Player Matchup

Artemis
Artemis
Guam Grapes
Artemis
Level 65
God Stats
0W - 1L
1,446 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
ShwiftyDoink
Anubis
Level 38
God Stats
62W - 78L
1,449 SR
Queue Stats
62W - 78L
1,323 Elo+
Solo
Chaac
Chaac
Stubach1
Chaac
Level 66
God Stats
15W - 16L
1,585 SR
Queue Stats
87W - 85L
1,408 Elo+
Solo
Team Averages
Level 56
1,493 SR
1,410 Elo+

VS

Team Averages
Level 64
1,473 SR
1,360 Elo+
Aphrodite
Aphrodite
SteviesJenny
Aphrodite
Level 88
God Stats
28W - 30L
1,384 SR
Queue Stats
257W - 269L
1,358 Elo+
Solo
Anhur
Anhur
davysoccer
Anhur
Level 52
God Stats
2W - 1L
1,419 SR
Queue Stats
27W - 29L
1,387 Elo+
Party 1
Chaac
Chaac
iTzShaemoney
Chaac
Level 52
God Stats
3W - 2L
1,615 SR
Queue Stats
16W - 14L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Guam Grapes
Artemis
16
4 / 5 / 5
13,513
643
21,633
20,115
8,399
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
20
5 / 3 / 5
13,548
645
22,639
21,323
10,993
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
Stubach1
Chaac
19
1 / 2 / 8
12,687
604
21,988
31,877
28,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
SteviesJenny
Aphrodite
18
1 / 4 / 7
12,868
613
16,722
22,180
15,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
20
6 / 5 / 4
14,701
700
19,663
24,838
14,789
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
3 / 1 / 6
13,256
631
22,292
38,714
34,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
10
Kills
10
10
Deaths
10
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
Guam Grapes
Artemis
4
5
5
1.3
L
Anubis
5
3
5
2.5
W
Aphrodite
SteviesJenny
Aphrodite
1
4
7
1.13
L
Chaac
Stubach1
Chaac
1
2
8
2.5
W
Anhur
6
5
4
1.6
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,260
Damage
58,677
73,315
Taken
85,732
47,909
Mitigated
64,772
32,359
Healing
39,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Guam Grapes
Artemis
21,633
12,952
10
7,468
20,115
8,399
546
2,724
17,391
0
78,593
L
Anubis
22,639
481
0
12,131
21,323
10,993
1,367
6,683
14,640
77,307
0
W
Aphrodite
SteviesJenny
Aphrodite
16,722
1,310
15,275
14,149
22,180
15,124
1,197
7,126
15,054
63,707
0
L
Chaac
Stubach1
Chaac
21,988
2,702
0
12,750
31,877
28,517
768
7,414
24,463
0
56,741
W
Anhur
19,663
11,003
116
2,654
24,838
14,789
1,266
4,810
20,028
0
48,598
W
22,292
4,429
505
6,598
38,714
34,859
574
10,814
27,900
127
62,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,748
Gold Earned
40,825
234
Minions Killed
195
0
Camps Cleared
0
956,278
Distance Traveled
1,105,138
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,513
643
84
4
0
243,464
3
L
Anubis
13,548
645
83
4
0
311,742
0
W
Aphrodite
12,868
613
92
4
0
330,722
4
L
Chaac
12,687
604
67
3
0
401,072
0
W
Anhur
14,701
700
40
2
0
357,323
0
W
Chaac
13,256
631
63
3
0
417,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role