Player Matchup

Ao Kuang
Ao Kuang
DarkMatters01
Ao Kuang
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 210L
1,401 Elo+
Party 1
Medusa
Medusa
HeatingWheel8
Medusa
Level 108
God Stats
7W - 5L
1,791 SR
Queue Stats
365W - 343L
1,445 Elo+
Party 2
Ymir
Ymir
Quezalquotal
Ymir
Level 27
God Stats
7W - 7L
1,953 SR
Queue Stats
86W - 109L
1,513 Elo+
Party 1
Sun Wukong
Sun Wukong
Tyran01
Sun Wukong
Level 19
God Stats
25W - 26L
1,779 SR
Queue Stats
237W - 242L
1,376 Elo+
Party 1
Persephone
Persephone
relaxzeni
Persephone
Level 104
God Stats
63W - 60L
1,166 SR
Queue Stats
348W - 325L
1,451 Elo+
Party 2
Team Averages
Level 73
1,638 SR
1,437 Elo+

VS

Team Averages
Level 44
1,439 SR
1,332 Elo+
Persephone
Persephone
 
Persephone
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
Ramaxya
Ymir
Level 40
God Stats
2W - 1L
1,304 SR
Queue Stats
2W - 7L
1,098 Elo+
Party 3
Cupid
Cupid
Ravnur387
Cupid
Level 10
God Stats
2W - 2L
1,304 SR
Queue Stats
2W - 7L
1,098 Elo+
Party 3
Mulan
Mulan
TwitchSuad36
Mulan
Level 88
God Stats
12W - 7L
1,586 SR
Queue Stats
185W - 170L
1,431 Elo+
Solo
Mercury
Mercury
flofra
Mercury
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 11L
1,533 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DarkMatters01
Ao Kuang
16
4 / 2 / 0
9,216
576
11,811
15,550
7,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
3 / 2 / 2
8,097
506
10,265
11,845
5,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
1 / 2 / 5
7,783
486
4,714
12,577
13,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
Tyran01
Sun Wukong
10
0 / 8 / 0
6,625
414
7,291
19,070
12,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Persephone
relaxzeni
Persephone
12
1 / 5 / 0
7,442
465
6,958
11,793
4,452
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
3 / 1 / 3
9,660
604
10,095
10,045
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Ramaxya
Ymir
13
4 / 2 / 2
8,420
526
6,713
13,405
14,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cupid
Ravnur387
Cupid
11
1 / 4 / 2
6,945
434
6,833
11,985
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 0 / 2
9,276
580
16,002
15,412
20,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
flofra
Mercury
16
5 / 2 / 5
9,572
598
11,279
13,850
6,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
9
Kills
19
19
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
1
3
4.5
L
Ao Kuang
DarkMatters01
Ao Kuang
4
2
0
2
L
3
2
2
2
L
1
2
5
1.75
W
Ymir
Ramaxya
Ymir
4
2
2
2.5
W
Cupid
Ravnur387
Cupid
1
4
2
0.5
W
6
0
2
7
L
Sun Wukong
Tyran01
Sun Wukong
0
8
0
0
W
Mercury
flofra
Mercury
5
2
5
3.75
L
Persephone
relaxzeni
Persephone
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,039
Damage
50,922
70,835
Taken
64,697
42,979
Mitigated
49,841
15,759
Healing
15,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
10,095
783
0
4,088
10,045
3,943
134
6,954
3,091
76,524
0
L
Ao Kuang
DarkMatters01
Ao Kuang
11,811
4,582
0
5,919
15,550
7,317
0
3,707
11,791
83,295
0
L
10,265
3,805
0
1,400
11,845
5,800
752
2,477
9,316
0
66,259
L
4,714
1,309
0
2,090
12,577
13,117
52
3,595
8,982
23,704
0
W
Ymir
Ramaxya
Ymir
6,713
1,142
0
2,398
13,405
14,318
0
5,383
8,022
24,497
0
W
Cupid
Ravnur387
Cupid
6,833
3,335
237
3,131
11,985
4,922
0
4,452
7,533
0
40,456
W
16,002
1,755
0
5,163
15,412
20,556
401
1,886
13,526
118
78,874
L
Sun Wukong
Tyran01
Sun Wukong
7,291
2,447
0
3,864
19,070
12,293
0
1,047
17,023
0
44,291
W
Mercury
flofra
Mercury
11,279
6,652
0
783
13,850
6,102
0
4,808
9,042
0
84,265
L
Persephone
relaxzeni
Persephone
6,958
436
0
2,486
11,793
4,452
0
6,096
5,640
47,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,163
Gold Earned
43,873
385
Minions Killed
447
0
Camps Cleared
0
1,480,495
Distance Traveled
1,614,635
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,660
604
127
8
0
301,331
3
L
Ao Kuang
9,216
576
147
9
0
342,213
1
L
Medusa
8,097
506
85
5
0
310,297
0
L
Ymir
7,783
486
34
2
0
256,137
1
W
Ymir
8,420
526
31
2
0
292,136
0
W
Cupid
6,945
434
58
4
0
298,904
0
W
Mulan
9,276
580
114
7
0
316,161
0
L
Sun Wukong
6,625
414
57
4
0
284,109
0
W
Mercury
9,572
598
117
7
0
406,103
2
L
Persephone
7,442
465
62
4
0
287,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role