Player Matchup

Fenrir
Fenrir
ChipMan691230
Fenrir
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,363 Elo+
Party 1
Khepri
Khepri
FaZe Daniel4980
Khepri
Level 104
God Stats
20W - 14L
1,296 SR
Queue Stats
691W - 619L
1,532 Elo+
Solo
Ishtar
Ishtar
ItsPrEsToN 12
Ishtar
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,490 Elo+
Party 1
Horus
Horus
Jsm00thie
Horus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,398 Elo+
Party 1
Sol
Sol
Not_RaidenCR
Sol
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 37L
1,439 Elo+
Solo
Team Averages
Level 68
1,459 SR
1,444 Elo+

VS

Team Averages
Level 113
1,467 SR
1,469 Elo+
Martichoras
Martichoras
Kwiznohs
Martichoras
Level 99
God Stats
9W - 15L
1,526 SR
Queue Stats
178W - 167L
1,493 Elo+
Solo
Ymir
Ymir
LacyPorpoise450
Ymir
Level 84
God Stats
1W - 6L
1,212 SR
Queue Stats
55W - 82L
1,417 Elo+
Solo
Freya
Freya
amonkeybrain
Freya
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 162L
1,517 Elo+
Solo
Bellona
Bellona
deanosmfc1
Bellona
Level 96
God Stats
19W - 17L
1,520 SR
Queue Stats
77W - 75L
1,416 Elo+
Solo
Bakasura
Bakasura
guillies1
Bakasura
Level 159
God Stats
11W - 12L
1,576 SR
Queue Stats
113W - 95L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 2
8,992
599
8,802
11,432
5,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 4 / 5
8,304
554
4,546
15,152
17,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

13
0 / 2 / 1
7,837
522
7,748
11,965
5,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Jsm00thie
Horus
14
2 / 0 / 0
8,151
543
7,967
9,497
11,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
3 / 3 / 5
8,665
578
13,900
14,346
5,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Kwiznohs
Martichoras
14
1 / 1 / 1
8,267
551
8,473
11,906
5,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
4,451
297
0
0
0
14
2 / 2 / 5
8,410
561
13,560
15,356
6,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bellona
deanosmfc1
Bellona
15
0 / 2 / 0
8,548
570
3,441
14,213
15,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
guillies1
Bakasura
14
7 / 7 / 1
8,679
579
12,980
18,687
8,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
12
Kills
10
10
Deaths
12
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
W
2
4
5
1.13
W
0
2
1
0.25
W
Horus
Jsm00thie
Horus
2
0
0
2
L
Martichoras
Kwiznohs
Martichoras
1
1
1
1.5
L
0
0
0
0
W
3
3
5
1.83
L
2
2
5
2.25
L
Bellona
deanosmfc1
Bellona
0
2
0
0
L
Bakasura
guillies1
Bakasura
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,963
Damage
38,454
62,392
Taken
60,162
45,035
Mitigated
37,218
19,225
Healing
23,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,802
3,260
0
3,370
11,432
5,695
904
1,739
9,498
0
71,419
W
4,546
933
0
1,252
15,152
17,167
0
6,681
7,503
28,066
0
W
7,748
5,613
0
5,683
11,965
5,054
0
0
11,877
0
63,250
W
Horus
Jsm00thie
Horus
7,967
3,362
186
1,976
9,497
11,577
189
0
9,497
128
50,510
L
Martichoras
Kwiznohs
Martichoras
8,473
4,075
0
6,183
11,906
5,986
0
1,013
10,893
0
75,495
L
0
0
0
0
0
0
0
0
0
0
0
W
13,900
6,586
0
6,758
14,346
5,542
3,432
5,140
7,940
67,696
0
L
13,560
3,992
0
7,749
15,356
6,909
892
9,431
5,925
60,148
0
L
Bellona
deanosmfc1
Bellona
3,441
1,456
0
6,132
14,213
15,495
0
0
14,213
0
68,560
L
Bakasura
guillies1
Bakasura
12,980
8,548
0
3,715
18,687
8,828
0
8,130
10,557
0
46,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,949
Gold Earned
38,355
431
Minions Killed
433
0
Camps Cleared
0
1,441,646
Distance Traveled
1,122,060
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,992
599
101
7
0
347,413
1
W
Khepri
8,304
554
17
1
0
273,012
0
W
Ishtar
7,837
522
120
8
0
270,165
0
W
Horus
8,151
543
81
5
0
262,507
0
L
Martichoras
8,267
551
111
7
0
286,859
0
L
Ymir
4,451
297
0
0
0
0
0
W
Sol
8,665
578
112
7
0
288,549
0
L
Freya
8,410
561
96
6
0
279,744
0
L
Bellona
8,548
570
129
9
0
246,131
0
L
Bakasura
8,679
579
97
6
0
309,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role