Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
CaliberShots
Susano
Level 176
God Stats
22W - 15L
1,691 SR
Queue Stats
150W - 176L
1,501 Elo+
Party 1
Agni
Agni
Nightman
Agni
Level 160
God Stats
5W - 3L
1,847 SR
Queue Stats
109W - 77L
1,655 Elo+
Solo
Sobek
Sobek
WinChixDin
Sobek
Level 116
God Stats
3W - 0L
2,012 SR
Queue Stats
19W - 33L
1,397 Elo+
Party 1
Eset
Eset
unlucky2020
Eset
Level 115
God Stats
3W - 2L
1,691 SR
Queue Stats
69W - 73L
1,420 Elo+
Party 1
Team Averages
Level 138
1,748 SR
1,495 Elo+

VS

Team Averages
Level 126
1,481 SR
1,478 Elo+
Pele
Pele
ComanderWoof
Pele
Level 159
God Stats
24W - 16L
1,302 SR
Queue Stats
92W - 86L
1,423 Elo+
Party 2
Sun Wukong
Sun Wukong
InfernoPandaZ
Sun Wukong
Level 68
God Stats
2W - 1L
1,753 SR
Queue Stats
28W - 20L
1,595 Elo+
Solo
Ganesha
Ganesha
Kitsoya
Ganesha
Level 161
God Stats
9W - 14L
1,575 SR
Queue Stats
39W - 62L
1,403 Elo+
Party 2
Zhong Kui
Zhong Kui
Landodando3212
Zhong Kui
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 61L
1,460 Elo+
Solo
Anhur
Anhur
SatoTaijiri
Anhur
Level 158
God Stats
1W - 3L
1,276 SR
Queue Stats
156W - 146L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
2 / 2 / 1
6,662
606
6,518
10,455
9,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Susano
11
4 / 1 / 3
6,372
579
4,196
7,887
2,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
12
5 / 0 / 3
7,218
656
10,360
4,330
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
9
1 / 0 / 4
5,579
507
3,873
8,287
6,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 2 / 2
5,976
543
2,239
4,588
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,850
532
2,995
7,836
2,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
InfernoPandaZ
Sun Wukong
11
2 / 3 / 0
6,435
585
7,026
11,383
7,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
Kitsoya
Ganesha
9
0 / 1 / 1
5,498
500
2,043
8,612
4,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Landodando3212
Zhong Kui
9
0 / 6 / 0
4,940
449
3,125
10,271
6,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 1 / 0
6,130
557
5,277
5,731
1,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
12
Kills
5
5
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
2
1
1.25
W
Susano
4
1
3
5.5
L
1
1
0
1
L
Sun Wukong
InfernoPandaZ
Sun Wukong
2
3
0
0.67
L
Ganesha
Kitsoya
Ganesha
0
1
1
0.5
L
Zhong Kui
Landodando3212
Zhong Kui
0
6
0
0
W
Agni
5
0
3
6.5
L
2
1
0
2
W
Sobek
1
0
4
3
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,186
Damage
20,466
35,547
Taken
43,833
21,361
Mitigated
22,912
9,069
Healing
15,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,518
749
85
1,853
10,455
9,817
0
0
10,455
0
48,071
W
Susano
4,196
1,115
0
859
7,887
2,923
0
913
6,974
0
39,621
L
2,995
720
0
2,831
7,836
2,213
0
2,145
5,416
0
41,349
L
Sun Wukong
InfernoPandaZ
Sun Wukong
7,026
2,077
0
3,783
11,383
7,758
0
57
11,326
0
48,187
L
Ganesha
Kitsoya
Ganesha
2,043
379
1,635
2,369
8,612
4,838
0
4,888
3,160
19,883
0
L
Zhong Kui
Landodando3212
Zhong Kui
3,125
585
0
1,679
10,271
6,237
0
5,553
4,073
27,841
0
W
Agni
10,360
1,107
0
750
4,330
1,483
0
1,607
2,723
51,020
0
L
5,277
2,847
0
3,012
5,731
1,866
0
2,231
3,386
0
43,028
W
Sobek
3,873
630
200
4,672
8,287
6,010
0
2,347
5,940
15,874
0
W
2,239
381
0
650
4,588
1,128
0
301
4,287
40,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,807
Gold Earned
28,853
347
Minions Killed
296
0
Camps Cleared
0
1,147,223
Distance Traveled
1,102,009
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,662
606
79
7
0
216,307
0
W
Susano
6,372
579
60
5
0
257,274
2
L
Pele
5,850
532
62
6
0
264,891
3
L
Sun Wukong
6,435
585
94
9
0
199,841
0
L
Ganesha
5,498
500
2
0
0
218,836
4
L
Zhong Kui
4,940
449
58
5
0
208,118
0
W
Agni
7,218
656
97
9
0
227,489
4
L
Anhur
6,130
557
80
7
0
210,323
2
W
Sobek
5,579
507
19
2
0
238,659
5
W
Eset
5,976
543
92
8
0
207,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role