Player Matchup

Thoth
Thoth
HeyyVictor
Thoth
Level 69
God Stats
4W - 3L
1,523 SR
Queue Stats
7W - 8L
1,354 Elo+
Party 1
Mulan
Mulan
MAN2111
Mulan
Level 66
God Stats
3W - 1L
1,685 SR
Queue Stats
18W - 17L
1,441 Elo+
Party 1
Martichoras
Martichoras
SENIORJUICE97
Martichoras
Level 67
God Stats
5W - 3L
1,500 SR
Queue Stats
27W - 28L
1,465 Elo+
Party 1
Team Averages
Level 67
1,570 SR
1,420 Elo+

VS

Team Averages
Level 70
1,519 SR
1,497 Elo+
Jing Wei
Jing Wei
Lazixa
Jing Wei
Level 41
God Stats
50W - 41L
1,551 SR
Queue Stats
59W - 49L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
Pacemaker609
Baron Samedi
Level 87
God Stats
74W - 89L
1,471 SR
Queue Stats
1,132W - 1,168L
1,419 Elo+
Solo
Cthulhu
Cthulhu
Zakkair Xero
Cthulhu
Level 82
God Stats
6W - 5L
1,536 SR
Queue Stats
61W - 67L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
12
2 / 5 / 7
8,007
728
7,126
9,551
4,112
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
MAN2111
Mulan
13
6 / 3 / 3
8,707
792
9,307
14,373
15,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
SENIORJUICE97
Martichoras
14
3 / 4 / 7
8,380
762
10,153
12,959
6,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Lazixa
Jing Wei
16
7 / 1 / 5
9,852
896
11,173
11,004
4,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Pacemaker609
Baron Samedi
14
3 / 4 / 8
9,384
853
11,127
10,019
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Zakkair Xero
Cthulhu
13
2 / 6 / 5
8,239
749
6,439
15,308
16,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
11
Kills
12
12
Deaths
11
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thoth
2
5
7
1.1
W
Jing Wei
Lazixa
Jing Wei
7
1
5
9.5
L
Mulan
MAN2111
Mulan
6
3
3
2.5
W
Baron Samedi
Pacemaker609
Baron Samedi
3
4
8
1.75
L
Martichoras
SENIORJUICE97
Martichoras
3
4
7
1.63
W
Cthulhu
Zakkair Xero
Cthulhu
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,586
Damage
28,739
36,883
Taken
36,331
25,636
Mitigated
26,002
7,397
Healing
11,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
7,126
867
0
156
9,551
4,112
542
4,076
5,391
26,186
0
W
Jing Wei
Lazixa
Jing Wei
11,173
8,972
0
3,211
11,004
4,806
2,408
1,139
9,522
0
37,511
L
Mulan
MAN2111
Mulan
9,307
1,474
0
3,224
14,373
15,069
454
6,539
7,514
0
20,918
W
Baron Samedi
Pacemaker609
Baron Samedi
11,127
548
1,827
3,289
10,019
5,177
831
2,864
7,058
28,605
0
L
Martichoras
SENIORJUICE97
Martichoras
10,153
4,284
0
4,017
12,959
6,455
380
6,261
6,348
0
31,177
W
Cthulhu
Zakkair Xero
Cthulhu
6,439
335
267
2,713
15,308
16,019
50
3,383
11,477
28,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,094
Gold Earned
27,475
114
Minions Killed
128
0
Camps Cleared
0
545,103
Distance Traveled
611,930
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,007
728
47
4
0
184,368
0
W
Jing Wei
9,852
896
55
5
0
214,123
3
L
Mulan
8,707
792
23
2
0
184,504
0
W
Baron Samedi
9,384
853
39
4
0
196,567
0
L
Martichoras
8,380
762
44
4
0
176,231
0
W
Cthulhu
8,239
749
34
3
0
201,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role