Player Matchup

Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CALL_DUTYTTV
King Arthur
Level 122
God Stats
2W - 6L
1,514 SR
Queue Stats
267W - 250L
1,542 Elo+
Party 1
Merlin
Merlin
Captain_Usloth
Merlin
Level 89
God Stats
6W - 6L
1,300 SR
Queue Stats
153W - 146L
1,525 Elo+
Party 1
Thor
Thor
CaribooPunter
Thor
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 69L
1,446 Elo+
Party 2
Horus
Horus
SensNation65
Horus
Level 68
God Stats
15W - 9L
1,729 SR
Queue Stats
29W - 31L
1,514 Elo+
Party 2
Team Averages
Level 103
1,509 SR
1,505 Elo+

VS

Team Averages
Level 120
1,505 SR
1,415 Elo+
Martichoras
Martichoras
MILKYTHEDOPEMAN
Martichoras
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
31W - 36L
1,344 Elo+
Solo
Kukulkan
Kukulkan
Muhi Online
Kukulkan
Level 91
God Stats
34W - 30L
1,490 SR
Queue Stats
115W - 110L
1,448 Elo+
Solo
King Arthur
King Arthur
OfficialTT1577
King Arthur
Level 86
God Stats
15W - 12L
1,295 SR
Queue Stats
226W - 207L
1,502 Elo+
Solo
Nox
Nox
UncleAntx
Nox
Level 148
God Stats
43W - 35L
1,490 SR
Queue Stats
238W - 234L
1,391 Elo+
Party 3
Fenrir
Fenrir
fatsdominoo-
Fenrir
Level 120
God Stats
2W - 0L
1,751 SR
Queue Stats
247W - 248L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 1 / 1
5,570
464
2,244
4,425
1,835
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
CALL_DUTYTTV
King Arthur
10
0 / 2 / 0
5,751
479
4,031
9,377
4,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 4 / 0
6,211
518
4,417
7,590
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 2 / 0
5,138
428
2,046
6,877
2,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 1
5,126
427
1,048
6,361
3,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
MILKYTHEDOPEMAN
Martichoras
11
0 / 0 / 1
6,022
502
1,587
4,073
1,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kukulkan
Muhi Online
Kukulkan
10
3 / 0 / 1
6,317
526
3,586
3,342
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
OfficialTT1577
King Arthur
12
1 / 0 / 2
6,948
579
5,355
10,145
6,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
4 / 0 / 1
6,719
560
3,435
5,488
3,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
10
1 / 2 / 3
5,866
489
4,663
9,801
3,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
9
9
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
1
0.5
L
King Arthur
CALL_DUTYTTV
King Arthur
0
2
0
0
L
1
4
0
0.25
L
1
2
0
0.5
W
Martichoras
MILKYTHEDOPEMAN
Martichoras
0
0
1
0.5
W
Kukulkan
Muhi Online
Kukulkan
3
0
1
3.5
W
King Arthur
OfficialTT1577
King Arthur
1
0
2
2
L
0
0
1
0.5
W
4
0
1
4.5
W
Fenrir
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,786
Damage
18,626
34,630
Taken
32,849
14,754
Mitigated
16,846
6,594
Healing
10,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,244
571
170
434
4,425
1,835
0
787
3,638
0
33,231
L
King Arthur
CALL_DUTYTTV
King Arthur
4,031
509
0
1,541
9,377
4,133
0
166
9,172
0
40,706
L
4,417
337
0
951
7,590
2,720
0
2,506
4,952
46,019
0
L
2,046
729
0
834
6,877
2,801
0
1,826
4,961
0
21,175
W
Martichoras
MILKYTHEDOPEMAN
Martichoras
1,587
676
0
2,982
4,073
1,631
0
0
4,073
0
39,736
W
Kukulkan
Muhi Online
Kukulkan
3,586
847
0
500
3,342
1,218
629
1,281
2,061
33,115
0
W
King Arthur
OfficialTT1577
King Arthur
5,355
693
0
2,625
10,145
6,860
0
1,079
9,066
0
53,046
L
1,048
700
463
2,201
6,361
3,265
0
1,385
4,886
0
12,623
W
3,435
805
0
2,301
5,488
3,403
0
1,244
4,244
26,812
0
W
Fenrir
4,663
1,203
0
2,070
9,801
3,734
0
813
8,988
0
35,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,796
Gold Earned
31,872
264
Minions Killed
307
0
Camps Cleared
0
1,074,654
Distance Traveled
1,109,414
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,570
464
67
6
0
210,752
0
L
King Arthur
5,751
479
61
5
0
233,101
0
L
Merlin
6,211
518
78
7
0
213,868
0
L
Thor
5,138
428
33
3
0
191,206
8
W
Martichoras
6,022
502
61
5
0
207,735
0
W
Kukulkan
6,317
526
72
6
0
196,647
1
W
King Arthur
6,948
579
85
7
0
227,425
0
L
Horus
5,126
427
25
2
0
225,727
4
W
Nox
6,719
560
43
4
0
222,382
0
W
Fenrir
5,866
489
46
4
0
255,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role