Player Matchup

Hel
Hel
McCoDooM
Hel
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
332W - 316L
1,483 Elo+
Party 1
Ares
Ares
SumSpectaculer9
Ares
Level 76
God Stats
1W - 3L
1,754 SR
Queue Stats
1W - 5L
1,691 Elo+
Party 3
Medusa
Medusa
The Man9ler
Medusa
Level 109
God Stats
1W - 2L
1,754 SR
Queue Stats
1W - 4L
1,691 Elo+
Party 3
Mercury
Mercury
Xpro87
Mercury
Level 63
God Stats
1W - 2L
1,752 SR
Queue Stats
306W - 295L
1,465 Elo+
Party 1
Osiris
Osiris
ca-saintete
Osiris
Level 153
God Stats
4W - 7L
1,420 SR
Queue Stats
464W - 464L
1,449 Elo+
Solo
Team Averages
Level 93
1,636 SR
1,556 Elo+

VS

Team Averages
Level 124
1,595 SR
1,496 Elo+
Xbalanque
Xbalanque
Azt1an
Xbalanque
Level 122
God Stats
5W - 3L
1,759 SR
Queue Stats
43W - 41L
1,508 Elo+
Solo
Baba Yaga
Baba Yaga
Oliviawe Hye
Baba Yaga
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 63L
1,515 Elo+
Party 2
Pele
Pele
Tek_NewFro
Pele
Level 127
God Stats
28W - 24L
1,500 SR
Queue Stats
996W - 985L
1,449 Elo+
Solo
Tiamat
Tiamat
YingOblivian
Tiamat
Level 129
God Stats
8W - 10L
1,669 SR
Queue Stats
360W - 329L
1,510 Elo+
Party 2
Ao Kuang
Ao Kuang
steel43
Ao Kuang
Level 159
God Stats
22W - 16L
1,549 SR
Queue Stats
160W - 166L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,152
513
2,947
6,521
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 1
5,473
456
2,247
10,793
7,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
9
1 / 5 / 0
5,280
440
4,793
9,613
3,860
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Xpro87
Mercury
10
0 / 2 / 0
5,761
480
2,984
9,995
3,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
10
0 / 2 / 0
5,882
490
6,789
9,821
5,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Azt1an
Xbalanque
11
4 / 0 / 4
6,851
571
10,711
8,623
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Oliviawe Hye
Baba Yaga
10
0 / 0 / 1
5,994
500
4,136
2,650
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

14
4 / 0 / 3
7,573
631
4,635
10,955
4,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
11
3 / 2 / 5
6,271
523
5,618
7,086
6,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
steel43
Ao Kuang
12
2 / 0 / 0
6,777
565
4,379
11,222
4,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
13
13
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Azt1an
Xbalanque
4
0
4
6
L
0
1
0
0
W
Baba Yaga
Oliviawe Hye
Baba Yaga
0
0
1
0.5
L
0
3
1
0.17
W
4
0
3
5.5
L
Medusa
1
5
0
0.2
L
Mercury
Xpro87
Mercury
0
2
0
0
W
Tiamat
3
2
5
2.75
L
Osiris
0
2
0
0
W
Ao Kuang
steel43
Ao Kuang
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,760
Damage
29,479
46,743
Taken
40,536
23,188
Mitigated
19,523
11,838
Healing
19,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Azt1an
Xbalanque
10,711
4,996
0
5,387
8,623
3,081
0
1,952
6,671
0
46,517
L
2,947
309
920
3,590
6,521
2,463
0
2,418
4,103
44,166
0
W
Baba Yaga
Oliviawe Hye
Baba Yaga
4,136
117
0
1,033
2,650
996
0
976
1,674
42,943
0
L
2,247
169
0
2,561
10,793
7,766
0
2,443
8,350
17,910
0
W
4,635
608
0
3,022
10,955
4,502
15
699
10,256
0
64,718
L
Medusa
4,793
1,350
0
200
9,613
3,860
0
2,613
7,000
0
32,186
L
Mercury
Xpro87
Mercury
2,984
1,481
0
1,891
9,995
3,637
0
2,280
7,715
0
40,370
W
Tiamat
5,618
951
0
2,386
7,086
6,077
0
1,567
5,519
32,278
0
L
Osiris
6,789
2,300
0
2,676
9,821
5,462
0
4,379
5,442
0
39,827
W
Ao Kuang
steel43
Ao Kuang
4,379
1,665
0
8,115
11,222
4,867
0
0
11,222
44,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,548
Gold Earned
33,466
252
Minions Killed
378
0
Camps Cleared
0
1,268,950
Distance Traveled
1,230,516
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,851
571
80
7
0
208,297
0
L
Hel
6,152
513
76
6
0
258,441
0
W
Baba Yaga
5,994
500
80
7
0
270,683
0
L
Ares
5,473
456
21
2
0
248,637
4
W
Pele
7,573
631
104
9
0
318,640
2
L
Medusa
5,280
440
50
4
0
247,226
0
L
Mercury
5,761
480
66
6
0
277,002
0
W
Tiamat
6,271
523
37
3
0
244,002
2
L
Osiris
5,882
490
39
3
0
237,644
0
W
Ao Kuang
6,777
565
77
6
0
188,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role