Player Matchup

Artemis
Artemis
Grandpa786
Artemis
Level 59
God Stats
1W - 0L
1,850 SR
Queue Stats
44W - 32L
1,561 Elo+
Party 1
Hades
Hades
IamBennettt
Hades
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 35L
1,589 Elo+
Solo
Yemoja
Yemoja
OgHubba6778
Yemoja
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 32L
1,573 Elo+
Party 1
Ne Zha
Ne Zha
liquiddddd
Ne Zha
Level 69
God Stats
10W - 13L
1,478 SR
Queue Stats
231W - 211L
1,539 Elo+
Solo
Sylvanus
Sylvanus
ultimateflyleaf9
Sylvanus
Level 78
God Stats
1W - 5L
1,163 SR
Queue Stats
107W - 109L
1,352 Elo+
Solo
Team Averages
Level 74
1,498 SR
1,523 Elo+

VS

Team Averages
Level 115
1,553 SR
1,553 Elo+
Yemoja
Yemoja
 
Yemoja
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Shwarmy
Martichoras
Level 100
God Stats
23W - 15L
1,740 SR
Queue Stats
409W - 384L
1,564 Elo+
Party 2
Artemis
Artemis
kurm
Artemis
Level 118
God Stats
2W - 7L
1,309 SR
Queue Stats
375W - 341L
1,552 Elo+
Party 2
Gilgamesh
Gilgamesh
stormikh
Gilgamesh
Level 129
God Stats
1W - 3L
1,495 SR
Queue Stats
169W - 149L
1,532 Elo+
Solo
Agni
Agni
ullrforever
Agni
Level 101
God Stats
58W - 36L
1,721 SR
Queue Stats
486W - 446L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Grandpa786
Artemis
12
3 / 2 / 1
7,202
514
11,586
12,537
5,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 0 / 0
8,717
623
4,550
8,958
5,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
10
0 / 1 / 4
6,864
490
3,493
12,129
8,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
liquiddddd
Ne Zha
14
5 / 1 / 4
8,844
632
10,907
11,566
7,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 0 / 4
7,279
520
6,765
14,088
9,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 2 / 2
6,262
447
6,874
11,933
11,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Martichoras
Shwarmy
Martichoras
11
1 / 3 / 1
6,495
464
8,196
12,469
4,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
kurm
Artemis
11
2 / 2 / 1
6,376
455
8,918
10,538
4,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
stormikh
Gilgamesh
11
1 / 6 / 0
6,191
442
5,379
15,547
6,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 0 / 0
6,451
461
9,701
6,459
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
4
4
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
2
0.5
W
Artemis
Grandpa786
Artemis
3
2
1
1.75
W
4
0
0
4
W
Yemoja
0
1
4
2
L
Martichoras
Shwarmy
Martichoras
1
3
1
0.5
L
Artemis
kurm
Artemis
2
2
1
1.25
W
Ne Zha
liquiddddd
Ne Zha
5
1
4
7
L
Gilgamesh
stormikh
Gilgamesh
1
6
0
0.17
L
0
0
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,301
Damage
39,068
59,278
Taken
56,946
36,632
Mitigated
29,902
32,664
Healing
16,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,874
1,272
411
4,270
11,933
11,722
18
3,439
8,494
29,902
0
W
Artemis
Grandpa786
Artemis
11,586
5,436
0
5,024
12,537
5,141
0
4,547
7,924
0
54,101
W
4,550
549
764
4,325
8,958
5,451
497
2,350
6,304
66,913
0
W
Yemoja
3,493
1,256
5,363
3,622
12,129
8,742
0
3,468
8,503
18,704
0
L
Martichoras
Shwarmy
Martichoras
8,196
1,997
0
2,478
12,469
4,989
0
3,887
8,582
0
55,879
L
Artemis
kurm
Artemis
8,918
4,028
0
4,695
10,538
4,169
0
3,228
7,310
0
42,318
W
Ne Zha
liquiddddd
Ne Zha
10,907
4,278
0
3,635
11,566
7,893
496
1,176
10,294
0
71,242
L
Gilgamesh
stormikh
Gilgamesh
5,379
1,452
0
2,582
15,547
6,649
0
1,455
14,092
0
41,333
L
9,701
692
0
1,625
6,459
2,373
0
2,440
4,019
52,174
0
W
6,765
1,970
3,084
6,847
14,088
9,405
0
4,130
9,678
41,858
19,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,906
Gold Earned
31,775
430
Minions Killed
340
0
Camps Cleared
0
1,354,608
Distance Traveled
1,298,875
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,262
447
31
2
0
252,029
5
W
Artemis
7,202
514
77
6
0
222,660
0
W
Hades
8,717
623
124
9
0
277,569
1
W
Yemoja
6,864
490
25
2
0
246,037
0
L
Martichoras
6,495
464
74
5
0
309,894
0
L
Artemis
6,376
455
70
5
0
241,478
1
W
Ne Zha
8,844
632
109
8
0
300,147
2
L
Gilgamesh
6,191
442
62
4
0
226,799
2
L
Agni
6,451
461
103
7
0
268,675
3
W
Sylvanus
7,279
520
95
7
0
308,195
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role