L
Chronos
6,050
504
55
5
0
254,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role