Player Matchup

Eset
Eset
BadGuys2
Eset
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 176L
1,500 Elo+
Solo
Sol
Sol
DeputyDoogan
Sol
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
235W - 241L
1,685 Elo+
Party 2
Vamana
Vamana
FadedKatalyst
Vamana
Level 143
God Stats
3W - 2L
1,492 SR
Queue Stats
294W - 273L
1,431 Elo+
Solo
Baba Yaga
Baba Yaga
IMNEWTOSMITE409
Baba Yaga
Level 103
God Stats
0W - 1L
1,372 SR
Queue Stats
55W - 35L
1,530 Elo+
Solo
He Bo
He Bo
KODIAKSMOKING
He Bo
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,685 Elo+
Party 2
Team Averages
Level 99
1,473 SR
1,566 Elo+

VS

Team Averages
Level 112
1,552 SR
1,396 Elo+
Artio
Artio
ORASMASH666
Artio
Level 132
God Stats
2W - 2L
1,503 SR
Queue Stats
258W - 259L
1,442 Elo+
Solo
Artemis
Artemis
SandyCheekz77
Artemis
Level 133
God Stats
21W - 18L
1,554 SR
Queue Stats
679W - 685L
1,454 Elo+
Solo
Charybdis
Charybdis
TearBear899
Charybdis
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 26L
1,500 Elo+
Party 1
Bellona
Bellona
chharrliie
Bellona
Level 120
God Stats
4W - 4L
1,704 SR
Queue Stats
247W - 268L
1,333 Elo+
Solo
Sol
Sol
tofuroki
Sol
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
6 / 6 / 7
9,642
964
12,851
15,923
7,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 3 / 6
8,417
842
11,985
9,188
3,550
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 4 / 8
8,074
807
9,269
15,649
16,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baba Yaga
IMNEWTOSMITE409
Baba Yaga
13
3 / 4 / 6
8,042
804
6,590
9,551
4,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 8 / 5
7,767
777
6,220
11,981
4,389
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 20
9,193
919
6,467
19,026
22,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
15
5 / 3 / 12
9,462
946
14,871
7,082
3,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Charybdis
TearBear899
Charybdis
18
9 / 1 / 15
10,387
1,039
19,438
8,225
4,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
chharrliie
Bellona
17
6 / 4 / 12
10,392
1,039
9,517
13,980
16,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 4 / 10
9,172
917
5,662
12,192
8,102
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
94
16
Kills
25
25
Deaths
18
32
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Eset
6
6
7
1.58
L
3
3
6
2
L
2
4
8
1.5
L
Baba Yaga
IMNEWTOSMITE409
Baba Yaga
3
4
6
1.5
L
2
8
5
0.56
W
1
6
20
1.83
W
Artemis
5
3
12
3.67
W
Charybdis
TearBear899
Charybdis
9
1
15
16.5
W
Bellona
chharrliie
Bellona
6
4
12
3
W
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,915
Damage
55,955
62,292
Taken
60,505
35,869
Mitigated
55,298
18,541
Healing
22,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
12,851
1,101
3,218
4,473
15,923
7,323
0
2,751
12,807
25,145
0
L
11,985
2,965
976
2,460
9,188
3,550
1,216
2,114
6,904
19,022
0
L
9,269
3,532
449
2,606
15,649
16,286
156
2,951
12,578
0
18,691
L
Baba Yaga
IMNEWTOSMITE409
Baba Yaga
6,590
846
1,022
2,316
9,551
4,321
146
1,131
8,175
12,931
0
L
6,220
1,190
550
471
11,981
4,389
484
2,178
9,662
10,653
0
W
6,467
782
3,160
4,717
19,026
22,288
308
13,112
5,714
7,703
1,416
W
Artemis
14,871
6,163
647
851
7,082
3,660
1,357
4,600
2,433
0
24,513
W
Charybdis
TearBear899
Charybdis
19,438
9,916
664
3,234
8,225
4,345
4,855
4,085
3,858
0
33,104
W
Bellona
chharrliie
Bellona
9,517
1,482
2,403
4,006
13,980
16,903
507
8,453
5,194
432
19,102
W
5,662
2,190
0
2,976
12,192
8,102
723
7,396
4,604
17,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,942
Gold Earned
48,606
98
Minions Killed
119
0
Camps Cleared
0
846,535
Distance Traveled
988,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,642
964
36
4
0
168,603
0
L
Sol
8,417
842
16
2
0
175,087
0
L
Vamana
8,074
807
17
2
0
196,518
0
L
Baba Yaga
8,042
804
17
2
0
157,814
0
L
He Bo
7,767
777
12
1
0
148,513
0
W
Artio
9,193
919
5
1
0
205,873
0
W
Artemis
9,462
946
22
2
0
182,473
0
W
Charybdis
10,387
1,039
37
4
0
197,629
0
W
Bellona
10,392
1,039
23
2
0
210,199
0
W
Sol
9,172
917
32
3
0
191,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role