Player Matchup

Surtr
Surtr
D0p3Mofo
Surtr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
ImmIngo
Fenrir
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,757 Elo+
Party 2
Artio
Artio
Thockbottom
Artio
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 45L
1,410 Elo+
Solo
Xbalanque
Xbalanque
blupp24
Xbalanque
Level 89
God Stats
40W - 37L
1,618 SR
Queue Stats
132W - 149L
1,481 Elo+
Solo
Atlas
Atlas
e1oghost
Atlas
Level 101
God Stats
2W - 8L
1,282 SR
Queue Stats
166W - 176L
1,536 Elo+
Solo
Team Averages
Level 77
1,480 SR
1,537 Elo+

VS

Team Averages
Level 73
1,507 SR
1,578 Elo+
Chaac
Chaac
 
Chaac
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
DubstepKrony
Cerberus
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 3L
1,689 Elo+
Party 1
Rama
Rama
NotPanakin
Rama
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,601 Elo+
Party 1
Mercury
Mercury
PhDMenace
Mercury
Level 67
God Stats
30W - 13L
1,835 SR
Queue Stats
147W - 111L
1,600 Elo+
Solo
Zeus
Zeus
Zombievictim181
Zeus
Level 114
God Stats
4W - 8L
1,200 SR
Queue Stats
748W - 701L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
D0p3Mofo
Surtr
7
1 / 4 / 0
4,735
474
3,953
8,568
4,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
ImmIngo
Fenrir
7
1 / 3 / 1
4,856
486
2,972
8,682
2,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 3 / 3
4,788
479
4,354
11,038
6,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
blupp24
Xbalanque
8
2 / 3 / 1
5,368
537
6,957
8,499
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
e1oghost
Atlas
11
2 / 0 / 0
5,847
585
2,510
6,792
2,306
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
5 / 1 / 0
6,319
632
5,999
7,082
4,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
DubstepKrony
Cerberus
7
2 / 3 / 3
5,344
534
4,476
9,293
4,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 1 / 5
5,159
516
4,871
6,631
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
PhDMenace
Mercury
11
3 / 0 / 2
6,297
630
4,411
6,559
2,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 2 / 0
5,796
580
3,711
4,468
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
7
Kills
11
13
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
0
5
L
Surtr
D0p3Mofo
Surtr
1
4
0
0.25
W
Cerberus
DubstepKrony
Cerberus
2
3
3
1.17
L
Fenrir
ImmIngo
Fenrir
1
3
1
0.5
W
1
1
5
3.5
W
Mercury
PhDMenace
Mercury
3
0
2
4
L
1
3
3
0.83
W
0
2
0
0
L
Xbalanque
blupp24
Xbalanque
2
3
1
0.83
L
Atlas
e1oghost
Atlas
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,746
Damage
23,468
43,579
Taken
34,033
18,398
Mitigated
14,446
10,125
Healing
10,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,999
2,294
0
2,993
7,082
4,013
798
98
6,984
326
37,785
L
Surtr
D0p3Mofo
Surtr
3,953
1,960
0
1,875
8,568
4,292
300
183
8,385
179
19,012
W
Cerberus
DubstepKrony
Cerberus
4,476
1,035
963
2,307
9,293
4,783
32
1,919
6,969
15,107
0
L
Fenrir
ImmIngo
Fenrir
2,972
961
0
746
8,682
2,902
0
860
7,822
0
27,711
W
4,871
3,991
0
2,520
6,631
1,854
0
1,118
5,267
0
23,816
W
Mercury
PhDMenace
Mercury
4,411
2,759
0
1,365
6,559
2,248
511
590
5,893
0
47,271
L
4,354
1,036
290
2,559
11,038
6,277
0
3,298
7,740
12,571
0
W
3,711
1,449
0
375
4,468
1,548
0
2,503
1,958
38,140
0
L
Xbalanque
blupp24
Xbalanque
6,957
3,730
0
3,672
8,499
2,621
24
2,288
6,211
0
40,241
L
Atlas
e1oghost
Atlas
2,510
927
0
983
6,792
2,306
0
3,444
3,348
33,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,594
Gold Earned
28,915
189
Minions Killed
275
0
Camps Cleared
0
886,096
Distance Traveled
957,173
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,319
632
65
7
0
200,474
0
L
Surtr
4,735
474
23
2
0
167,985
0
W
Cerberus
5,344
534
17
2
0
197,846
3
L
Fenrir
4,856
486
45
5
0
204,264
2
W
Rama
5,159
516
33
3
0
175,207
0
W
Mercury
6,297
630
79
8
0
215,014
0
L
Artio
4,788
479
12
1
0
186,429
0
W
Zeus
5,796
580
81
8
0
168,632
0
L
Xbalanque
5,368
537
57
6
0
163,976
2
L
Atlas
5,847
585
52
5
0
163,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role