Player Matchup

Chang'e
Chang'e
ItsTheJester989
Chang'e
Level 123
God Stats
10W - 9L
1,565 SR
Queue Stats
134W - 142L
1,420 Elo+
Party 2
Charybdis
Charybdis
Lunar_Wolfy42
Charybdis
Level 61
God Stats
12W - 6L
1,582 SR
Queue Stats
128W - 126L
1,428 Elo+
Party 2
King Arthur
King Arthur
Thawiz2005
King Arthur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,500 Elo+
Party 2
Team Averages
Level 63
1,549 SR
1,449 Elo+

VS

Team Averages
Level 64
1,532 SR
1,350 Elo+
Anubis
Anubis
Jose6083
Anubis
Level 61
God Stats
14W - 14L
1,596 SR
Queue Stats
209W - 198L
1,374 Elo+
Party 1
Bacchus
Bacchus
Tony Chopper970
Bacchus
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 164L
1,367 Elo+
Party 1
Hera
Hera
fatjoshi34
Hera
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 123L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
7,622
693
9,497
11,928
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Lunar_Wolfy42
Charybdis
12
3 / 2 / 2
8,852
805
2,234
7,223
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Thawiz2005
King Arthur
12
0 / 3 / 0
6,679
607
3,022
12,930
7,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jose6083
Anubis
15
4 / 2 / 6
8,938
813
11,621
7,074
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 1 / 6
9,789
890
7,457
13,513
18,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 2 / 8
8,401
764
9,177
4,028
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
11
11
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
6
2
0.33
L
Anubis
Jose6083
Anubis
4
2
6
3.5
W
Charybdis
Lunar_Wolfy42
Charybdis
3
2
2
2
W
King Arthur
Thawiz2005
King Arthur
0
3
0
0
L
5
1
6
8
L
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,753
Damage
28,255
32,081
Taken
24,615
13,216
Mitigated
23,169
5,793
Healing
3,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,497
809
1,628
2,554
11,928
3,908
0
10,538
1,130
35,563
0
L
Anubis
Jose6083
Anubis
11,621
316
0
768
7,074
3,391
1,369
3,194
3,880
55,491
0
W
Charybdis
Lunar_Wolfy42
Charybdis
2,234
1,030
0
1,371
7,223
2,075
286
5,907
1,002
0
21,238
W
King Arthur
Thawiz2005
King Arthur
3,022
557
0
240
12,930
7,233
0
11,114
1,612
0
13,544
L
7,457
624
0
1,671
13,513
18,314
568
3,969
9,544
12,244
0
L
9,177
2,013
131
548
4,028
1,464
1,398
2,642
1,386
33,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,153
Gold Earned
27,128
114
Minions Killed
156
0
Camps Cleared
0
498,502
Distance Traveled
589,728
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,622
693
62
6
0
186,327
0
L
Anubis
8,938
813
93
8
0
178,137
1
W
Charybdis
8,852
805
36
3
0
121,459
3
W
King Arthur
6,679
607
16
1
0
190,716
0
L
Bacchus
9,789
890
11
1
0
219,991
0
L
Hera
8,401
764
52
5
0
191,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role