Player Matchup

Ah Muzen Cab
Ah Muzen Cab
COH3R3NT
Ah Muzen Cab
Level 113
God Stats
8W - 6L
1,576 SR
Queue Stats
488W - 454L
1,522 Elo+
Solo
Bacchus
Bacchus
DarkCicero96
Bacchus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,450 Elo+
Solo
Izanami
Izanami
LoriStark
Izanami
Level 108
God Stats
2W - 8L
1,330 SR
Queue Stats
232W - 225L
1,492 Elo+
Solo
Guan Yu
Guan Yu
Zahwi53
Guan Yu
Level 30
God Stats
2W - 1L
1,731 SR
Queue Stats
102W - 108L
1,425 Elo+
Solo
Anhur
Anhur
colorbow
Anhur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,424 Elo+
Solo
Team Averages
Level 85
1,528 SR
1,463 Elo+

VS

Team Averages
Level 102
1,462 SR
1,415 Elo+
Bakasura
Bakasura
BallistikRainbow
Bakasura
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,505 Elo+
Party 2
Bacchus
Bacchus
Manuelitope26
Bacchus
Level 123
God Stats
2W - 3L
1,298 SR
Queue Stats
388W - 368L
1,526 Elo+
Solo
Ra
Ra
Ragin Priest
Ra
Level 43
God Stats
2W - 1L
1,513 SR
Queue Stats
35W - 34L
1,460 Elo+
Party 1
Kuzenbo
Kuzenbo
Ragin Selk
Kuzenbo
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 108L
1,445 Elo+
Party 1
Xbalanque
Xbalanque
Yaboi_Leroy
Xbalanque
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,140 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
COH3R3NT
Ah Muzen Cab
18
4 / 3 / 5
8,726
873
16,153
11,063
5,932
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
DarkCicero96
Bacchus
13
1 / 6 / 6
7,173
717
9,002
14,401
14,081
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
LoriStark
Izanami
18
3 / 3 / 2
8,786
879
10,575
9,182
4,323
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Zahwi53
Guan Yu
13
3 / 5 / 7
8,399
840
5,897
17,165
13,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Anhur
colorbow
Anhur
5
0 / 0 / 0
5,632
563
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 8
8,312
831
5,328
12,768
12,506
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
13
2 / 0 / 10
7,966
797
6,613
9,320
11,403
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
6 / 2 / 9
9,548
955
15,936
9,018
4,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Ragin Selk
Kuzenbo
14
2 / 2 / 11
8,878
888
6,140
13,556
18,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
Yaboi_Leroy
Xbalanque
18
5 / 2 / 5
9,827
983
13,671
10,642
5,529
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
11
Kills
17
17
Deaths
11
20
Assists
43
Player
Kills
Deaths
Assists
KDA
W
2
5
8
1.2
L
Ah Muzen Cab
COH3R3NT
Ah Muzen Cab
4
3
5
2.17
L
Bacchus
DarkCicero96
Bacchus
1
6
6
0.67
L
Izanami
LoriStark
Izanami
3
3
2
1.33
W
Bacchus
2
0
10
7
W
6
2
9
5.25
W
Kuzenbo
Ragin Selk
Kuzenbo
2
2
11
3.75
W
Xbalanque
Yaboi_Leroy
Xbalanque
5
2
5
3.75
L
Guan Yu
Zahwi53
Guan Yu
3
5
7
1.3
L
Anhur
colorbow
Anhur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,627
Damage
47,688
51,811
Taken
55,304
38,321
Mitigated
52,536
15,901
Healing
23,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,328
1,693
2,171
1,762
12,768
12,506
0
1,940
10,828
4,088
5,555
L
Ah Muzen Cab
COH3R3NT
Ah Muzen Cab
16,153
4,443
328
2,782
11,063
5,932
0
5,867
5,092
0
40,164
L
Bacchus
DarkCicero96
Bacchus
9,002
146
53
318
14,401
14,081
0
8,576
5,388
13,608
0
L
Izanami
LoriStark
Izanami
10,575
6,425
799
1,700
9,182
4,323
0
4,942
4,031
0
31,651
W
Bacchus
6,613
413
670
2,199
9,320
11,403
131
1,962
7,358
8,148
0
W
15,936
1,836
4,366
2,641
9,018
4,938
539
2,321
6,697
35,673
0
W
Kuzenbo
Ragin Selk
Kuzenbo
6,140
2,170
2,218
3,945
13,556
18,160
126
1,557
11,999
12,128
0
W
Xbalanque
Yaboi_Leroy
Xbalanque
13,671
5,316
114
3,856
10,642
5,529
1,663
1,222
9,420
0
28,888
L
Guan Yu
Zahwi53
Guan Yu
5,897
350
4,194
5,727
17,165
13,985
0
10,236
6,078
0
10,166
L
Anhur
colorbow
Anhur
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,716
Gold Earned
44,531
122
Minions Killed
142
0
Camps Cleared
0
710,729
Distance Traveled
1,015,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,312
831
16
2
0
194,045
0
L
Ah Muzen Cab
8,726
873
54
5
0
177,447
0
L
Bacchus
7,173
717
3
0
0
179,415
0
L
Izanami
8,786
879
51
5
0
188,042
0
W
Bacchus
7,966
797
12
1
0
230,588
0
W
Ra
9,548
955
48
5
0
207,119
0
W
Kuzenbo
8,878
888
12
1
0
204,590
0
W
Xbalanque
9,827
983
54
5
0
179,552
0
L
Guan Yu
8,399
840
14
1
0
165,825
0
L
Anhur
5,632
563
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role