Player Matchup

Cthulhu
Cthulhu
DarckMons
Cthulhu
Level 127
God Stats
2W - 4L
1,739 SR
Queue Stats
350W - 319L
1,524 Elo+
Solo
Nike
Nike
HortyMcFlyTTV
Nike
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,251 Elo+
Party 2
Agni
Agni
LilBill115
Agni
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 91L
1,477 Elo+
Solo
Chernobog
Chernobog
RedToxinn
Chernobog
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,251 Elo+
Party 2
Ratatoskr
Ratatoskr
SULCLDALTURTLE
Ratatoskr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,251 Elo+
Party 2
Team Averages
Level 84
1,548 SR
1,351 Elo+

VS

Team Averages
Level 111
1,565 SR
1,488 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
LionSlayerGUY
Maui
Level 17
God Stats
4W - 2L
1,561 SR
Queue Stats
16W - 19L
1,478 Elo+
Party 1
Surtr
Surtr
TacoDeBuche
Surtr
Level 149
God Stats
3W - 1L
1,428 SR
Queue Stats
36W - 37L
1,484 Elo+
Solo
Sol
Sol
aronousqui20
Sol
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
342W - 332L
1,451 Elo+
Solo
Rama
Rama
kile103
Rama
Level 104
God Stats
3W - 2L
1,838 SR
Queue Stats
111W - 86L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarckMons
Cthulhu
9
1 / 1 / 2
5,514
424
3,352
7,946
7,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 0
5,975
460
3,250
9,349
4,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 0 / 2
7,239
557
6,619
4,108
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chernobog
RedToxinn
Chernobog
10
1 / 2 / 1
5,940
457
4,813
6,010
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
SULCLDALTURTLE
Ratatoskr
10
2 / 7 / 2
6,411
493
6,848
12,604
4,611
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
5 / 2 / 0
7,922
609
5,243
11,250
4,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 3 / 1
6,158
474
215
8,217
5,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 0 / 1
7,377
567
6,998
8,827
6,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 2 / 1
7,039
541
2,862
8,450
3,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
kile103
Rama
14
3 / 0 / 1
7,983
614
7,386
7,959
3,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
6
Kills
12
12
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
2
0
2.5
L
Cthulhu
DarckMons
Cthulhu
1
1
2
2
L
0
2
0
0
L
2
0
2
3
W
0
3
1
0.17
L
Chernobog
RedToxinn
Chernobog
1
2
1
0.75
L
Ratatoskr
SULCLDALTURTLE
Ratatoskr
2
7
2
0.43
W
3
0
1
3.5
W
1
2
1
0.75
W
Rama
kile103
Rama
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,882
Damage
22,704
40,017
Taken
44,703
19,945
Mitigated
22,808
4,747
Healing
16,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,243
1,505
0
2,314
11,250
4,507
98
1,625
9,625
66,501
0
L
Cthulhu
DarckMons
Cthulhu
3,352
202
97
1,840
7,946
7,022
0
2,349
5,597
26,753
0
L
3,250
648
0
0
9,349
4,775
0
1,153
7,892
0
41,462
L
6,619
341
0
1,000
4,108
1,498
0
2,093
2,015
57,863
0
W
215
150
0
1,114
8,217
5,463
0
2,846
5,366
11,240
0
L
Chernobog
RedToxinn
Chernobog
4,813
1,964
0
1,260
6,010
2,039
0
721
5,289
0
36,890
L
Ratatoskr
SULCLDALTURTLE
Ratatoskr
6,848
3,452
0
550
12,604
4,611
0
2,151
10,281
0
44,387
W
6,998
3,545
0
2,650
8,827
6,779
54
0
8,827
265
49,517
W
2,862
652
0
3,903
8,450
3,014
45
4,394
4,056
54,517
0
W
Rama
kile103
Rama
7,386
6,057
0
6,152
7,959
3,045
2,141
1,101
6,858
0
74,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,079
Gold Earned
36,479
342
Minions Killed
414
0
Camps Cleared
0
1,214,767
Distance Traveled
1,227,045
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,922
609
99
8
0
289,680
0
L
Cthulhu
5,514
424
39
3
0
217,523
0
L
Nike
5,975
460
79
6
0
224,358
0
L
Agni
7,239
557
102
8
0
271,945
0
W
Maui
6,158
474
18
1
0
231,144
0
L
Chernobog
5,940
457
64
5
0
208,453
0
L
Ratatoskr
6,411
493
58
4
0
292,488
0
W
Surtr
7,377
567
74
6
0
225,003
6
W
Sol
7,039
541
92
7
0
234,559
4
W
Rama
7,983
614
131
10
0
246,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role