Player Matchup

Cupid
Cupid
JacobG__
Cupid
Level 17
God Stats
3W - 5L
1,783 SR
Queue Stats
3W - 6L
1,679 Elo+
Party 1
Maui
Maui
MMC1412
Maui
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 99L
1,679 Elo+
Party 1
Baron Samedi
Baron Samedi
SkydadDbig
Baron Samedi
Level 69
God Stats
12W - 21L
1,795 SR
Queue Stats
196W - 182L
1,464 Elo+
Party 3
Surtr
Surtr
chaymand01
Surtr
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 17L
1,679 Elo+
Party 1
Chronos
Chronos
sinofshrimp
Chronos
Level 46
God Stats
2W - 3L
1,616 SR
Queue Stats
76W - 69L
1,455 Elo+
Party 3
Team Averages
Level 44
1,639 SR
1,591 Elo+

VS

Team Averages
Level 53
1,524 SR
1,442 Elo+
Scylla
Scylla
FlameOptic3
Scylla
Level 22
God Stats
1W - 0L
1,693 SR
Queue Stats
6W - 3L
1,318 Elo+
Party 2
Fenrir
Fenrir
SneakyChoc
Fenrir
Level 58
God Stats
7W - 4L
1,529 SR
Queue Stats
57W - 41L
1,481 Elo+
Party 2
The Morrigan
The Morrigan
lY Pop Yl
The Morrigan
Level 64
God Stats
31W - 33L
1,493 SR
Queue Stats
510W - 471L
1,522 Elo+
Party 2
Anubis
Anubis
taya131313
Anubis
Level 17
God Stats
11W - 6L
1,476 SR
Queue Stats
37W - 41L
1,450 Elo+
Party 4
Discordia
Discordia
zsoltikazsolt
Discordia
Level 103
God Stats
64W - 48L
1,430 SR
Queue Stats
209W - 234L
1,437 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
JacobG__
Cupid
11
1 / 5 / 1
6,324
372
4,024
12,652
4,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maui
MMC1412
Maui
11
0 / 0 / 1
7,311
430
3,199
11,681
9,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
SkydadDbig
Baron Samedi
11
2 / 9 / 4
7,521
442
8,321
15,014
6,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Surtr
12
0 / 8 / 1
7,301
429
6,174
18,628
13,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
sinofshrimp
Chronos
14
5 / 4 / 0
8,743
514
10,321
19,029
6,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
5 / 0 / 4
8,568
504
14,372
5,784
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
SneakyChoc
Fenrir
15
14 / 3 / 7
10,756
633
13,814
13,004
5,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
lY Pop Yl
The Morrigan
14
2 / 2 / 6
8,722
513
8,777
9,012
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
taya131313
Anubis
15
3 / 1 / 4
8,843
520
11,012
12,934
8,032
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
zsoltikazsolt
Discordia
14
2 / 2 / 12
9,174
540
11,178
9,407
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
8
Kills
26
26
Deaths
8
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Scylla
5
0
4
7
L
Cupid
JacobG__
Cupid
1
5
1
0.3
L
Maui
MMC1412
Maui
0
0
1
0.5
L
Baron Samedi
SkydadDbig
Baron Samedi
2
9
4
0.44
W
Fenrir
SneakyChoc
Fenrir
14
3
7
5.83
L
Surtr
0
8
1
0.06
W
The Morrigan
lY Pop Yl
The Morrigan
2
2
6
2.5
L
Chronos
sinofshrimp
Chronos
5
4
0
1.25
W
Anubis
taya131313
Anubis
3
1
4
5
W
Discordia
zsoltikazsolt
Discordia
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,039
Damage
59,153
77,004
Taken
50,141
40,439
Mitigated
23,610
16,945
Healing
13,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
14,372
1,222
0
1,371
5,784
2,210
0
2,321
3,383
66,372
0
L
Cupid
JacobG__
Cupid
4,024
2,195
745
1,397
12,652
4,185
252
9,479
2,850
0
25,200
L
Maui
MMC1412
Maui
3,199
613
0
2,174
11,681
9,230
0
6,689
4,689
25,474
0
L
Baron Samedi
SkydadDbig
Baron Samedi
8,321
1,139
384
1,651
15,014
6,842
0
9,918
4,968
34,968
0
W
Fenrir
SneakyChoc
Fenrir
13,814
4,163
0
3,250
13,004
5,530
0
4,746
7,940
0
58,505
L
Surtr
6,174
1,010
0
4,404
18,628
13,355
320
6,021
12,426
1,882
54,384
W
The Morrigan
lY Pop Yl
The Morrigan
8,777
2,767
0
859
9,012
3,947
274
2,345
6,501
61,670
2,810
L
Chronos
sinofshrimp
Chronos
10,321
2,609
0
6,190
19,029
6,827
0
10,098
8,658
68,725
0
W
Anubis
taya131313
Anubis
11,012
527
0
5,694
12,934
8,032
309
5,546
7,210
67,726
0
W
Discordia
zsoltikazsolt
Discordia
11,178
356
0
2,222
9,407
3,891
153
6,484
2,558
60,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,200
Gold Earned
46,063
315
Minions Killed
468
0
Camps Cleared
0
1,697,284
Distance Traveled
1,754,832
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,568
504
98
6
0
356,688
3
L
Cupid
6,324
372
42
2
0
351,291
0
L
Maui
7,311
430
22
1
0
353,092
0
L
Baron Samedi
7,521
442
59
3
0
304,063
1
W
Fenrir
10,756
633
78
5
0
416,985
0
L
Surtr
7,301
429
89
5
0
327,063
0
W
The Morrigan
8,722
513
103
6
0
291,236
2
L
Chronos
8,743
514
103
6
0
361,775
0
W
Anubis
8,843
520
95
6
0
310,919
0
W
Discordia
9,174
540
94
6
0
379,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role