Player Matchup

Surtr
Surtr
Happyfoal426862
Surtr
Level 126
God Stats
4W - 4L
1,481 SR
Queue Stats
45W - 42L
1,510 Elo+
Party 2
Hou Yi
Hou Yi
ImG0liath
Hou Yi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,512 Elo+
Party 2
Gilgamesh
Gilgamesh
TheGreatKami
Gilgamesh
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,527 Elo+
Party 2
Nu Wa
Nu Wa
Vmean
Nu Wa
Level 126
God Stats
4W - 3L
1,776 SR
Queue Stats
4W - 5L
1,556 Elo+
Party 2
Bakasura
Bakasura
a23lrauser
Bakasura
Level 148
God Stats
0W - 1L
1,735 SR
Queue Stats
36W - 27L
1,584 Elo+
Party 2
Team Averages
Level 123
1,598 SR
1,538 Elo+

VS

Team Averages
Level 138
1,630 SR
1,559 Elo+
Loki
Loki
AnimeGuardian-
Loki
Level 124
God Stats
6W - 8L
1,553 SR
Queue Stats
346W - 337L
1,600 Elo+
Solo
Ullr
Ullr
C00mSock
Ullr
Level 106
God Stats
15W - 9L
1,413 SR
Queue Stats
405W - 373L
1,566 Elo+
Solo
Fenrir
Fenrir
DragonReckons
Fenrir
Level 105
God Stats
1W - 0L
1,733 SR
Queue Stats
132W - 144L
1,432 Elo+
Party 1
Merlin
Merlin
SolidAndroid578
Merlin
Level 207
God Stats
8W - 0L
1,851 SR
Queue Stats
280W - 218L
1,624 Elo+
Solo
Athena
Athena
YmirWasThere
Athena
Level 147
God Stats
1W - 0L
1,601 SR
Queue Stats
74W - 87L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,838
389
4,167
16,127
13,220
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hou Yi
ImG0liath
Hou Yi
13
0 / 1 / 1
6,974
465
6,636
12,127
4,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
TheGreatKami
Gilgamesh
13
2 / 4 / 1
8,130
542
8,822
17,228
20,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Vmean
Nu Wa
12
1 / 4 / 0
7,436
496
6,692
7,831
3,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
a23lrauser
Bakasura
14
4 / 4 / 0
8,416
561
7,817
18,685
8,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 4
8,832
589
10,196
14,879
9,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
15
5 / 1 / 3
9,310
621
12,079
7,490
3,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 7
8,161
544
5,923
15,728
10,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 1 / 1
8,898
593
13,474
8,412
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
13
3 / 0 / 8
8,567
571
5,482
10,189
10,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
7
Kills
18
18
Deaths
7
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
W
Ullr
5
1
3
6.5
W
2
2
7
2.75
L
0
5
1
0.1
L
Hou Yi
ImG0liath
Hou Yi
0
1
1
0.5
W
5
1
1
5.5
L
Gilgamesh
TheGreatKami
Gilgamesh
2
4
1
0.63
L
Nu Wa
Vmean
Nu Wa
1
4
0
0.25
W
Athena
3
0
8
7
L
Bakasura
a23lrauser
Bakasura
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,134
Damage
47,154
71,998
Taken
56,698
49,773
Mitigated
38,189
12,293
Healing
12,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,196
3,332
0
3,284
14,879
9,649
0
837
13,996
0
74,444
W
Ullr
12,079
4,987
0
323
7,490
3,294
1,094
2,969
4,347
0
86,099
W
5,923
1,826
0
5,499
15,728
10,909
28
758
14,265
0
62,700
L
4,167
1,703
0
4,289
16,127
13,220
161
5,871
10,177
349
30,837
L
Hou Yi
ImG0liath
Hou Yi
6,636
1,516
0
3,828
12,127
4,613
0
7,410
4,536
0
55,012
W
13,474
985
0
675
8,412
3,487
123
765
7,350
74,549
0
L
Gilgamesh
TheGreatKami
Gilgamesh
8,822
2,548
0
929
17,228
20,360
226
2,014
15,214
295
57,251
L
Nu Wa
Vmean
Nu Wa
6,692
1,762
0
108
7,831
3,303
0
231
7,600
42,193
4,299
W
Athena
5,482
2,138
0
2,482
10,189
10,850
0
1,414
8,279
25,588
0
L
Bakasura
a23lrauser
Bakasura
7,817
5,270
0
3,139
18,685
8,277
96
3,127
15,515
0
59,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,794
Gold Earned
43,768
399
Minions Killed
538
0
Camps Cleared
0
1,504,525
Distance Traveled
1,562,708
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,832
589
127
8
0
307,728
0
W
Ullr
9,310
621
142
9
0
274,245
0
W
Fenrir
8,161
544
93
6
0
333,553
4
L
Surtr
5,838
389
34
2
0
311,079
6
L
Hou Yi
6,974
465
94
6
0
306,629
3
W
Merlin
8,898
593
138
9
0
300,984
5
L
Gilgamesh
8,130
542
100
7
0
255,680
1
L
Nu Wa
7,436
496
62
4
0
288,421
0
W
Athena
8,567
571
38
3
0
346,198
0
L
Bakasura
8,416
561
109
7
0
342,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role