Player Matchup

Chaac
Chaac
GaudySum692942
Chaac
Level 109
God Stats
6W - 5L
1,500 SR
Queue Stats
51W - 33L
1,493 Elo+
Solo
Thor
Thor
ZINGER77ZANG
Thor
Level 94
God Stats
7W - 7L
1,560 SR
Queue Stats
465W - 495L
1,400 Elo+
Party 3
Nu Wa
Nu Wa
lex0rex0
Nu Wa
Level 43
God Stats
67W - 73L
1,443 SR
Queue Stats
69W - 78L
1,357 Elo+
Party 3
Zhong Kui
Zhong Kui
unboard_season4
Zhong Kui
Level 28
God Stats
2W - 2L
1,563 SR
Queue Stats
10W - 23L
1,362 Elo+
Party 2
Achilles
Achilles
xMonkeyleox
Achilles
Level 52
God Stats
8W - 5L
1,397 SR
Queue Stats
44W - 51L
1,504 Elo+
Party 2
Team Averages
Level 65
1,493 SR
1,423 Elo+

VS

Team Averages
Level 51
1,416 SR
1,429 Elo+
Freya
Freya
Annelise03
Freya
Level 28
God Stats
0W - 1L
1,396 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
DraginPharaoh
Jing Wei
Level 67
God Stats
0W - 1L
1,396 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
HotShotSilent
Merlin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,318 Elo+
Solo
Cthulhu
Cthulhu
Tilmber
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Yu Huang
Yu Huang
linternaverde11
Yu Huang
Level 64
God Stats
0W - 2L
1,290 SR
Queue Stats
11W - 22L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 10
10,176
925
8,310
7,925
8,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
9 / 0 / 8
10,399
945
12,406
8,542
4,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
lex0rex0
Nu Wa
15
2 / 0 / 12
8,794
799
9,826
4,103
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
unboard_season4
Zhong Kui
16
6 / 1 / 14
9,715
883
14,225
12,899
9,393
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
xMonkeyleox
Achilles
16
9 / 1 / 8
9,900
900
11,729
14,231
11,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
13
0 / 8 / 0
7,280
662
6,595
11,929
4,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jing Wei
DraginPharaoh
Jing Wei
14
2 / 6 / 0
8,129
739
5,933
14,730
5,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 7 / 1
7,556
687
3,124
11,764
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Tilmber
Cthulhu
14
0 / 5 / 1
7,753
705
7,263
15,907
15,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
13
0 / 6 / 2
7,346
668
8,130
11,746
4,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
6
32
Kills
2
2
Deaths
32
52
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Freya
0
8
0
0
L
Jing Wei
DraginPharaoh
Jing Wei
2
6
0
0.33
W
6
0
10
11
L
0
7
1
0.07
L
Cthulhu
Tilmber
Cthulhu
0
5
1
0.1
W
9
0
8
13
W
Nu Wa
lex0rex0
Nu Wa
2
0
12
8
L
Yu Huang
0
6
2
0.17
W
Zhong Kui
unboard_season4
Zhong Kui
6
1
14
13
W
Achilles
xMonkeyleox
Achilles
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,496
Damage
31,045
47,700
Taken
66,076
35,021
Mitigated
33,748
16,812
Healing
6,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
6,595
1,664
0
1,109
11,929
4,312
0
4,675
7,007
19,573
0
L
Jing Wei
DraginPharaoh
Jing Wei
5,933
5,025
0
1,045
14,730
5,237
272
5,380
9,146
0
19,521
W
8,310
618
0
3,648
7,925
8,091
1,325
3,162
4,437
0
39,124
L
3,124
392
0
0
11,764
4,013
312
1,952
9,560
23,535
0
L
Cthulhu
Tilmber
Cthulhu
7,263
324
357
1,986
15,907
15,517
0
6,666
9,189
25,247
0
W
12,406
1,784
0
1,369
8,542
4,175
2,094
2,429
6,031
0
49,016
W
Nu Wa
lex0rex0
Nu Wa
9,826
1,768
0
292
4,103
1,589
39
2,509
1,462
26,100
0
L
Yu Huang
8,130
1,383
329
1,937
11,746
4,669
0
5,378
6,333
24,078
0
W
Zhong Kui
unboard_season4
Zhong Kui
14,225
3,474
0
6,620
12,899
9,393
681
6,720
6,059
29,961
0
W
Achilles
xMonkeyleox
Achilles
11,729
1,605
348
4,535
14,231
11,773
444
9,430
4,599
0
30,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,984
Gold Earned
38,064
261
Minions Killed
176
0
Camps Cleared
0
1,230,952
Distance Traveled
948,656
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,280
662
44
4
0
188,272
0
L
Jing Wei
8,129
739
21
2
0
190,155
0
W
Chaac
10,176
925
69
6
0
240,766
0
L
Merlin
7,556
687
38
3
0
188,072
0
L
Cthulhu
7,753
705
36
3
0
206,389
0
W
Thor
10,399
945
78
7
0
250,005
1
W
Nu Wa
8,794
799
34
3
0
248,453
0
L
Yu Huang
7,346
668
37
3
0
175,768
0
W
Zhong Kui
9,715
883
46
4
0
221,703
0
W
Achilles
9,900
900
34
3
0
270,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role