Player Matchup

Vamana
Vamana
BornMvP07
Vamana
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
HiiMeRach
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
LeOriginalRoze
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
LunarLeah
Nu Wa
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
guiding762
Medusa
Level 35
God Stats
0W - 1L
1,334 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 40
1,467 SR
1,490 Elo+

VS

Team Averages
Level 43
1,597 SR
1,417 Elo+
Sobek
Sobek
DreckigerDan109
Sobek
Level 27
God Stats
3W - 0L
1,802 SR
Queue Stats
24W - 48L
1,402 Elo+
Solo
Hun Batz
Hun Batz
Grumpiermetal
Hun Batz
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,241 Elo+
Party 3
Thor
Thor
NoMMR7139
Thor
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,498 Elo+
Party 1
Thanatos
Thanatos
RXTheJudge
Thanatos
Level 122
God Stats
2W - 2L
1,685 SR
Queue Stats
41W - 44L
1,472 Elo+
Party 3
Tiamat
Tiamat
Shady0Thumbs
Tiamat
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 228L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BornMvP07
Vamana
15
4 / 4 / 8
8,161
742
11,365
13,373
12,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mercury
HiiMeRach
Mercury
14
2 / 6 / 9
7,993
727
6,908
10,537
3,936
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
LeOriginalRoze
Gilgamesh
13
3 / 5 / 5
8,015
729
7,824
14,235
13,654
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
LunarLeah
Nu Wa
18
4 / 3 / 10
9,356
851
21,569
10,581
4,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
guiding762
Medusa
13
2 / 6 / 9
7,976
725
8,598
10,506
4,102
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 11
10,451
950
7,582
16,000
24,164
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Grumpiermetal
Hun Batz
14
0 / 4 / 9
8,287
753
5,495
10,587
4,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
19
8 / 2 / 14
10,993
999
20,936
17,466
16,012
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
RXTheJudge
Thanatos
16
10 / 3 / 7
9,924
902
10,573
12,006
6,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
14
2 / 4 / 12
8,815
801
7,977
11,944
7,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
77
15
Kills
24
24
Deaths
15
41
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Vamana
BornMvP07
Vamana
4
4
8
2
W
4
2
11
4.75
W
Hun Batz
Grumpiermetal
Hun Batz
0
4
9
1.13
L
Mercury
HiiMeRach
Mercury
2
6
9
1.08
L
Gilgamesh
LeOriginalRoze
Gilgamesh
3
5
5
1.1
L
Nu Wa
LunarLeah
Nu Wa
4
3
10
3
W
Thor
8
2
14
7.5
W
Thanatos
RXTheJudge
Thanatos
10
3
7
4.5
W
Tiamat
2
4
12
2
L
Medusa
guiding762
Medusa
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,264
Damage
52,563
59,232
Taken
68,003
38,201
Mitigated
59,171
11,825
Healing
25,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
BornMvP07
Vamana
11,365
4,986
1,868
2,628
13,373
12,317
0
2,805
10,568
0
14,473
W
7,582
158
1,088
5,523
16,000
24,164
435
4,053
11,629
17,802
929
W
Hun Batz
Grumpiermetal
Hun Batz
5,495
1,334
185
803
10,587
4,805
477
5,478
5,016
0
18,574
L
Mercury
HiiMeRach
Mercury
6,908
3,350
2,065
1,319
10,537
3,936
0
3,540
6,997
0
12,724
L
Gilgamesh
LeOriginalRoze
Gilgamesh
7,824
1,413
0
362
14,235
13,654
0
2,973
11,262
0
14,360
L
Nu Wa
LunarLeah
Nu Wa
21,569
6,369
1,250
2,190
10,581
4,192
0
2,299
8,282
37,123
0
W
Thor
20,936
3,327
2,314
4,998
17,466
16,012
1,161
4,151
13,001
0
42,827
W
Thanatos
RXTheJudge
Thanatos
10,573
1,454
810
7,278
12,006
6,342
1,313
3,586
8,162
0
18,286
W
Tiamat
7,977
705
51
2,475
11,944
7,848
295
4,301
7,465
21,173
0
L
Medusa
guiding762
Medusa
8,598
3,833
0
143
10,506
4,102
0
3,013
7,493
0
17,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,501
Gold Earned
48,470
99
Minions Killed
138
0
Camps Cleared
0
1,063,779
Distance Traveled
1,071,003
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,161
742
9
1
0
214,737
0
W
Sobek
10,451
950
17
2
0
233,758
0
W
Hun Batz
8,287
753
29
3
0
200,509
0
L
Mercury
7,993
727
17
2
0
217,439
0
L
Gilgamesh
8,015
729
17
2
0
232,482
0
L
Nu Wa
9,356
851
38
3
0
197,876
0
W
Thor
10,993
999
43
4
0
205,914
4
W
Thanatos
9,924
902
23
2
0
216,376
0
W
Tiamat
8,815
801
26
2
0
214,446
0
L
Medusa
7,976
725
18
2
0
201,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role