Player Matchup

Terra
Terra
BrxkenRose8072
Terra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 234L
1,500 Elo+
Party 2
Chaac
Chaac
Rexfortor
Chaac
Level 148
God Stats
100W - 93L
1,511 SR
Queue Stats
105W - 109L
1,500 Elo+
Party 2
Yemoja
Yemoja
WaxenHarmony309
Yemoja
Level 24
God Stats
26W - 21L
1,500 SR
Queue Stats
243W - 239L
1,500 Elo+
Party 2
Team Averages
Level 60
1,504 SR
1,500 Elo+

VS

Team Averages
Level 149
1,343 SR
1,354 Elo+
Kumbhakarna
Kumbhakarna
Ms Debby Cakes
Kumbhakarna
Level 122
God Stats
2W - 4L
1,267 SR
Queue Stats
96W - 100L
1,277 Elo+
Party 1
Zhong Kui
Zhong Kui
SOBDAKKEY691028
Zhong Kui
Level 148
God Stats
4W - 4L
1,231 SR
Queue Stats
115W - 131L
1,388 Elo+
Solo
Skadi
Skadi
Truskeelz
Skadi
Level 176
God Stats
3W - 0L
1,533 SR
Queue Stats
203W - 216L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
8,451
528
3,422
17,324
15,934
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
Rexfortor
Chaac
15
0 / 3 / 0
9,628
602
19,679
19,331
14,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 0 / 0
9,409
588
7,646
18,497
22,351
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ms Debby Cakes
Kumbhakarna
16
0 / 0 / 6
11,506
719
9,349
17,905
20,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
SOBDAKKEY691028
Zhong Kui
18
4 / 0 / 1
11,773
736
19,540
16,774
13,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
Truskeelz
Skadi
16
2 / 0 / 3
10,422
651
20,340
9,349
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
6
6
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Kumbhakarna
Ms Debby Cakes
Kumbhakarna
0
0
6
3
L
Chaac
Rexfortor
Chaac
0
3
0
0
W
Zhong Kui
SOBDAKKEY691028
Zhong Kui
4
0
1
4.5
W
Skadi
Truskeelz
Skadi
2
0
3
3.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,747
Damage
49,229
55,152
Taken
44,028
52,485
Mitigated
37,704
12,005
Healing
21,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,422
900
1,258
1,751
17,324
15,934
0
10,377
6,947
11,007
0
W
Kumbhakarna
Ms Debby Cakes
Kumbhakarna
9,349
1,138
346
4,345
17,905
20,474
393
4,652
13,253
20,332
0
L
Chaac
Rexfortor
Chaac
19,679
2,988
671
5,325
19,331
14,200
0
10,694
8,637
0
62,860
W
Zhong Kui
SOBDAKKEY691028
Zhong Kui
19,540
3,108
422
12,928
16,774
13,167
936
4,714
12,060
86,795
0
W
Skadi
Truskeelz
Skadi
20,340
10,151
0
3,850
9,349
4,063
1,955
1,785
7,564
0
63,690
L
7,646
1,897
2,463
537
18,497
22,351
40
7,858
10,639
28,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,488
Gold Earned
33,701
147
Minions Killed
221
0
Camps Cleared
0
857,174
Distance Traveled
882,286
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,451
528
15
1
0
281,488
0
W
Kumbhakarna
11,506
719
11
1
0
324,472
3
L
Chaac
9,628
602
80
5
0
304,238
0
W
Zhong Kui
11,773
736
137
9
0
269,699
0
W
Skadi
10,422
651
73
5
0
288,115
0
L
Yemoja
9,409
588
52
3
0
271,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role