Player Matchup

Cu Chulainn
Cu Chulainn
DaftDuck
Cu Chulainn
Level 102
God Stats
0W - 1L
1,793 SR
Queue Stats
2W - 4L
1,367 Elo+
Party 1
Arachne
Arachne
Iwantpie124
Arachne
Level 118
God Stats
0W - 5L
1,069 SR
Queue Stats
51W - 41L
1,592 Elo+
Solo
Cerberus
Cerberus
UNHOLYONE34
Cerberus
Level 89
God Stats
0W - 1L
1,267 SR
Queue Stats
3W - 6L
1,335 Elo+
Party 1
Martichoras
Martichoras
onlyhoes
Martichoras
Level 5
God Stats
2W - 1L
1,804 SR
Queue Stats
3W - 6L
1,335 Elo+
Party 1
Zeus
Zeus
évangéline
Zeus
Level 70
God Stats
8W - 9L
1,468 SR
Queue Stats
475W - 479L
1,468 Elo+
Solo
Team Averages
Level 77
1,480 SR
1,419 Elo+

VS

Team Averages
Level 102
1,560 SR
1,509 Elo+
Eset
Eset
 
Eset
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Abs0luteZer0FT
Arachne
Level 57
God Stats
12W - 3L
1,718 SR
Queue Stats
337W - 327L
1,547 Elo+
Solo
Sylvanus
Sylvanus
MoistMike
Sylvanus
Level 129
God Stats
58W - 55L
1,584 SR
Queue Stats
610W - 604L
1,471 Elo+
Solo
Janus
Janus
Rettaf
Janus
Level 139
God Stats
4W - 4L
1,496 SR
Queue Stats
25W - 23L
1,530 Elo+
Solo
Zeus
Zeus
saga2320
Zeus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DaftDuck
Cu Chulainn
13
0 / 4 / 1
7,610
951
5,606
8,843
9,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Iwantpie124
Arachne
14
2 / 1 / 2
9,132
1,142
8,403
10,586
5,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
UNHOLYONE34
Cerberus
14
0 / 3 / 4
8,182
1,023
9,328
17,130
20,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Martichoras
onlyhoes
Martichoras
14
0 / 5 / 2
8,096
1,012
4,680
11,854
4,495
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 2
8,806
1,101
10,776
7,852
2,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

232

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
4 / 1 / 6
9,343
1,168
13,448
8,103
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 2 / 5
9,326
1,166
9,803
10,911
8,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
MoistMike
Sylvanus
15
1 / 0 / 10
9,717
1,215
7,252
12,473
16,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
Rettaf
Janus
14
3 / 0 / 6
9,095
1,137
7,597
5,078
2,506
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
14
2 / 1 / 2
8,215
1,027
12,952
5,788
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
4
Kills
15
15
Deaths
4
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
1
6
7
W
5
2
5
3.75
L
Cu Chulainn
DaftDuck
Cu Chulainn
0
4
1
0.13
L
Arachne
Iwantpie124
Arachne
2
1
2
3
W
Sylvanus
MoistMike
Sylvanus
1
0
10
6
W
Janus
Rettaf
Janus
3
0
6
6
L
Cerberus
UNHOLYONE34
Cerberus
0
3
4
0.67
L
Martichoras
onlyhoes
Martichoras
0
5
2
0.2
W
Zeus
2
1
2
3
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,793
Damage
51,052
56,265
Taken
42,353
42,591
Mitigated
33,880
8,645
Healing
10,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
13,448
1,304
1,073
435
8,103
4,372
0
3,644
4,459
28,226
0
W
9,803
7,636
0
1,188
10,911
8,204
0
4,465
6,446
0
16,422
L
Cu Chulainn
DaftDuck
Cu Chulainn
5,606
790
0
948
8,843
9,384
0
4,918
3,925
0
16,823
L
Arachne
Iwantpie124
Arachne
8,403
5,690
0
2,903
10,586
5,227
0
8,602
1,984
0
21,575
W
Sylvanus
MoistMike
Sylvanus
7,252
1,777
4,007
4,054
12,473
16,021
0
5,403
7,070
12,085
0
W
Janus
Rettaf
Janus
7,597
502
0
0
5,078
2,506
0
3,218
1,860
25,418
0
L
Cerberus
UNHOLYONE34
Cerberus
9,328
1,260
0
3,955
17,130
20,803
0
14,218
2,912
21,855
0
L
Martichoras
onlyhoes
Martichoras
4,680
2,966
0
582
11,854
4,495
0
6,462
5,392
0
16,910
W
Zeus
12,952
2,226
0
0
5,788
2,777
0
3,374
2,414
27,802
0
L
10,776
1,052
0
257
7,852
2,682
0
7,049
803
33,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,826
Gold Earned
45,696
183
Minions Killed
175
7
Camps Cleared
5
722,949
Distance Traveled
818,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,343
1,168
33
4
1
142,805
0
W
Arachne
9,326
1,166
15
2
3
185,150
0
L
Cu Chulainn
7,610
951
18
2
0
86,008
0
L
Arachne
9,132
1,142
42
5
4
186,673
0
W
Sylvanus
9,717
1,215
12
2
0
173,193
0
W
Janus
9,095
1,137
68
9
0
173,083
0
L
Cerberus
8,182
1,023
43
5
1
145,745
0
L
Martichoras
8,096
1,012
21
3
2
137,435
0
W
Zeus
8,215
1,027
47
6
1
143,897
0
L
Zeus
8,806
1,101
59
7
0
167,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role