Player Matchup

Chiron
Chiron
Big Papi North
Chiron
Level 18
God Stats
3W - 5L
1,298 SR
Queue Stats
6W - 12L
1,414 Elo+
Party 1
Fenrir
Fenrir
Newscitys
Fenrir
Level 82
God Stats
13W - 9L
1,807 SR
Queue Stats
442W - 453L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
RandomBurglar
Baron Samedi
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,407 Elo+
Party 1
Team Averages
Level 84
1,535 SR
1,448 Elo+

VS

Team Averages
Level 104
1,435 SR
1,511 Elo+
Chang'e
Chang'e
Ty89x
Chang'e
Level 62
God Stats
14W - 6L
1,691 SR
Queue Stats
57W - 51L
1,444 Elo+
Party 2
He Bo
He Bo
Zjmbo
He Bo
Level 98
God Stats
0W - 1L
1,494 SR
Queue Stats
21W - 18L
1,561 Elo+
Party 2
Skadi
Skadi
ismaelmg363
Skadi
Level 151
God Stats
29W - 26L
1,120 SR
Queue Stats
642W - 645L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 6
7,344
734
3,993
7,362
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Newscitys
Fenrir
14
7 / 3 / 4
9,095
910
9,308
12,643
6,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
RandomBurglar
Baron Samedi
14
4 / 1 / 9
8,509
851
11,671
9,096
5,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ty89x
Chang'e
12
2 / 4 / 3
7,650
765
8,419
11,800
4,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
Zjmbo
He Bo
11
3 / 7 / 2
7,250
725
5,290
9,842
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 3
7,715
772
6,955
7,917
3,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
12
Kills
6
6
Deaths
13
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
W
Fenrir
Newscitys
Fenrir
7
3
4
3
W
Baron Samedi
RandomBurglar
Baron Samedi
4
1
9
8.5
L
Chang'e
Ty89x
Chang'e
2
4
3
0.88
L
He Bo
Zjmbo
He Bo
3
7
2
0.57
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,972
Damage
20,664
29,101
Taken
29,559
14,690
Mitigated
10,793
8,844
Healing
5,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,993
1,058
528
1,699
7,362
3,044
911
2,851
4,370
0
14,493
W
Fenrir
Newscitys
Fenrir
9,308
1,915
0
2,609
12,643
6,075
0
6,592
5,785
0
30,577
W
Baron Samedi
RandomBurglar
Baron Samedi
11,671
1,605
1,048
2,960
9,096
5,571
286
3,812
5,140
40,845
0
L
Chang'e
Ty89x
Chang'e
8,419
170
947
3,688
11,800
4,300
93
4,286
7,514
20,252
0
L
He Bo
Zjmbo
He Bo
5,290
463
0
981
9,842
3,273
108
3,497
6,345
19,457
0
L
6,955
1,325
0
0
7,917
3,220
0
3,914
4,003
0
39,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,948
Gold Earned
22,615
134
Minions Killed
131
0
Camps Cleared
0
582,997
Distance Traveled
528,074
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,344
734
29
3
0
186,515
0
W
Fenrir
9,095
910
45
5
0
205,962
0
W
Baron Samedi
8,509
851
60
6
0
190,520
0
L
Chang'e
7,650
765
33
3
0
188,958
0
L
He Bo
7,250
725
35
4
0
145,083
0
L
Skadi
7,715
772
63
6
0
194,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role