Player Matchup

King Arthur
King Arthur
Elite agent84
King Arthur
Level 43
God Stats
2W - 4L
1,510 SR
Queue Stats
61W - 47L
1,538 Elo+
Party 1
Maui
Maui
Meatloaf600
Maui
Level 29
God Stats
71W - 56L
1,502 SR
Queue Stats
251W - 243L
1,427 Elo+
Party 2
Zeus
Zeus
StormCaller222
Zeus
Level 55
God Stats
1W - 2L
1,393 SR
Queue Stats
35W - 33L
1,462 Elo+
Party 1
Martichoras
Martichoras
blackbird555
Martichoras
Level 57
God Stats
3W - 3L
1,705 SR
Queue Stats
36W - 30L
1,496 Elo+
Party 1
Thor
Thor
jonny754
Thor
Level 125
God Stats
11W - 17L
1,726 SR
Queue Stats
265W - 240L
1,461 Elo+
Party 2
Team Averages
Level 62
1,567 SR
1,477 Elo+

VS

Team Averages
Level 65
1,568 SR
1,452 Elo+
Morgan Le Fay
Morgan Le Fay
BeefyBeebs
Morgan Le Fay
Level 69
God Stats
3W - 6L
1,500 SR
Queue Stats
41W - 51L
1,441 Elo+
Party 4
Hachiman
Hachiman
FranzFerdinand9
Hachiman
Level 117
God Stats
4W - 3L
1,530 SR
Queue Stats
144W - 122L
1,569 Elo+
Party 3
Cthulhu
Cthulhu
GaveYouLigma591
Cthulhu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 73L
1,193 Elo+
Party 4
Cerberus
Cerberus
SoggyWetNegro
Cerberus
Level 86
God Stats
9W - 10L
1,815 SR
Queue Stats
141W - 129L
1,604 Elo+
Party 3
Tsukuyomi
Tsukuyomi
vicio_colorido7
Tsukuyomi
Level 44
God Stats
4W - 1L
1,494 SR
Queue Stats
36W - 37L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Elite agent84
King Arthur
13
0 / 7 / 1
7,909
465
4,689
16,020
7,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 6
7,751
456
4,056
19,302
18,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 5 / 0
9,078
534
6,434
13,232
4,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Martichoras
blackbird555
Martichoras
12
4 / 8 / 2
7,885
464
14,759
18,030
7,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
14
3 / 5 / 1
8,537
502
10,339
17,554
6,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BeefyBeebs
Morgan Le Fay
18
6 / 1 / 3
11,067
651
10,732
10,016
4,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
13
3 / 2 / 7
8,519
501
9,230
12,187
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 1 / 4
11,318
666
17,997
17,098
17,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
SoggyWetNegro
Cerberus
13
2 / 4 / 8
8,095
476
7,636
13,076
10,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
vicio_colorido7
Tsukuyomi
17
9 / 2 / 7
10,662
627
15,830
15,818
6,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
10
Kills
29
29
Deaths
10
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BeefyBeebs
Morgan Le Fay
6
1
3
7.5
L
King Arthur
Elite agent84
King Arthur
0
7
1
0.07
W
Hachiman
3
2
7
3.25
W
9
1
4
11
L
0
4
6
0.75
W
Cerberus
SoggyWetNegro
Cerberus
2
4
8
1.5
L
3
5
0
0.6
L
Martichoras
blackbird555
Martichoras
4
8
2
0.63
L
Thor
3
5
1
0.7
W
Tsukuyomi
vicio_colorido7
Tsukuyomi
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,277
Damage
61,425
84,138
Taken
68,195
44,569
Mitigated
43,462
16,500
Healing
20,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BeefyBeebs
Morgan Le Fay
10,732
664
217
2,866
10,016
4,965
509
3,414
6,579
93,878
0
L
King Arthur
Elite agent84
King Arthur
4,689
753
0
826
16,020
7,213
0
7,115
7,214
0
46,414
W
Hachiman
9,230
5,806
0
4,216
12,187
4,258
1,034
1,600
10,587
0
46,623
W
17,997
1,187
162
4,775
17,098
17,131
0
2,981
14,114
82,678
120
L
4,056
1,126
216
5,588
19,302
18,125
25
5,967
12,246
19,649
0
W
Cerberus
SoggyWetNegro
Cerberus
7,636
577
28
2,688
13,076
10,377
366
1,331
11,729
37,970
0
L
6,434
1,739
0
1,868
13,232
4,878
835
7,455
5,198
68,930
0
L
Martichoras
blackbird555
Martichoras
14,759
6,636
0
5,230
18,030
7,413
615
5,402
12,153
0
58,355
L
Thor
10,339
2,359
0
2,772
17,554
6,940
0
5,637
11,082
0
68,875
W
Tsukuyomi
vicio_colorido7
Tsukuyomi
15,830
6,198
627
4,630
15,818
6,731
0
1,736
14,082
0
91,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,160
Gold Earned
49,661
382
Minions Killed
489
0
Camps Cleared
0
1,579,182
Distance Traveled
1,842,440
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,067
651
131
8
0
346,155
1
L
King Arthur
7,909
465
78
5
0
305,619
0
W
Hachiman
8,519
501
73
4
0
350,728
0
W
Cthulhu
11,318
666
139
8
0
377,278
0
L
Maui
7,751
456
23
1
0
323,029
0
W
Cerberus
8,095
476
48
3
0
352,942
0
L
Zeus
9,078
534
117
7
0
293,262
0
L
Martichoras
7,885
464
73
4
0
310,642
0
L
Thor
8,537
502
91
5
0
346,630
2
W
Tsukuyomi
10,662
627
98
6
0
415,337
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role