Player Matchup

Poseidon
Poseidon
Ecchikill
Poseidon
Level 205
God Stats
3W - 0L
1,237 SR
Queue Stats
250W - 216L
1,643 Elo+
Party 2
Gilgamesh
Gilgamesh
GrinKeeper
Gilgamesh
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 34L
1,615 Elo+
Party 2
Janus
Janus
Sh4dowForc3
Janus
Level 157
God Stats
1W - 0L
1,715 SR
Queue Stats
96W - 74L
1,598 Elo+
Solo
Lancelot
Lancelot
Shoqqzz
Lancelot
Level 148
God Stats
1W - 0L
1,835 SR
Queue Stats
68W - 55L
1,609 Elo+
Party 2
Anhur
Anhur
negronut8751
Anhur
Level 126
God Stats
1W - 0L
1,761 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 162
1,610 SR
1,593 Elo+

VS

Team Averages
Level 108
1,494 SR
1,475 Elo+
Fenrir
Fenrir
 
Fenrir
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ValenTinoDust
Cthulhu
Level 66
God Stats
12W - 15L
1,490 SR
Queue Stats
104W - 115L
1,441 Elo+
Party 1
Scylla
Scylla
iTsSorry-
Scylla
Level 147
God Stats
0W - 2L
1,648 SR
Queue Stats
32W - 37L
1,478 Elo+
Party 1
Kukulkan
Kukulkan
luissunwater
Kukulkan
Level 74
God Stats
23W - 31L
1,332 SR
Queue Stats
376W - 356L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ecchikill
Poseidon
10
3 / 2 / 6
6,764
615
7,405
7,769
3,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
GrinKeeper
Gilgamesh
10
0 / 0 / 3
6,393
581
1,342
6,120
3,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 0 / 4
7,353
668
7,385
4,552
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
Shoqqzz
Lancelot
10
5 / 1 / 4
6,595
600
5,492
6,733
2,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 1 / 4
6,876
625
7,380
8,774
3,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 3 / 0
4,968
452
1,173
8,481
3,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
 
Khepri
7
0 / 2 / 3
4,730
430
2,736
12,024
6,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
7
0 / 5 / 3
4,663
424
2,470
8,796
4,501
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Scylla
iTsSorry-
Scylla
9
0 / 2 / 0
5,513
501
2,112
5,802
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
luissunwater
Kukulkan
10
4 / 3 / 0
6,531
594
6,033
5,755
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
15
Kills
4
4
Deaths
15
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
3
0
0
L
Khepri
 
Khepri
0
2
3
0.75
W
Poseidon
Ecchikill
Poseidon
3
2
6
3
W
Gilgamesh
GrinKeeper
Gilgamesh
0
0
3
1.5
W
3
0
4
5
W
Lancelot
Shoqqzz
Lancelot
5
1
4
7
L
Cthulhu
0
5
3
0.3
L
Scylla
iTsSorry-
Scylla
0
2
0
0
L
Kukulkan
luissunwater
Kukulkan
4
3
0
1.33
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,004
Damage
14,524
33,948
Taken
40,858
14,635
Mitigated
18,779
9,525
Healing
3,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,173
295
0
265
8,481
3,503
0
1,892
6,533
0
34,699
L
Khepri
 
Khepri
2,736
508
0
2,975
12,024
6,894
0
6,874
4,968
9,431
0
W
Poseidon
Ecchikill
Poseidon
7,405
2,227
955
1,970
7,769
3,200
0
4,677
3,092
31,799
0
W
Gilgamesh
GrinKeeper
Gilgamesh
1,342
138
0
1,229
6,120
3,888
0
194
5,926
0
43,611
W
7,385
858
0
1,196
4,552
1,548
119
1,071
3,481
61,245
0
W
Lancelot
Shoqqzz
Lancelot
5,492
1,421
0
260
6,733
2,620
0
2,296
4,437
0
35,207
L
Cthulhu
2,470
352
0
252
8,796
4,501
0
1,682
7,096
17,633
0
L
Scylla
iTsSorry-
Scylla
2,112
376
0
250
5,802
1,926
0
2,451
3,199
42,006
0
L
Kukulkan
luissunwater
Kukulkan
6,033
1,041
0
250
5,755
1,955
335
1,483
4,272
44,039
0
W
7,380
4,050
0
3,915
8,774
3,379
240
5,113
3,661
0
44,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,981
Gold Earned
26,405
349
Minions Killed
250
0
Camps Cleared
0
1,154,005
Distance Traveled
1,091,763
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,968
452
54
5
0
213,216
0
L
Khepri
4,730
430
8
1
0
222,488
0
W
Poseidon
6,764
615
39
4
0
215,990
0
W
Gilgamesh
6,393
581
76
7
0
230,554
2
W
Janus
7,353
668
105
10
0
245,255
0
W
Lancelot
6,595
600
63
6
0
267,432
0
L
Cthulhu
4,663
424
22
2
0
237,473
0
L
Scylla
5,513
501
87
8
0
205,857
0
L
Kukulkan
6,531
594
79
7
0
212,729
0
W
Anhur
6,876
625
66
6
0
194,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role