Player Matchup

Fenrir
Fenrir
AltoSharkiez
Fenrir
Level 138
God Stats
5W - 7L
1,542 SR
Queue Stats
102W - 129L
1,473 Elo+
Party 3
Nike
Nike
BabbaBananas
Nike
Level 146
God Stats
63W - 61L
1,645 SR
Queue Stats
895W - 806L
1,608 Elo+
Party 1
Cthulhu
Cthulhu
Determined_hero
Cthulhu
Level 83
God Stats
2W - 1L
1,551 SR
Queue Stats
45W - 60L
1,437 Elo+
Party 3
Martichoras
Martichoras
DragoonXLiger
Martichoras
Level 194
God Stats
45W - 34L
1,628 SR
Queue Stats
614W - 552L
1,523 Elo+
Solo
Izanami
Izanami
Puppi Chow
Izanami
Level 136
God Stats
2W - 4L
1,500 SR
Queue Stats
702W - 640L
1,626 Elo+
Party 1
Team Averages
Level 139
1,573 SR
1,533 Elo+

VS

Team Averages
Level 100
1,447 SR
1,532 Elo+
King Arthur
King Arthur
AntzRomo
King Arthur
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 80L
1,466 Elo+
Party 2
Martichoras
Martichoras
REM-RYUK
Martichoras
Level 135
God Stats
17W - 15L
1,635 SR
Queue Stats
187W - 195L
1,523 Elo+
Solo
Ymir
Ymir
Re_Barnaba
Ymir
Level 60
God Stats
32W - 25L
1,559 SR
Queue Stats
185W - 202L
1,507 Elo+
Solo
Ah Puch
Ah Puch
Shunsui0
Ah Puch
Level 159
God Stats
2W - 2L
1,317 SR
Queue Stats
119W - 128L
1,618 Elo+
Party 2
Thor
Thor
TurdFurgeson69
Thor
Level 106
God Stats
2W - 8L
1,224 SR
Queue Stats
207W - 191L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 2 / 1
7,082
506
2,404
12,130
5,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 0 / 0
7,356
525
9,195
11,846
13,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 2 / 3
7,061
504
5,447
11,814
10,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
DragoonXLiger
Martichoras
14
0 / 0 / 1
7,460
533
4,530
7,445
3,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
Puppi Chow
Izanami
11
2 / 2 / 3
6,887
492
11,297
7,540
2,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AntzRomo
King Arthur
13
0 / 1 / 0
7,245
518
7,736
14,796
13,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Martichoras
REM-RYUK
Martichoras
11
1 / 3 / 3
6,153
440
5,377
12,953
5,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 3
6,203
443
4,336
10,149
8,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Shunsui0
Ah Puch
14
1 / 1 / 2
8,136
581
7,039
6,129
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
3 / 1 / 2
7,160
511
5,733
6,984
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
7
Kills
6
6
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
2
1
1.75
W
King Arthur
AntzRomo
King Arthur
0
1
0
0
L
1
0
0
1
L
1
2
3
1.25
L
Martichoras
DragoonXLiger
Martichoras
0
0
1
0.5
L
Izanami
Puppi Chow
Izanami
2
2
3
1.75
W
Martichoras
REM-RYUK
Martichoras
1
3
3
0.83
W
1
1
3
2.5
W
Ah Puch
Shunsui0
Ah Puch
1
1
2
2
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,873
Damage
30,221
50,775
Taken
51,011
35,439
Mitigated
32,351
14,898
Healing
18,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,404
761
0
2,497
12,130
5,021
0
1,716
10,414
0
45,637
W
King Arthur
AntzRomo
King Arthur
7,736
1,133
0
4,014
14,796
13,474
0
589
14,207
0
64,027
L
9,195
1,131
0
1,995
11,846
13,286
0
0
11,846
1,562
61,768
L
5,447
832
1,491
2,861
11,814
10,928
0
3,777
8,006
21,593
155
L
Martichoras
DragoonXLiger
Martichoras
4,530
552
0
3,551
7,445
3,364
0
4,438
2,978
0
73,050
L
Izanami
Puppi Chow
Izanami
11,297
7,681
0
2,503
7,540
2,840
0
1,371
6,156
0
67,194
W
Martichoras
REM-RYUK
Martichoras
5,377
2,439
0
6,157
12,953
5,490
363
2,445
10,508
0
53,184
W
4,336
919
0
2,377
10,149
8,128
0
2,502
7,647
16,198
0
W
Ah Puch
Shunsui0
Ah Puch
7,039
308
0
2,938
6,129
2,294
449
61
6,068
74,982
0
W
5,733
1,274
0
2,761
6,984
2,965
0
284
6,700
0
47,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,846
Gold Earned
34,897
450
Minions Killed
419
0
Camps Cleared
0
1,283,893
Distance Traveled
1,303,314
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,082
506
72
5
0
288,389
1
W
King Arthur
7,245
518
103
7
0
263,643
0
L
Nike
7,356
525
107
8
0
239,088
0
L
Cthulhu
7,061
504
26
2
0
251,585
0
L
Martichoras
7,460
533
137
10
0
274,313
3
L
Izanami
6,887
492
108
8
0
230,518
2
W
Martichoras
6,153
440
79
6
0
227,226
5
W
Ymir
6,203
443
19
1
0
249,873
1
W
Ah Puch
8,136
581
136
10
0
276,193
0
W
Thor
7,160
511
82
6
0
286,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role