Player Matchup

Ishtar
Ishtar
ChiefGrizzly17
Ishtar
Level 126
God Stats
1W - 2L
1,316 SR
Queue Stats
67W - 58L
1,490 Elo+
Party 1
Bacchus
Bacchus
Dinklebergg955
Bacchus
Level 128
God Stats
23W - 11L
1,649 SR
Queue Stats
49W - 48L
1,456 Elo+
Party 1
Hera
Hera
Drchefboyardee
Hera
Level 107
God Stats
4W - 4L
1,430 SR
Queue Stats
61W - 45L
1,501 Elo+
Party 1
Ne Zha
Ne Zha
Irgan91
Ne Zha
Level 89
God Stats
1W - 1L
1,458 SR
Queue Stats
25W - 25L
1,520 Elo+
Party 2
Surtr
Surtr
SabbathMK
Surtr
Level 124
God Stats
3W - 2L
1,309 SR
Queue Stats
6W - 8L
1,318 Elo+
Party 2
Team Averages
Level 115
1,433 SR
1,457 Elo+

VS

Team Averages
Level 103
1,500 SR
1,486 Elo+
Awilix
Awilix
 
Awilix
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ConduitSniper80
Odin
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 192L
1,431 Elo+
Solo
Jing Wei
Jing Wei
HiddenAR
Jing Wei
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,503 Elo+
Solo
Sobek
Sobek
PaloMD
Sobek
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 110L
1,491 Elo+
Solo
Merlin
Merlin
SithLordCthulu
Merlin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,681
614
3,416
2,986
938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 0 / 0
3,666
611
1,414
3,526
2,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 0
4,164
694
1,259
2,012
565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
Irgan91
Ne Zha
7
2 / 0 / 1
4,232
705
2,360
3,847
1,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Surtr
SabbathMK
Surtr
8
2 / 0 / 1
4,604
767
1,207
3,911
2,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
7
0 / 0 / 0
3,744
624
718
4,237
1,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

3
0 / 2 / 0
2,906
484
788
2,570
1,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
HiddenAR
Jing Wei
5
0 / 1 / 0
3,216
536
1,575
4,134
1,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
PaloMD
Sobek
5
0 / 0 / 0
3,366
561
1,548
3,720
2,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 2 / 0
3,384
564
919
2,579
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
5
Kills
0
0
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
0
0
0
W
1
0
0
1
L
0
2
0
0
W
0
0
0
0
W
0
0
0
0
L
Jing Wei
HiddenAR
Jing Wei
0
1
0
0
W
Ne Zha
Irgan91
Ne Zha
2
0
1
2.5
L
Sobek
PaloMD
Sobek
0
0
0
0
W
Surtr
SabbathMK
Surtr
2
0
1
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,656
Damage
5,548
16,282
Taken
17,240
7,014
Mitigated
6,611
7,092
Healing
4,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
718
234
0
436
4,237
1,203
0
454
3,709
0
22,026
W
3,416
2,395
0
1,494
2,986
938
0
889
2,097
0
21,891
L
788
77
0
300
2,570
1,239
0
18
2,552
0
6,546
W
1,414
97
0
1,582
3,526
2,192
0
732
2,794
8,951
0
W
1,259
89
0
750
2,012
565
0
522
1,490
22,741
0
L
Jing Wei
HiddenAR
Jing Wei
1,575
1,318
0
1,283
4,134
1,105
0
628
3,506
0
17,092
W
Ne Zha
Irgan91
Ne Zha
2,360
597
0
1,160
3,847
1,231
0
181
3,666
0
23,548
L
Sobek
PaloMD
Sobek
1,548
173
0
2,362
3,720
2,419
0
678
3,042
5,954
0
W
Surtr
SabbathMK
Surtr
1,207
584
0
2,106
3,911
2,088
12
143
3,768
414
23,601
L
919
89
0
0
2,579
645
0
784
1,697
14,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,347
Gold Earned
16,616
205
Minions Killed
119
0
Camps Cleared
0
613,496
Distance Traveled
539,654
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
3,744
624
44
7
0
127,824
0
W
Ishtar
3,681
614
42
7
0
110,801
2
L
Odin
2,906
484
10
2
0
49,298
0
W
Bacchus
3,666
611
16
3
0
125,468
1
W
Hera
4,164
694
49
8
0
111,653
1
L
Jing Wei
3,216
536
30
5
0
112,454
0
W
Ne Zha
4,232
705
39
7
0
123,770
0
L
Sobek
3,366
561
5
1
0
137,171
0
W
Surtr
4,604
767
59
10
0
141,804
0
L
Merlin
3,384
564
30
5
0
112,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role