Player Matchup

Morgan Le Fay
Morgan Le Fay
BlackLygerZero
Morgan Le Fay
Level 105
God Stats
1W - 1L
1,259 SR
Queue Stats
62W - 58L
1,452 Elo+
Party 1
Nike
Nike
Humnoid_Tsunami
Nike
Level 146
God Stats
4W - 3L
1,500 SR
Queue Stats
558W - 585L
1,469 Elo+
Solo
Izanami
Izanami
Unicorns11917
Izanami
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 14L
1,118 Elo+
Solo
Bellona
Bellona
lGraveyardKingl
Bellona
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,476 Elo+
Party 1
Tiamat
Tiamat
rufusrafus
Tiamat
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 167L
1,545 Elo+
Solo
Team Averages
Level 115
1,452 SR
1,412 Elo+

VS

Team Averages
Level 52
1,475 SR
1,374 Elo+
Medusa
Medusa
 
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
KindMonkey420
Lancelot
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,275 Elo+
Party 2
Hun Batz
Hun Batz
Lingulover
Hun Batz
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,156 Elo+
Party 2
Fenrir
Fenrir
Sweetkay
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,275 Elo+
Party 2
Freya
Freya
stonehick
Freya
Level 63
God Stats
1W - 1L
1,373 SR
Queue Stats
101W - 84L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlackLygerZero
Morgan Le Fay
19
6 / 2 / 15
11,185
799
24,750
14,336
7,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 3 / 15
11,547
825
10,379
20,836
24,444
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
19
4 / 2 / 14
11,332
809
13,745
11,611
5,260
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 3 / 13
11,173
798
13,932
18,258
22,564
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
rufusrafus
Tiamat
15
2 / 4 / 14
9,579
684
9,976
11,351
6,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
4 / 5 / 4
10,437
746
15,622
13,254
7,041
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
KindMonkey420
Lancelot
13
1 / 4 / 2
7,841
560
4,662
12,825
13,040
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hun Batz
Lingulover
Hun Batz
13
1 / 8 / 5
8,113
580
8,064
14,173
6,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
Sweetkay
Fenrir
15
0 / 6 / 6
8,559
611
8,821
16,835
21,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Freya
stonehick
Freya
17
7 / 5 / 2
10,306
736
18,993
19,929
10,839
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
32
28
Kills
13
14
Deaths
28
71
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
5
4
1.2
W
Morgan Le Fay
BlackLygerZero
Morgan Le Fay
6
2
15
6.75
W
7
3
15
4.83
L
Lancelot
KindMonkey420
Lancelot
1
4
2
0.5
L
Hun Batz
Lingulover
Hun Batz
1
8
5
0.44
L
Fenrir
Sweetkay
Fenrir
0
6
6
0.5
W
Izanami
4
2
14
5.5
W
9
3
13
5.17
W
Tiamat
rufusrafus
Tiamat
2
4
14
2.25
L
Freya
stonehick
Freya
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,782
Damage
56,162
76,392
Taken
77,016
66,428
Mitigated
58,652
34,982
Healing
20,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
15,622
6,878
1,439
2,985
13,254
7,041
0
5,411
7,843
0
42,406
W
Morgan Le Fay
BlackLygerZero
Morgan Le Fay
24,750
2,042
3,641
5,627
14,336
7,309
1,587
3,295
11,041
38,924
0
W
10,379
1,383
1,853
7,928
20,836
24,444
644
7,168
13,668
1,670
21,609
L
Lancelot
KindMonkey420
Lancelot
4,662
1,078
440
640
12,825
13,040
0
5,758
7,067
0
8,569
L
Hun Batz
Lingulover
Hun Batz
8,064
1,154
0
618
14,173
6,708
0
5,730
8,443
0
12,522
L
Fenrir
Sweetkay
Fenrir
8,821
2,014
1,137
2,464
16,835
21,024
0
8,581
8,254
0
15,292
W
Izanami
13,745
9,553
1,887
4,631
11,611
5,260
3,686
1,307
10,304
0
41,104
W
13,932
3,211
656
4,668
18,258
22,564
780
4,872
13,386
0
22,143
W
Tiamat
rufusrafus
Tiamat
9,976
1,371
1,529
2,562
11,351
6,851
620
2,351
9,000
24,095
0
L
Freya
stonehick
Freya
18,993
6,255
2,049
8,264
19,929
10,839
0
10,375
9,554
33,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,816
Gold Earned
45,256
151
Minions Killed
127
0
Camps Cleared
0
1,293,334
Distance Traveled
1,288,114
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,437
746
60
4
0
243,466
0
W
Morgan Le Fay
11,185
799
35
3
0
251,584
0
W
Nike
11,547
825
20
1
0
271,046
0
L
Lancelot
7,841
560
6
0
0
282,118
0
L
Hun Batz
8,113
580
8
1
0
266,328
0
L
Fenrir
8,559
611
8
1
0
265,571
0
W
Izanami
11,332
809
50
4
0
255,604
0
W
Bellona
11,173
798
21
2
0
273,779
0
W
Tiamat
9,579
684
25
2
0
241,321
0
L
Freya
10,306
736
45
3
0
230,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role