Player Matchup

Nox
Nox
Bigtigblack109
Nox
Level 174
God Stats
4W - 12L
1,633 SR
Queue Stats
756W - 803L
1,450 Elo+
Party 1
Heimdallr
Heimdallr
King_Leon626
Heimdallr
Level 99
God Stats
8W - 11L
1,285 SR
Queue Stats
438W - 464L
1,385 Elo+
Party 1
Tyr
Tyr
Mr Thurmal
Tyr
Level 124
God Stats
5W - 8L
1,500 SR
Queue Stats
268W - 270L
1,385 Elo+
Solo
Scylla
Scylla
NomadXG
Scylla
Level 107
God Stats
1W - 2L
1,184 SR
Queue Stats
168W - 138L
1,494 Elo+
Solo
Surtr
Surtr
akmed420terror
Surtr
Level 142
God Stats
2W - 0L
1,703 SR
Queue Stats
119W - 131L
1,440 Elo+
Solo
Team Averages
Level 129
1,461 SR
1,431 Elo+

VS

Team Averages
Level 100
1,496 SR
1,338 Elo+
Khepri
Khepri
FATTYBIGZIE
Khepri
Level 116
God Stats
0W - 1L
1,200 SR
Queue Stats
2W - 4L
1,117 Elo+
Party 2
Zhong Kui
Zhong Kui
PuppyyPunter
Zhong Kui
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,336 Elo+
Party 2
Charybdis
Charybdis
Storm3382
Charybdis
Level 106
God Stats
7W - 9L
1,700 SR
Queue Stats
666W - 675L
1,530 Elo+
Solo
Bakasura
Bakasura
Xanimonster
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,233 Elo+
Party 2
Thor
Thor
guncel-fisek
Thor
Level 148
God Stats
10W - 12L
1,580 SR
Queue Stats
3,303W - 3,410L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 19
10,999
687
14,751
13,687
7,089
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
King_Leon626
Heimdallr
18
4 / 4 / 15
11,657
729
18,828
12,510
7,408
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 3 / 8
12,400
775
12,339
24,591
31,755
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
NomadXG
Scylla
20
11 / 2 / 10
13,809
863
29,816
10,568
5,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 4 / 17
11,373
711
12,765
22,165
32,744
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
0 / 7 / 12
9,663
604
9,401
24,726
36,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
PuppyyPunter
Zhong Kui
20
10 / 5 / 4
12,420
776
26,560
28,071
25,909
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Storm3382
Charybdis
3
0 / 1 / 1
4,406
275
0
697
67
Bakasura
Xanimonster
Bakasura
19
4 / 4 / 9
11,151
697
12,922
24,318
28,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 7 / 7
10,420
651
15,081
19,283
10,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
50
24
Kills
17
18
Deaths
24
69
Assists
33
Player
Kills
Deaths
Assists
KDA
W
1
5
19
2.1
L
Khepri
0
7
12
0.86
W
Heimdallr
King_Leon626
Heimdallr
4
4
15
2.88
W
6
3
8
3.33
W
Scylla
NomadXG
Scylla
11
2
10
8
L
Zhong Kui
PuppyyPunter
Zhong Kui
10
5
4
2.4
L
Charybdis
Storm3382
Charybdis
0
1
1
0.5
L
Bakasura
Xanimonster
Bakasura
4
4
9
2.13
W
2
4
17
2.63
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,499
Damage
63,964
83,521
Taken
97,095
84,651
Mitigated
100,706
36,689
Healing
35,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,751
3,839
1,844
2,450
13,687
7,089
1,228
4,316
9,032
32,369
0
L
Khepri
9,401
740
1,456
3,294
24,726
36,072
0
10,919
13,807
15,452
0
W
Heimdallr
King_Leon626
Heimdallr
18,828
11,711
2,084
3,038
12,510
7,408
4,061
8,134
3,530
0
29,716
W
12,339
1,492
1,788
9,796
24,591
31,755
600
8,886
13,911
0
23,321
W
Scylla
NomadXG
Scylla
29,816
2,599
2,825
3,886
10,568
5,655
1,813
3,551
6,839
62,934
0
L
Zhong Kui
PuppyyPunter
Zhong Kui
26,560
3,572
2,007
12,783
28,071
25,909
727
12,300
15,771
53,567
0
L
Charybdis
Storm3382
Charybdis
0
0
0
0
697
67
0
697
0
0
0
L
Bakasura
Xanimonster
Bakasura
12,922
8,483
879
8,114
24,318
28,536
0
13,988
10,330
160
22,071
W
12,765
3,408
1,926
7,052
22,165
32,744
289
9,599
10,962
2,521
26,262
L
15,081
1,238
2,895
4,266
19,283
10,122
23
8,229
11,054
0
38,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,238
Gold Earned
48,060
186
Minions Killed
203
0
Camps Cleared
0
1,353,150
Distance Traveled
1,047,539
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,999
687
37
2
0
246,263
0
L
Khepri
9,663
604
10
1
0
243,063
0
W
Heimdallr
11,657
729
24
2
0
183,711
0
W
Tyr
12,400
775
21
1
0
312,417
0
W
Scylla
13,809
863
76
5
0
306,500
0
L
Zhong Kui
12,420
776
68
4
0
314,766
0
L
Charybdis
4,406
275
0
0
0
0
0
L
Bakasura
11,151
697
65
4
0
265,905
1
W
Surtr
11,373
711
28
2
0
304,259
0
L
Thor
10,420
651
60
4
0
223,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role