Player Matchup

Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
DANKINGTONKILLZ
Aphrodite
Level 89
God Stats
3W - 2L
1,443 SR
Queue Stats
92W - 105L
1,439 Elo+
Party 1
He Bo
He Bo
DamDolla
He Bo
Level 37
God Stats
1W - 3L
1,500 SR
Queue Stats
91W - 83L
1,599 Elo+
Party 1
Loki
Loki
MyOmnipotence
Loki
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 106L
1,675 Elo+
Party 1
Surtr
Surtr
Reapr52
Surtr
Level 12
God Stats
7W - 5L
1,500 SR
Queue Stats
27W - 29L
1,453 Elo+
Party 1
Team Averages
Level 89
1,489 SR
1,533 Elo+

VS

Team Averages
Level 108
1,560 SR
1,556 Elo+
Loki
Loki
DarckMons
Loki
Level 127
God Stats
2W - 3L
1,846 SR
Queue Stats
350W - 319L
1,534 Elo+
Solo
Sol
Sol
IRefuseToWipe
Sol
Level 105
God Stats
0W - 2L
1,269 SR
Queue Stats
89W - 84L
1,553 Elo+
Party 2
Hercules
Hercules
JonathanMK
Hercules
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,550 Elo+
Party 2
Sun Wukong
Sun Wukong
eljhosuas
Sun Wukong
Level 103
God Stats
9W - 4L
1,887 SR
Queue Stats
138W - 143L
1,528 Elo+
Solo
Hel
Hel
vahnzizka
Hel
Level 149
God Stats
1W - 6L
1,300 SR
Queue Stats
146W - 131L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
6 / 1 / 2
7,363
566
12,326
12,956
5,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
DANKINGTONKILLZ
Aphrodite
11
1 / 1 / 6
7,321
563
4,561
9,078
6,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
DamDolla
He Bo
12
1 / 4 / 2
6,646
511
3,818
9,735
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 0 / 1
7,186
553
10,815
9,074
3,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Surtr
Reapr52
Surtr
10
0 / 5 / 0
5,845
450
5,066
11,958
9,335
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
3 / 1 / 1
7,636
587
4,663
10,113
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 5 / 2
6,233
479
7,785
11,889
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
JonathanMK
Hercules
9
0 / 2 / 1
6,096
469
2,447
11,786
7,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
eljhosuas
Sun Wukong
13
5 / 2 / 0
8,428
648
11,578
17,129
14,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 2 / 1
7,872
606
10,907
8,066
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
12
Kills
11
11
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
1
2
7
W
Aphrodite
DANKINGTONKILLZ
Aphrodite
1
1
6
4
W
He Bo
DamDolla
He Bo
1
4
2
0.5
L
Loki
3
1
1
3.5
L
0
5
2
0.2
L
Hercules
JonathanMK
Hercules
0
2
1
0.25
W
4
0
1
4.5
W
Surtr
Reapr52
Surtr
0
5
0
0
L
Sun Wukong
eljhosuas
Sun Wukong
5
2
0
2.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,586
Damage
37,380
52,801
Taken
58,983
28,929
Mitigated
31,289
14,124
Healing
26,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
12,326
3,086
0
1,420
12,956
5,513
399
6,814
6,016
0
58,079
W
Aphrodite
DANKINGTONKILLZ
Aphrodite
4,561
757
4,132
3,951
9,078
6,975
129
5,123
3,737
29,438
0
W
He Bo
DamDolla
He Bo
3,818
576
0
980
9,735
3,485
0
4,666
4,799
43,950
0
L
Loki
4,663
723
0
3,850
10,113
3,763
0
2,794
7,319
0
52,257
L
7,785
2,621
0
3,845
11,889
3,499
719
1,703
10,186
50,868
0
L
Hercules
JonathanMK
Hercules
2,447
781
1,348
4,417
11,786
7,176
0
1,292
10,494
0
13,925
W
10,815
3,092
0
870
9,074
3,621
0
1,521
7,516
0
53,255
W
Surtr
Reapr52
Surtr
5,066
2,061
0
2,771
11,958
9,335
0
261
11,697
734
30,871
L
Sun Wukong
eljhosuas
Sun Wukong
11,578
3,116
0
8,044
17,129
14,086
66
353
16,776
1,006
71,755
L
10,907
0
1,290
3,263
8,066
2,765
189
2,590
5,476
64,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,361
Gold Earned
36,265
309
Minions Killed
422
0
Camps Cleared
0
1,300,330
Distance Traveled
1,327,271
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,363
566
68
5
0
265,872
0
W
Aphrodite
7,321
563
50
4
0
251,536
0
W
He Bo
6,646
511
80
6
0
250,941
0
L
Loki
7,636
587
82
6
0
305,806
0
L
Sol
6,233
479
79
6
0
244,323
0
L
Hercules
6,096
469
16
1
0
243,429
1
W
Loki
7,186
553
67
5
0
324,012
0
W
Surtr
5,845
450
44
3
0
207,969
0
L
Sun Wukong
8,428
648
121
9
0
251,484
4
L
Hel
7,872
606
124
10
0
282,229
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role