Player Matchup

Discordia
Discordia
AdrenaLYNNxRush
Discordia
Level 68
God Stats
19W - 22L
1,508 SR
Queue Stats
24W - 30L
1,419 Elo+
Party 2
Bakasura
Bakasura
I Marge l
Bakasura
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,683 Elo+
Party 2
Ravana
Ravana
Pharsyde202
Ravana
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,683 Elo+
Party 2
Team Averages
Level 25
1,503 SR
1,595 Elo+

VS

Team Averages
Level 53
1,446 SR
1,310 Elo+
Danzaburou
Danzaburou
Mr-Myaki
Danzaburou
Level 69
God Stats
28W - 19L
1,384 SR
Queue Stats
65W - 93L
1,262 Elo+
Party 1
Ra
Ra
ZukAhBean
Ra
Level 63
God Stats
16W - 22L
1,340 SR
Queue Stats
117W - 123L
1,333 Elo+
Party 1
Chaac
Chaac
silent_snipe_23
Chaac
Level 27
God Stats
4W - 4L
1,614 SR
Queue Stats
58W - 69L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AdrenaLYNNxRush
Discordia
14
4 / 0 / 12
8,584
858
7,192
2,350
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
I Marge l
Bakasura
13
4 / 2 / 12
8,349
835
7,697
6,792
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
13
8 / 0 / 8
8,585
859
10,237
4,279
3,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mr-Myaki
Danzaburou
10
0 / 6 / 2
6,629
663
1,803
9,825
3,080
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 6 / 2
6,361
636
3,474
7,407
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 0
6,879
688
2,392
10,987
7,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
16
Kills
2
2
Deaths
16
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
AdrenaLYNNxRush
Discordia
4
0
12
10
W
Bakasura
I Marge l
Bakasura
4
2
12
5
L
Danzaburou
Mr-Myaki
Danzaburou
0
6
2
0.17
W
Ravana
8
0
8
12
L
0
6
2
0.17
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,126
Damage
7,669
13,421
Taken
28,219
8,166
Mitigated
12,512
4,805
Healing
3,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AdrenaLYNNxRush
Discordia
7,192
1,007
0
632
2,350
827
898
633
1,717
35,910
0
W
Bakasura
I Marge l
Bakasura
7,697
5,399
0
2,051
6,792
4,086
1,375
1,662
5,130
0
25,648
L
Danzaburou
Mr-Myaki
Danzaburou
1,803
1,107
0
952
9,825
3,080
0
2,315
6,673
0
18,445
W
Ravana
10,237
3,024
0
2,122
4,279
3,253
785
1,215
3,064
0
25,399
L
3,474
148
318
514
7,407
1,938
0
768
6,158
22,402
0
L
2,392
420
200
1,958
10,987
7,494
0
4,127
6,298
0
14,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,518
Gold Earned
19,869
146
Minions Killed
106
0
Camps Cleared
0
579,940
Distance Traveled
488,022
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,584
858
66
7
0
185,617
0
W
Bakasura
8,349
835
54
5
0
209,535
0
L
Danzaburou
6,629
663
52
5
0
147,510
0
W
Ravana
8,585
859
26
3
0
184,788
0
L
Ra
6,361
636
39
4
0
161,413
0
L
Chaac
6,879
688
15
2
0
179,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role