Player Matchup

Fenrir
Fenrir
Antaga
Fenrir
Level 198
God Stats
2W - 0L
1,748 SR
Queue Stats
61W - 51L
1,581 Elo+
Solo
Achilles
Achilles
Klasforfan
Achilles
Level 46
God Stats
5W - 2L
1,353 SR
Queue Stats
17W - 12L
1,420 Elo+
Party 1
Artemis
Artemis
Overtuppen
Artemis
Level 104
God Stats
5W - 1L
1,617 SR
Queue Stats
18W - 19L
1,371 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
joxe10
Ah Muzen Cab
Level 138
God Stats
7W - 8L
1,652 SR
Queue Stats
299W - 235L
1,572 Elo+
Solo
Ymir
Ymir
pollemus
Ymir
Level 14
God Stats
3W - 2L
1,161 SR
Queue Stats
7W - 12L
1,229 Elo+
Party 1
Team Averages
Level 100
1,506 SR
1,435 Elo+

VS

Team Averages
Level 108
1,524 SR
1,533 Elo+
Set
Set
 
Set
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AnubisMain19318
Discordia
Level 148
God Stats
4W - 5L
1,489 SR
Queue Stats
158W - 124L
1,614 Elo+
Solo
Arachne
Arachne
KroniSharingan
Arachne
Level 88
God Stats
6W - 9L
1,510 SR
Queue Stats
282W - 270L
1,514 Elo+
Solo
Neith
Neith
MonsieurZulu
Neith
Level 111
God Stats
17W - 13L
1,620 SR
Queue Stats
174W - 155L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Antaga
Fenrir
12
8 / 1 / 0
6,439
644
5,746
9,012
3,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Klasforfan
Achilles
9
0 / 0 / 1
5,271
527
5,319
7,010
6,215
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Overtuppen
Artemis
8
1 / 0 / 2
4,811
481
5,949
5,852
1,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Muzen Cab
joxe10
Ah Muzen Cab
11
2 / 1 / 2
6,657
666
5,256
6,961
2,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
8
0 / 0 / 4
5,295
530
1,963
6,228
3,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
0 / 1 / 0
5,409
541
3,878
8,073
4,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
 
Yemoja
7
0 / 2 / 1
4,539
454
3,561
6,877
4,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
AnubisMain19318
Discordia
10
1 / 4 / 0
5,527
553
4,760
7,365
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 2 / 1
4,280
428
2,326
6,265
1,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 2 / 1
4,452
445
3,559
4,119
1,295
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
1
2
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
1
0
0
L
Yemoja
 
Yemoja
0
2
1
0.25
W
Fenrir
Antaga
Fenrir
8
1
0
8
L
Discordia
AnubisMain19318
Discordia
1
4
0
0.25
W
Achilles
Klasforfan
Achilles
0
0
1
0.5
L
0
2
1
0.25
L
0
2
1
0.25
W
Artemis
Overtuppen
Artemis
1
0
2
2
W
Ah Muzen Cab
joxe10
Ah Muzen Cab
2
1
2
3
W
Ymir
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,233
Damage
18,084
35,063
Taken
32,699
17,974
Mitigated
13,557
12,195
Healing
10,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,878
1,752
0
3,419
8,073
4,157
0
0
8,073
0
36,895
L
Yemoja
 
Yemoja
3,561
1,782
220
2,308
6,877
4,435
0
1,008
5,869
16,119
0
W
Fenrir
Antaga
Fenrir
5,746
2,059
0
2,711
9,012
3,822
0
903
8,109
0
47,691
L
Discordia
AnubisMain19318
Discordia
4,760
366
0
2,383
7,365
1,928
0
0
7,365
40,394
0
W
Achilles
Klasforfan
Achilles
5,319
1,281
0
1,590
7,010
6,215
115
0
6,389
0
29,921
L
2,326
1,644
0
1,396
6,265
1,742
0
68
6,197
0
13,358
L
3,559
1,561
0
1,255
4,119
1,295
0
887
3,232
0
23,538
W
Artemis
Overtuppen
Artemis
5,949
2,147
0
3,555
5,852
1,863
460
1,783
4,069
0
31,645
W
Ah Muzen Cab
joxe10
Ah Muzen Cab
5,256
1,405
0
1,877
6,961
2,755
0
3,929
3,032
0
52,335
W
Ymir
1,963
811
251
2,211
6,228
3,319
92
1,706
4,522
7,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,473
Gold Earned
24,207
268
Minions Killed
207
0
Camps Cleared
0
954,819
Distance Traveled
905,470
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,409
541
58
6
0
211,778
0
L
Yemoja
4,539
454
24
2
0
168,471
0
W
Fenrir
6,439
644
80
8
0
221,068
0
L
Discordia
5,527
553
74
7
0
165,824
0
W
Achilles
5,271
527
37
4
0
175,652
0
L
Arachne
4,280
428
20
2
0
173,174
0
L
Neith
4,452
445
31
3
0
186,223
4
W
Artemis
4,811
481
61
6
0
166,222
0
W
Ah Muzen Cab
6,657
666
83
8
0
187,320
1
W
Ymir
5,295
530
7
1
0
204,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role