Player Matchup

Apollo
Apollo
 
Apollo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
LARRA91
Danzaburou
Level 42
God Stats
4W - 7L
1,614 SR
Queue Stats
391W - 411L
1,352 Elo+
Solo
Agni
Agni
Pascutti27
Agni
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 87L
1,523 Elo+
Party 1
Horus
Horus
RRM-Rodrigo
Horus
Level 177
God Stats
15W - 16L
1,427 SR
Queue Stats
822W - 871L
1,566 Elo+
Party 1
Bakasura
Bakasura
iClima_03
Bakasura
Level 161
God Stats
2W - 2L
1,500 SR
Queue Stats
300W - 343L
1,444 Elo+
Party 1
Team Averages
Level 136
1,508 SR
1,477 Elo+

VS

Team Averages
Level 146
1,468 SR
1,497 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ElXibs14
Morgan Le Fay
Level 159
God Stats
0W - 2L
1,306 SR
Queue Stats
136W - 110L
1,534 Elo+
Party 2
Ares
Ares
EricKILLER6_
Ares
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 139L
1,442 Elo+
Solo
Hercules
Hercules
WhiplashMC
Hercules
Level 158
God Stats
6W - 9L
1,533 SR
Queue Stats
147W - 127L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
2 / 1 / 1
6,740
613
4,434
8,121
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
LARRA91
Danzaburou
11
5 / 2 / 2
7,282
662
9,095
8,848
3,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 6
6,970
634
7,641
5,131
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 5 / 14
6,111
556
3,513
11,114
8,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
iClima_03
Bakasura
12
7 / 3 / 8
7,654
696
8,582
12,969
4,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
6 / 5 / 2
7,206
655
7,559
10,520
3,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
 
Ne Zha
12
2 / 4 / 1
6,519
593
7,704
11,723
5,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
ElXibs14
Morgan Le Fay
11
1 / 3 / 0
6,199
564
4,066
7,500
3,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 5 / 6
6,034
549
2,959
11,841
9,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
WhiplashMC
Hercules
12
1 / 0 / 1
7,026
639
5,102
7,802
7,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
17
Kills
10
11
Deaths
17
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
1
1
2.5
L
Tsukuyomi
 
Tsukuyomi
6
5
2
1.4
L
Ne Zha
 
Ne Zha
2
4
1
0.63
L
Morgan Le Fay
ElXibs14
Morgan Le Fay
1
3
0
0.33
L
0
5
6
0.6
W
Danzaburou
LARRA91
Danzaburou
5
2
2
3
W
3
0
6
6
W
0
5
14
1.4
L
Hercules
WhiplashMC
Hercules
1
0
1
1.5
W
Bakasura
iClima_03
Bakasura
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,265
Damage
27,390
46,183
Taken
49,386
21,760
Mitigated
29,093
16,157
Healing
11,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,434
3,206
0
3,144
8,121
2,889
0
501
6,869
0
43,758
L
Tsukuyomi
 
Tsukuyomi
7,559
1,967
0
876
10,520
3,482
0
1,043
8,842
0
40,621
L
Ne Zha
 
Ne Zha
7,704
2,322
0
3,914
11,723
5,068
842
550
10,775
0
56,480
L
Morgan Le Fay
ElXibs14
Morgan Le Fay
4,066
311
0
1,105
7,500
3,304
0
3,175
3,910
50,390
0
L
2,959
453
0
1,706
11,841
9,589
0
2,873
8,574
15,816
0
W
Danzaburou
LARRA91
Danzaburou
9,095
5,233
0
5,143
8,848
3,500
821
367
8,481
0
49,885
W
7,641
278
59
2,002
5,131
1,820
0
1,471
3,588
60,165
0
W
3,513
1,146
568
2,749
11,114
8,586
0
2,257
8,763
0
13,097
L
Hercules
WhiplashMC
Hercules
5,102
924
0
4,294
7,802
7,650
0
0
7,802
0
47,818
W
Bakasura
iClima_03
Bakasura
8,582
6,187
0
2,492
12,969
4,965
33
2,131
10,738
0
36,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,757
Gold Earned
32,984
342
Minions Killed
386
0
Camps Cleared
0
1,220,475
Distance Traveled
1,182,607
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,740
613
85
8
0
228,710
2
L
Tsukuyomi
7,206
655
59
5
0
240,725
2
L
Ne Zha
6,519
593
98
9
0
255,009
3
L
Morgan Le Fay
6,199
564
103
9
0
227,682
0
L
Ares
6,034
549
24
2
0
234,512
0
W
Danzaburou
7,282
662
74
7
0
205,489
2
W
Agni
6,970
634
114
10
0
257,211
2
W
Horus
6,111
556
7
1
0
244,290
4
L
Hercules
7,026
639
102
9
0
224,679
1
W
Bakasura
7,654
696
62
6
0
284,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role