Player Matchup

Janus
Janus
Cheek Inspector
Janus
Level 52
God Stats
10W - 13L
1,247 SR
Queue Stats
81W - 80L
1,414 Elo+
Party 1
Loki
Loki
Clay-Wayy
Loki
Level 60
God Stats
1W - 3L
1,466 SR
Queue Stats
73W - 88L
1,434 Elo+
Solo
Izanami
Izanami
Tyyy14
Izanami
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 57L
1,414 Elo+
Party 1
Sun Wukong
Sun Wukong
Zitro93_
Sun Wukong
Level 47
God Stats
3W - 4L
1,447 SR
Queue Stats
17W - 18L
1,444 Elo+
Solo
Bacchus
Bacchus
boatbandit77
Bacchus
Level 119
God Stats
48W - 49L
1,511 SR
Queue Stats
71W - 90L
1,450 Elo+
Solo
Team Averages
Level 65
1,434 SR
1,431 Elo+

VS

Team Averages
Level 101
1,649 SR
1,481 Elo+
Vulcan
Vulcan
Arte_Twitch
Vulcan
Level 154
God Stats
21W - 15L
1,814 SR
Queue Stats
517W - 519L
1,426 Elo+
Solo
Ra
Ra
Poopookuka
Ra
Level 125
God Stats
4W - 3L
1,500 SR
Queue Stats
210W - 214L
1,331 Elo+
Solo
Heimdallr
Heimdallr
TACOB5832
Heimdallr
Level 79
God Stats
4W - 5L
1,319 SR
Queue Stats
11W - 16L
1,513 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XAussie_SlayerxX
Morgan Le Fay
Level 91
God Stats
5W - 1L
1,911 SR
Queue Stats
66W - 57L
1,410 Elo+
Solo
Fenrir
Fenrir
chorisausage8D
Fenrir
Level 56
God Stats
5W - 6L
1,703 SR
Queue Stats
93W - 71L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 1
7,717
454
3,416
14,307
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
14
5 / 3 / 1
8,889
523
7,208
17,038
5,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Tyyy14
Izanami
12
0 / 4 / 2
7,076
416
4,515
10,782
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Sun Wukong
Zitro93_
Sun Wukong
12
1 / 4 / 0
7,590
446
3,752
16,327
11,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
boatbandit77
Bacchus
9
1 / 3 / 1
6,564
386
3,849
14,548
13,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
3 / 0 / 5
9,933
584
14,750
7,543
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 1 / 6
8,754
515
5,635
8,890
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
TACOB5832
Heimdallr
13
0 / 3 / 4
8,071
475
4,901
12,061
5,210
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
XAussie_SlayerxX
Morgan Le Fay
15
7 / 2 / 6
9,600
565
15,264
11,371
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
10 / 1 / 4
9,884
581
9,914
10,071
4,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
7
Kills
23
23
Deaths
7
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Vulcan
3
0
5
5.5
L
0
9
1
0.06
L
Loki
5
3
1
1.83
W
3
1
6
6
W
Heimdallr
TACOB5832
Heimdallr
0
3
4
0.67
L
Izanami
Tyyy14
Izanami
0
4
2
0.25
W
Morgan Le Fay
XAussie_SlayerxX
Morgan Le Fay
7
2
6
5
L
Sun Wukong
Zitro93_
Sun Wukong
1
4
0
0.25
L
Bacchus
boatbandit77
Bacchus
1
3
1
0.5
W
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,740
Damage
50,464
73,002
Taken
49,936
39,268
Mitigated
21,321
11,479
Healing
17,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
14,750
8,024
0
1,492
7,543
3,417
1,052
207
7,336
85,416
0
L
3,416
169
0
2,060
14,307
4,571
0
10,280
4,027
52,445
0
L
Loki
7,208
2,587
0
1,589
17,038
5,984
0
6,270
10,768
0
59,028
W
5,635
1,006
2,269
5,177
8,890
3,490
824
2,183
6,707
61,248
0
W
Heimdallr
TACOB5832
Heimdallr
4,901
1,690
0
3,163
12,061
5,210
1,813
1,404
10,657
0
52,555
L
Izanami
Tyyy14
Izanami
4,515
2,868
0
2,580
10,782
3,684
0
2,700
8,082
0
44,671
W
Morgan Le Fay
XAussie_SlayerxX
Morgan Le Fay
15,264
2,180
91
1,930
11,371
4,645
615
3,147
8,224
61,037
0
L
Sun Wukong
Zitro93_
Sun Wukong
3,752
891
0
1,949
16,327
11,542
0
13,156
3,171
0
50,924
L
Bacchus
boatbandit77
Bacchus
3,849
426
312
2,989
14,548
13,487
0
3,243
11,305
30,126
0
W
9,914
3,246
0
3,091
10,071
4,559
348
1,105
8,966
0
57,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,836
Gold Earned
46,242
390
Minions Killed
459
0
Camps Cleared
0
1,671,867
Distance Traveled
1,645,598
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,933
584
130
8
0
342,629
1
L
Janus
7,717
454
96
6
0
292,663
0
L
Loki
8,889
523
90
5
0
427,375
0
W
Ra
8,754
515
105
6
0
279,808
0
W
Heimdallr
8,071
475
70
4
0
306,050
0
L
Izanami
7,076
416
82
5
0
350,127
5
W
Morgan Le Fay
9,600
565
78
5
0
336,683
0
L
Sun Wukong
7,590
446
88
5
0
324,723
2
L
Bacchus
6,564
386
34
2
0
276,979
4
W
Fenrir
9,884
581
76
4
0
380,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role