Player Matchup

Bacchus
Bacchus
Apherius
Bacchus
Level 82
God Stats
7W - 12L
1,561 SR
Queue Stats
128W - 139L
1,453 Elo+
Solo
Hel
Hel
Bigboystep
Hel
Level 156
God Stats
24W - 21L
1,572 SR
Queue Stats
93W - 89L
1,520 Elo+
Party 1
Xbalanque
Xbalanque
Domopeople
Xbalanque
Level 49
God Stats
34W - 24L
1,647 SR
Queue Stats
184W - 163L
1,503 Elo+
Solo
Tyr
Tyr
LuckyDean
Tyr
Level 107
God Stats
17W - 14L
1,412 SR
Queue Stats
88W - 62L
1,559 Elo+
Party 1
Zhong Kui
Zhong Kui
Megusta4545
Zhong Kui
Level 124
God Stats
11W - 12L
1,360 SR
Queue Stats
137W - 153L
1,447 Elo+
Solo
Team Averages
Level 104
1,510 SR
1,497 Elo+

VS

Team Averages
Level 87
1,580 SR
1,481 Elo+
Xing Tian
Xing Tian
AngelTheSlot
Xing Tian
Level 128
God Stats
1W - 1L
1,472 SR
Queue Stats
32W - 49L
1,488 Elo+
Party 2
Thanatos
Thanatos
DoctorHealing
Thanatos
Level 48
God Stats
0W - 2L
1,821 SR
Queue Stats
18W - 21L
1,474 Elo+
Party 2
Nox
Nox
Zagabar
Nox
Level 144
God Stats
9W - 13L
1,481 SR
Queue Stats
54W - 79L
1,606 Elo+
Solo
Xbalanque
Xbalanque
silentiron
Xbalanque
Level 108
God Stats
8W - 9L
1,617 SR
Queue Stats
40W - 42L
1,496 Elo+
Party 2
Bellona
Bellona
tfwnofemboybf
Bellona
Level 8
God Stats
0W - 2L
1,506 SR
Queue Stats
5W - 10L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Apherius
Bacchus
16
0 / 1 / 14
10,691
1,069
7,405
13,150
21,360
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
6 / 1 / 12
11,157
1,116
18,571
9,445
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Domopeople
Xbalanque
16
6 / 1 / 9
10,732
1,073
16,151
9,777
5,836
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 0 / 12
10,366
1,037
9,914
14,531
21,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Zhong Kui
Megusta4545
Zhong Kui
16
3 / 1 / 15
10,330
1,033
15,394
10,016
8,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

286

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AngelTheSlot
Xing Tian
15
0 / 6 / 4
9,214
921
10,131
22,035
32,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
DoctorHealing
Thanatos
14
2 / 4 / 2
9,498
950
9,661
11,553
5,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nox
14
0 / 0 / 2
8,822
882
2,100
5,310
2,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
silentiron
Xbalanque
15
2 / 2 / 2
10,138
1,014
20,738
17,474
9,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
14
0 / 6 / 4
9,037
904
9,565
16,671
28,046
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
18
18
Kills
4
4
Deaths
18
62
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AngelTheSlot
Xing Tian
0
6
4
0.33
W
Bacchus
Apherius
Bacchus
0
1
14
7
W
6
1
12
12
L
Thanatos
DoctorHealing
Thanatos
2
4
2
0.75
W
Xbalanque
Domopeople
Xbalanque
6
1
9
10.5
W
3
0
12
9
W
Zhong Kui
Megusta4545
Zhong Kui
3
1
15
10.5
L
Nox
0
0
2
1
L
Xbalanque
silentiron
Xbalanque
2
2
2
1.5
L
Bellona
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,435
Damage
52,195
56,919
Taken
73,043
62,230
Mitigated
78,003
30,046
Healing
9,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AngelTheSlot
Xing Tian
10,131
543
541
1,318
22,035
32,050
0
10,682
11,353
25,522
0
W
Bacchus
Apherius
Bacchus
7,405
760
446
5,117
13,150
21,360
0
2,442
10,380
10,417
0
W
18,571
1,203
7,666
6,222
9,445
4,998
0
2,637
6,623
46,880
0
L
Thanatos
DoctorHealing
Thanatos
9,661
539
0
4,832
11,553
5,970
0
7,951
3,595
0
17,045
W
Xbalanque
Domopeople
Xbalanque
16,151
11,643
0
3,151
9,777
5,836
0
1,721
7,882
0
35,180
W
9,914
925
320
4,123
14,531
21,174
0
2,850
11,542
0
24,614
W
Zhong Kui
Megusta4545
Zhong Kui
15,394
1,547
0
3,001
10,016
8,862
0
2,049
7,798
25,595
0
L
Nox
2,100
89
0
0
5,310
2,636
0
4,330
980
15,566
0
L
Xbalanque
silentiron
Xbalanque
20,738
9,479
0
3,121
17,474
9,301
0
9,875
7,596
0
56,117
L
Bellona
9,565
1,681
0
85
16,671
28,046
0
8,516
8,149
463
16,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,276
Gold Earned
46,709
195
Minions Killed
179
5
Camps Cleared
6
1,038,629
Distance Traveled
844,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,214
921
25
3
0
182,748
0
W
Bacchus
10,691
1,069
9
1
0
220,352
0
W
Hel
11,157
1,116
84
8
1
203,219
0
L
Thanatos
9,498
950
16
2
2
173,479
0
W
Xbalanque
10,732
1,073
53
5
3
190,318
0
W
Tyr
10,366
1,037
21
2
1
240,921
0
W
Zhong Kui
10,330
1,033
28
3
0
183,819
0
L
Nox
8,822
882
44
4
0
110,706
0
L
Xbalanque
10,138
1,014
80
8
4
191,415
0
L
Bellona
9,037
904
14
1
0
185,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role