Player Matchup

Discordia
Discordia
AcidNova
Discordia
Level 103
God Stats
4W - 4L
1,679 SR
Queue Stats
109W - 102L
1,600 Elo+
Solo
Freya
Freya
GuardianWolfSoul
Freya
Level 146
God Stats
8W - 10L
1,491 SR
Queue Stats
525W - 498L
1,553 Elo+
Party 2
Surtr
Surtr
Hockaday
Surtr
Level 146
God Stats
4W - 3L
1,908 SR
Queue Stats
275W - 182L
1,724 Elo+
Party 2
Yemoja
Yemoja
K0d14k5934
Yemoja
Level 147
God Stats
2W - 4L
1,435 SR
Queue Stats
147W - 151L
1,533 Elo+
Party 2
Mercury
Mercury
Timb0Twice
Mercury
Level 157
God Stats
9W - 4L
1,845 SR
Queue Stats
372W - 393L
1,482 Elo+
Party 2
Team Averages
Level 140
1,671 SR
1,578 Elo+

VS

Team Averages
Level 153
1,626 SR
1,576 Elo+
Eset
Eset
Chr0nosRaven
Eset
Level 159
God Stats
12W - 8L
1,632 SR
Queue Stats
445W - 433L
1,592 Elo+
Party 1
Agni
Agni
Darknms
Agni
Level 194
God Stats
9W - 5L
1,735 SR
Queue Stats
374W - 335L
1,639 Elo+
Party 1
Vamana
Vamana
F3NYX
Vamana
Level 158
God Stats
15W - 8L
1,637 SR
Queue Stats
686W - 670L
1,541 Elo+
Party 1
Kali
Kali
Iwipeontrash
Kali
Level 129
God Stats
3W - 1L
1,697 SR
Queue Stats
147W - 108L
1,531 Elo+
Solo
Charybdis
Charybdis
kdougz2
Charybdis
Level 127
God Stats
26W - 16L
1,429 SR
Queue Stats
664W - 581L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AcidNova
Discordia
14
2 / 3 / 1
8,813
490
8,935
10,503
4,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 4 / 2
8,773
487
10,130
15,574
7,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Surtr
Hockaday
Surtr
17
5 / 1 / 2
10,603
589
19,907
20,245
30,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
K0d14k5934
Yemoja
11
0 / 5 / 3
7,452
414
4,700
16,252
12,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mercury
Timb0Twice
Mercury
14
2 / 5 / 3
8,757
487
6,674
16,385
8,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 12
9,407
523
10,689
14,595
15,992
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
Darknms
Agni
15
3 / 0 / 7
9,256
514
13,651
8,050
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
F3NYX
Vamana
16
2 / 3 / 0
9,516
529
8,213
18,279
16,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 3 / 4
9,727
540
11,420
18,990
9,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
kdougz2
Charybdis
14
6 / 1 / 5
9,364
520
13,565
15,305
7,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
10
Kills
18
18
Deaths
10
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Discordia
AcidNova
Discordia
2
3
1
0.83
W
2
3
12
2.67
W
Agni
Darknms
Agni
3
0
7
6.5
W
Vamana
F3NYX
Vamana
2
3
0
0.67
L
1
4
2
0.5
L
Surtr
Hockaday
Surtr
5
1
2
6
W
5
3
4
2.33
L
Yemoja
K0d14k5934
Yemoja
0
5
3
0.3
L
Mercury
Timb0Twice
Mercury
2
5
3
0.7
W
Charybdis
kdougz2
Charybdis
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,346
Damage
57,538
78,959
Taken
75,219
63,519
Mitigated
54,002
20,709
Healing
23,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AcidNova
Discordia
8,935
656
0
1,925
10,503
4,657
350
4,687
5,756
64,866
0
W
10,689
934
1,252
2,715
14,595
15,992
31
6,091
8,036
34,651
0
W
Agni
Darknms
Agni
13,651
619
180
1,707
8,050
3,715
48
4,420
3,148
77,792
0
W
Vamana
F3NYX
Vamana
8,213
3,563
0
6,141
18,279
16,895
1,125
1,341
16,660
1,168
96,970
L
10,130
2,775
0
4,519
15,574
7,802
0
1,877
13,625
65,740
0
L
Surtr
Hockaday
Surtr
19,907
6,852
0
5,893
20,245
30,530
3
3,945
16,064
3,125
104,403
W
11,420
6,538
0
3,845
18,990
9,937
0
4,069
14,656
0
84,071
L
Yemoja
K0d14k5934
Yemoja
4,700
1,150
4,761
2,789
16,252
12,482
0
7,097
8,712
15,862
0
L
Mercury
Timb0Twice
Mercury
6,674
2,524
0
822
16,385
8,048
0
6,223
10,049
0
81,075
W
Charybdis
kdougz2
Charybdis
13,565
8,331
0
7,916
15,305
7,463
0
7,808
7,040
0
68,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,398
Gold Earned
47,270
555
Minions Killed
545
0
Camps Cleared
0
1,850,203
Distance Traveled
1,861,730
21
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,813
490
118
7
0
329,536
5
W
Eset
9,407
523
34
2
0
349,288
12
W
Agni
9,256
514
128
7
0
414,183
5
W
Vamana
9,516
529
170
9
0
349,423
7
L
Freya
8,773
487
132
7
0
343,672
5
L
Surtr
10,603
589
165
9
0
353,274
0
W
Kali
9,727
540
107
6
0
418,677
2
L
Yemoja
7,452
414
21
1
0
369,949
11
L
Mercury
8,757
487
119
7
0
453,772
0
W
Charybdis
9,364
520
106
6
0
330,159
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role