Player Matchup

Fenrir
Fenrir
BUzzKiLL18
Fenrir
Level 89
God Stats
12W - 6L
1,524 SR
Queue Stats
84W - 86L
1,524 Elo+
Party 1
Ares
Ares
Flam3br0
Ares
Level 29
God Stats
2W - 6L
1,743 SR
Queue Stats
59W - 62L
1,518 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SlapMeHarder303
Cu Chulainn
Level 14
God Stats
2W - 0L
1,814 SR
Queue Stats
41W - 23L
1,621 Elo+
Party 3
Hera
Hera
Sleepy Towel
Hera
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
249W - 248L
1,524 Elo+
Party 1
Xbalanque
Xbalanque
Smite god3453
Xbalanque
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 46L
1,489 Elo+
Party 3
Team Averages
Level 58
1,616 SR
1,535 Elo+

VS

Team Averages
Level 66
1,445 SR
1,510 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
DarthKoolAid
Achilles
Level 16
God Stats
2W - 3L
1,383 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Thanatos
Thanatos
Gorrbachevv
Thanatos
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
253W - 221L
1,554 Elo+
Party 2
Hachiman
Hachiman
OmegaSimp69420
Hachiman
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 51L
1,469 Elo+
Solo
Atlas
Atlas
Reachmonster2
Atlas
Level 61
God Stats
10W - 16L
1,340 SR
Queue Stats
166W - 171L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BUzzKiLL18
Fenrir
11
3 / 1 / 4
7,016
501
5,857
8,340
3,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
11
1 / 0 / 5
6,874
491
5,716
9,216
8,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
SlapMeHarder303
Cu Chulainn
12
5 / 2 / 0
7,214
515
8,545
11,976
12,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
7 / 0 / 2
8,231
588
10,535
5,934
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Smite god3453
Xbalanque
13
0 / 2 / 1
7,181
513
8,495
12,070
4,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 5 / 1
6,670
476
7,108
8,947
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
DarthKoolAid
Achilles
10
0 / 3 / 1
5,662
404
1,479
10,464
7,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
Gorrbachevv
Thanatos
11
2 / 3 / 1
6,681
477
5,614
14,962
5,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
11
1 / 2 / 0
6,332
452
5,569
11,149
4,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 3 / 2
5,832
417
4,447
11,614
9,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
16
Kills
4
5
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
5
1
0.3
W
Fenrir
BUzzKiLL18
Fenrir
3
1
4
5
L
Achilles
DarthKoolAid
Achilles
0
3
1
0.17
W
Ares
1
0
5
3.5
L
Thanatos
Gorrbachevv
Thanatos
2
3
1
0.83
L
Hachiman
1
2
0
0.5
L
0
3
2
0.33
W
Cu Chulainn
SlapMeHarder303
Cu Chulainn
5
2
0
2.5
W
7
0
2
8
W
Xbalanque
Smite god3453
Xbalanque
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,148
Damage
24,217
47,536
Taken
57,136
30,610
Mitigated
30,222
14,788
Healing
19,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,108
1,610
0
790
8,947
3,270
0
5,068
3,834
54,352
0
W
Fenrir
BUzzKiLL18
Fenrir
5,857
1,321
0
1,794
8,340
3,114
0
1,192
7,148
0
42,587
L
Achilles
DarthKoolAid
Achilles
1,479
300
0
2,407
10,464
7,324
162
303
9,499
0
22,372
W
Ares
5,716
574
0
2,430
9,216
8,121
0
4,010
5,206
25,352
0
L
Thanatos
Gorrbachevv
Thanatos
5,614
1,479
0
8,435
14,962
5,653
0
3,921
10,959
0
46,893
L
Hachiman
5,569
3,744
0
5,422
11,149
4,261
0
393
10,667
0
45,811
L
4,447
1,649
125
2,448
11,614
9,714
0
7,039
4,575
19,901
0
W
Cu Chulainn
SlapMeHarder303
Cu Chulainn
8,545
1,376
0
2,826
11,976
12,420
148
1,708
9,975
1,375
40,794
W
10,535
2,105
0
875
5,934
2,390
64
3,484
2,450
72,816
0
W
Xbalanque
Smite god3453
Xbalanque
8,495
5,263
0
6,863
12,070
4,565
318
1,161
10,909
0
63,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,516
Gold Earned
31,177
371
Minions Killed
273
0
Camps Cleared
0
1,403,590
Distance Traveled
1,275,824
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,670
476
89
6
0
253,182
1
W
Fenrir
7,016
501
54
4
0
295,362
2
L
Achilles
5,662
404
30
2
0
266,051
0
W
Ares
6,874
491
15
1
0
278,651
3
L
Thanatos
6,681
477
69
5
0
296,030
5
L
Hachiman
6,332
452
61
4
0
190,313
3
L
Atlas
5,832
417
24
2
0
270,248
0
W
Cu Chulainn
7,214
515
55
4
0
278,463
0
W
Hera
8,231
588
139
10
0
295,846
2
W
Xbalanque
7,181
513
108
8
0
255,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role