Player Matchup

Jing Wei
Jing Wei
DanielWC
Jing Wei
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 110L
1,346 Elo+
Party 1
Ymir
Ymir
JoshyWashy802
Ymir
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 18L
1,150 Elo+
Party 1
Awilix
Awilix
L0rdJ3w
Awilix
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 100L
1,326 Elo+
Party 1
Team Averages
Level 43
1,500 SR
1,274 Elo+

VS

Team Averages
Level 54
1,444 SR
1,513 Elo+
Amaterasu
Amaterasu
Aniramz
Amaterasu
Level 5
God Stats
1W - 1L
1,268 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
LIBERALxTEARS
Anubis
Level 127
God Stats
3W - 2L
1,708 SR
Queue Stats
32W - 31L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Ray-the-Shame
Cthulhu
Level 29
God Stats
2W - 2L
1,355 SR
Queue Stats
2W - 3L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DanielWC
Jing Wei
10
1 / 5 / 0
6,583
658
7,509
11,952
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 4 / 0
6,440
644
2,715
9,770
4,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Awilix
L0rdJ3w
Awilix
10
0 / 3 / 0
6,099
610
4,217
10,079
3,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aniramz
Amaterasu
12
0 / 0 / 10
7,058
706
7,663
8,994
10,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
9 / 0 / 3
8,787
879
12,063
4,847
2,928
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
13
3 / 1 / 9
7,745
775
7,244
6,269
7,014
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
12
12
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Aniramz
Amaterasu
0
0
10
5
L
Jing Wei
DanielWC
Jing Wei
1
5
0
0.2
L
0
4
0
0
L
Awilix
L0rdJ3w
Awilix
0
3
0
0
W
9
0
3
10.5
W
Cthulhu
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,441
Damage
26,970
31,801
Taken
20,110
11,153
Mitigated
20,142
4,866
Healing
6,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Aniramz
Amaterasu
7,663
4,127
0
2,613
8,994
10,200
903
1,020
7,974
0
14,568
L
Jing Wei
DanielWC
Jing Wei
7,509
5,898
0
2,920
11,952
3,310
0
7,238
4,588
0
27,493
L
2,715
612
1,144
802
9,770
4,641
0
6,980
2,537
7,255
0
L
Awilix
L0rdJ3w
Awilix
4,217
1,250
0
0
10,079
3,202
0
5,165
4,689
0
14,811
W
12,063
754
0
3,192
4,847
2,928
713
913
3,934
41,627
0
W
Cthulhu
7,244
573
474
0
6,269
7,014
758
875
5,394
23,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,122
Gold Earned
23,590
90
Minions Killed
114
0
Camps Cleared
0
480,452
Distance Traveled
575,646
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,058
706
12
1
0
204,108
0
L
Jing Wei
6,583
658
52
5
0
161,288
0
L
Ymir
6,440
644
11
1
0
139,479
0
L
Awilix
6,099
610
27
3
0
179,685
0
W
Anubis
8,787
879
66
7
0
176,563
1
W
Cthulhu
7,745
775
36
4
0
194,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role