Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Brunelli
Xbalanque
Level 185
God Stats
4W - 2L
1,474 SR
Queue Stats
356W - 239L
1,582 Elo+
Solo
Aphrodite
Aphrodite
Vitorwz
Aphrodite
Level 165
God Stats
2W - 2L
1,619 SR
Queue Stats
141W - 144L
1,475 Elo+
Solo
Team Averages
Level 158
1,519 SR
1,511 Elo+

VS

Team Averages
Level 126
1,451 SR
1,418 Elo+
Chaac
Chaac
 
Chaac
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Fiambricio
Hun Batz
Level 146
God Stats
1W - 4L
1,282 SR
Queue Stats
591W - 625L
1,481 Elo+
Solo
Raijin
Raijin
UltraStark99
Raijin
Level 157
God Stats
6W - 5L
1,474 SR
Queue Stats
244W - 252L
1,498 Elo+
Solo
Yemoja
Yemoja
llBMOll
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,111 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
1 / 0 / 5
5,951
1,190
3,855
6,606
3,334
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Kali
 
Kali
10
1 / 1 / 5
5,859
1,172
2,294
5,708
3,844
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
 
Merlin
10
0 / 1 / 1
5,349
1,070
3,737
3,423
1,135
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Brunelli
Xbalanque
11
3 / 1 / 2
5,987
1,197
5,132
4,177
1,660
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Vitorwz
Aphrodite
10
1 / 1 / 3
5,604
1,121
2,642
3,907
2,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 1 / 4
5,290
1,058
3,660
5,156
4,207
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
 
Kumbhakarna
5
0 / 0 / 0
4,256
851
0
0
0
Hun Batz
Fiambricio
Hun Batz
10
1 / 1 / 2
5,409
1,082
3,171
4,737
3,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Raijin
11
3 / 3 / 0
5,832
1,166
8,943
4,481
1,789
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
llBMOll
Yemoja
9
0 / 1 / 2
5,140
1,028
2,410
4,427
3,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
6
Kills
4
4
Deaths
6
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
0
5
3.5
W
Kali
 
Kali
1
1
5
3.5
W
Merlin
 
Merlin
0
1
1
0.5
L
Chaac
 
Chaac
0
1
4
2
L
Kumbhakarna
 
Kumbhakarna
0
0
0
0
W
Xbalanque
Brunelli
Xbalanque
3
1
2
4
L
Hun Batz
Fiambricio
Hun Batz
1
1
2
2
L
Raijin
3
3
0
1
W
Aphrodite
Vitorwz
Aphrodite
1
1
3
2.5
L
Yemoja
llBMOll
Yemoja
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,660
Damage
18,184
23,821
Taken
18,801
12,170
Mitigated
12,600
12,460
Healing
5,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
3,855
382
263
2,747
6,606
3,334
160
2,500
4,106
0
5,868
W
Kali
 
Kali
2,294
900
673
1,886
5,708
3,844
395
2,392
3,316
0
4,720
W
Merlin
 
Merlin
3,737
39
288
424
3,423
1,135
0
3,054
369
11,250
0
L
Chaac
 
Chaac
3,660
476
284
2,166
5,156
4,207
0
1,073
4,083
0
11,839
L
Kumbhakarna
 
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
Brunelli
Xbalanque
5,132
1,904
251
1,118
4,177
1,660
904
1,624
2,553
0
10,172
L
Hun Batz
Fiambricio
Hun Batz
3,171
176
381
345
4,737
3,273
0
2,432
2,305
0
6,326
L
Raijin
8,943
313
300
131
4,481
1,789
0
1,267
3,214
16,693
0
W
Aphrodite
Vitorwz
Aphrodite
2,642
274
2,703
2,107
3,907
2,197
429
1,783
2,124
9,795
0
L
Yemoja
llBMOll
Yemoja
2,410
477
814
1,041
4,427
3,331
0
1,607
2,820
4,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,750
Gold Earned
25,927
56
Minions Killed
43
0
Camps Cleared
0
532,040
Distance Traveled
376,173
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,951
1,190
9
2
0
110,845
0
W
Kali
5,859
1,172
11
2
0
117,075
0
W
Merlin
5,349
1,070
15
3
0
109,940
0
L
Chaac
5,290
1,058
11
2
0
95,119
0
L
Kumbhakarna
4,256
851
0
0
0
0
0
W
Xbalanque
5,987
1,197
14
3
0
106,834
0
L
Hun Batz
5,409
1,082
9
2
0
110,622
0
L
Raijin
5,832
1,166
20
4
0
98,153
0
W
Aphrodite
5,604
1,121
7
1
0
87,346
0
L
Yemoja
5,140
1,028
3
1
0
72,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role