Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
GaserPrime
Cthulhu
Level 14
God Stats
3W - 2L
1,348 SR
Queue Stats
42W - 56L
1,386 Elo+
Party 1
Lancelot
Lancelot
iTechWolf
Lancelot
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,424 Elo+
Party 1
Ullr
Ullr
mirceta
Ullr
Level 42
God Stats
4W - 2L
1,319 SR
Queue Stats
15W - 9L
1,379 Elo+
Party 1
Zeus
Zeus
smitejesranje
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 64L
1,400 Elo+
Party 1
Team Averages
Level 35
1,433 SR
1,418 Elo+

VS

Team Averages
Level 40
1,581 SR
1,533 Elo+
Mercury
Mercury
AndreBoss
Mercury
Level 69
God Stats
18W - 14L
1,538 SR
Queue Stats
110W - 104L
1,431 Elo+
Solo
Amaterasu
Amaterasu
Droví
Amaterasu
Level 40
God Stats
2W - 2L
1,819 SR
Queue Stats
76W - 91L
1,512 Elo+
Solo
Rama
Rama
LowIncomeInfant
Rama
Level 29
God Stats
4W - 2L
1,790 SR
Queue Stats
29W - 33L
1,575 Elo+
Party 2
Anubis
Anubis
Tedwini
Anubis
Level 28
God Stats
4W - 3L
1,260 SR
Queue Stats
117W - 78L
1,575 Elo+
Party 2
Athena
Athena
xiaobabe2004
Athena
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 2 / 0
5,293
481
3,313
8,368
6,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
GaserPrime
Cthulhu
8
1 / 3 / 2
5,242
477
3,964
10,129
6,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
iTechWolf
Lancelot
8
0 / 4 / 1
4,866
442
5,000
10,296
3,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ullr
mirceta
Ullr
8
2 / 5 / 0
5,069
461
4,735
8,431
2,790
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 9 / 0
4,779
434
1,975
8,071
1,714
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AndreBoss
Mercury
14
6 / 0 / 1
7,987
726
4,814
6,967
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
Droví
Amaterasu
13
2 / 0 / 2
7,491
681
5,011
7,080
5,484
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
6 / 1 / 1
6,765
615
9,400
8,498
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Tedwini
Anubis
11
6 / 1 / 5
7,122
647
6,074
6,609
2,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
10
2 / 2 / 7
5,896
536
5,324
9,879
8,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
22
23
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
W
Mercury
AndreBoss
Mercury
6
0
1
6.5
W
Amaterasu
Droví
Amaterasu
2
0
2
3
L
Cthulhu
GaserPrime
Cthulhu
1
3
2
0.67
W
6
1
1
6.5
W
Anubis
Tedwini
Anubis
6
1
5
8.5
L
Lancelot
iTechWolf
Lancelot
0
4
1
0.13
L
Ullr
mirceta
Ullr
2
5
0
0.4
L
1
9
0
0.11
W
Athena
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,987
Damage
30,623
45,295
Taken
39,033
21,176
Mitigated
22,703
5,676
Healing
14,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,313
573
0
1,140
8,368
6,267
0
473
7,895
385
31,835
W
Mercury
AndreBoss
Mercury
4,814
3,020
0
383
6,967
2,788
0
1,469
5,498
0
66,531
W
Amaterasu
Droví
Amaterasu
5,011
1,901
0
4,176
7,080
5,484
0
193
6,887
0
56,472
L
Cthulhu
GaserPrime
Cthulhu
3,964
245
1,379
2,515
10,129
6,837
0
2,153
7,755
12,276
0
W
9,400
7,727
0
4,432
8,498
3,210
542
2,159
6,339
0
51,220
W
Anubis
Tedwini
Anubis
6,074
483
0
3,358
6,609
2,549
1,356
734
5,875
37,945
0
L
Lancelot
iTechWolf
Lancelot
5,000
689
0
132
10,296
3,568
0
1,609
8,601
0
32,426
L
Ullr
mirceta
Ullr
4,735
2,318
0
510
8,431
2,790
0
3,422
4,694
0
17,648
L
1,975
488
0
0
8,071
1,714
0
3,119
4,952
15,204
0
W
Athena
5,324
1,676
0
2,035
9,879
8,672
121
1,731
8,148
13,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,249
Gold Earned
35,261
174
Minions Killed
367
0
Camps Cleared
0
980,627
Distance Traveled
1,097,472
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,293
481
59
5
0
220,518
0
W
Mercury
7,987
726
108
10
0
279,503
0
W
Amaterasu
7,491
681
111
10
0
240,007
0
L
Cthulhu
5,242
477
20
2
0
174,075
0
W
Rama
6,765
615
81
7
0
178,290
2
W
Anubis
7,122
647
50
5
0
197,547
0
L
Lancelot
4,866
442
40
4
0
247,123
0
L
Ullr
5,069
461
32
3
0
193,757
1
L
Zeus
4,779
434
23
2
0
145,154
0
W
Athena
5,896
536
17
2
0
202,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role