Player Matchup

Osiris
Osiris
BigBoiKletus
Osiris
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 47L
1,595 Elo+
Party 2
Kuzenbo
Kuzenbo
DreckigerDan109
Kuzenbo
Level 27
God Stats
0W - 3L
1,301 SR
Queue Stats
24W - 48L
1,416 Elo+
Solo
Hachiman
Hachiman
IIPEJEII
Hachiman
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 49L
1,498 Elo+
Party 1
Yu Huang
Yu Huang
TheMrPark_
Yu Huang
Level 137
God Stats
13W - 12L
1,564 SR
Queue Stats
566W - 541L
1,534 Elo+
Party 1
Chaac
Chaac
swordsfate
Chaac
Level 141
God Stats
0W - 2L
1,546 SR
Queue Stats
114W - 92L
1,551 Elo+
Party 2
Team Averages
Level 110
1,482 SR
1,519 Elo+

VS

Team Averages
Level 85
1,496 SR
1,442 Elo+
Lancelot
Lancelot
IAmTheJungleBuff
Lancelot
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 95L
1,475 Elo+
Solo
Hera
Hera
Mnidun
Hera
Level 119
God Stats
2W - 1L
1,478 SR
Queue Stats
130W - 140L
1,498 Elo+
Solo
Yu Huang
Yu Huang
Tubbers2041
Yu Huang
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,428 Elo+
Party 3
Cthulhu
Cthulhu
cjmambo
Cthulhu
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,528 Elo+
Solo
He Bo
He Bo
nolife0525
He Bo
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 119L
1,282 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
4 / 3 / 5
7,380
923
5,977
10,558
8,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 3 / 5
7,529
941
5,299
11,005
18,113
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
IIPEJEII
Hachiman
12
4 / 4 / 4
7,679
960
6,580
9,501
4,221
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
TheMrPark_
Yu Huang
14
1 / 1 / 8
7,732
967
9,060
6,741
3,082
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
10
2 / 3 / 5
6,863
858
5,782
8,409
7,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 7
8,266
1,033
5,209
12,104
5,838
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hera
Mnidun
Hera
16
8 / 4 / 3
9,301
1,163
11,004
8,312
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yu Huang
Tubbers2041
Yu Huang
15
3 / 2 / 2
7,882
985
9,603
5,544
2,512
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
cjmambo
Cthulhu
12
0 / 3 / 4
7,444
931
5,126
11,663
10,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
12
0 / 2 / 5
7,084
886
6,322
4,792
1,819
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
35
13
Kills
14
14
Deaths
13
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Osiris
4
3
5
2.17
L
2
3
5
1.5
W
3
2
7
3.25
L
Hachiman
IIPEJEII
Hachiman
4
4
4
1.5
W
Hera
Mnidun
Hera
8
4
3
2.38
L
Yu Huang
TheMrPark_
Yu Huang
1
1
8
5
W
Yu Huang
Tubbers2041
Yu Huang
3
2
2
2
W
Cthulhu
cjmambo
Cthulhu
0
3
4
0.67
W
He Bo
0
2
5
1.25
L
Chaac
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,698
Damage
37,264
46,214
Taken
42,415
41,931
Mitigated
24,453
13,305
Healing
13,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
5,977
725
1,028
851
10,558
8,551
201
7,884
2,674
1,082
10,488
L
5,299
2,124
1,012
1,462
11,005
18,113
130
7,426
3,579
11,829
0
W
5,209
888
598
4,821
12,104
5,838
0
4,352
7,365
0
8,421
L
Hachiman
IIPEJEII
Hachiman
6,580
4,950
465
2,432
9,501
4,221
1,207
8,520
981
0
10,984
W
Hera
Mnidun
Hera
11,004
2,579
485
1,265
8,312
3,298
2,231
2,895
5,183
23,529
0
L
Yu Huang
TheMrPark_
Yu Huang
9,060
1,074
842
2,044
6,741
3,082
288
4,349
2,392
22,939
0
W
Yu Huang
Tubbers2041
Yu Huang
9,603
561
350
845
5,544
2,512
1,316
1,030
4,428
21,407
0
W
Cthulhu
cjmambo
Cthulhu
5,126
332
1,091
1,987
11,663
10,986
236
3,275
7,886
10,819
0
W
He Bo
6,322
254
716
947
4,792
1,819
823
1,947
2,823
14,237
0
L
Chaac
5,782
676
776
2,393
8,409
7,964
99
3,876
4,533
0
11,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,183
Gold Earned
39,977
77
Minions Killed
96
0
Camps Cleared
0
797,743
Distance Traveled
873,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,380
923
8
1
0
178,048
0
L
Kuzenbo
7,529
941
6
1
0
169,644
0
W
Lancelot
8,266
1,033
7
1
0
216,978
0
L
Hachiman
7,679
960
16
2
0
150,406
0
W
Hera
9,301
1,163
35
4
0
149,405
0
L
Yu Huang
7,732
967
38
5
0
190,646
0
W
Yu Huang
7,882
985
24
3
0
171,652
0
W
Cthulhu
7,444
931
4
1
0
166,250
0
W
He Bo
7,084
886
26
3
0
169,082
0
L
Chaac
6,863
858
9
1
0
108,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role