Player Matchup

Discordia
Discordia
HaXxOrOmG
Discordia
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,365 Elo+
Party 2
Hou Yi
Hou Yi
Hawkans
Hou Yi
Level 104
God Stats
2W - 3L
1,690 SR
Queue Stats
4W - 7L
1,365 Elo+
Party 2
Sobek
Sobek
x4kt
Sobek
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,365 Elo+
Party 2
Team Averages
Level 101
1,563 SR
1,365 Elo+

VS

Team Averages
Level 101
1,401 SR
1,423 Elo+
Chaac
Chaac
AnubiPro
Chaac
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 71L
1,310 Elo+
Solo
Freya
Freya
BerSerKerShade
Freya
Level 139
God Stats
31W - 22L
1,300 SR
Queue Stats
248W - 237L
1,488 Elo+
Party 1
Neith
Neith
MoMaamon
Neith
Level 106
God Stats
17W - 22L
1,404 SR
Queue Stats
377W - 366L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HaXxOrOmG
Discordia
14
1 / 6 / 0
9,064
604
15,108
12,970
6,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Hawkans
Hou Yi
16
1 / 3 / 1
9,611
641
8,783
11,546
5,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
x4kt
Sobek
13
0 / 6 / 1
9,209
614
5,896
24,214
28,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AnubiPro
Chaac
17
0 / 1 / 14
10,601
707
11,767
14,461
16,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
11 / 0 / 4
12,321
821
18,891
15,726
7,552
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
MoMaamon
Neith
17
4 / 1 / 7
11,392
759
11,067
12,401
5,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
15
15
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
AnubiPro
Chaac
0
1
14
7
W
11
0
4
13
L
Discordia
HaXxOrOmG
Discordia
1
6
0
0.17
L
Hou Yi
Hawkans
Hou Yi
1
3
1
0.5
W
Neith
MoMaamon
Neith
4
1
7
7.5
L
Sobek
x4kt
Sobek
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,787
Damage
41,725
48,730
Taken
42,588
39,626
Mitigated
29,419
12,246
Healing
16,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AnubiPro
Chaac
11,767
1,329
0
4,321
14,461
16,306
326
8,328
6,133
2,665
30,042
W
18,891
5,289
0
8,591
15,726
7,552
645
6,833
8,893
68,996
0
L
Discordia
HaXxOrOmG
Discordia
15,108
535
0
740
12,970
6,014
0
6,749
5,806
40,395
0
L
Hou Yi
Hawkans
Hou Yi
8,783
4,395
0
2,460
11,546
5,556
0
6,003
5,310
0
42,707
W
Neith
MoMaamon
Neith
11,067
4,273
0
3,926
12,401
5,561
1,224
5,944
6,457
0
48,083
L
Sobek
x4kt
Sobek
5,896
499
2,234
6,812
24,214
28,056
0
7,793
15,362
16,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,884
Gold Earned
34,314
141
Minions Killed
186
0
Camps Cleared
0
749,356
Distance Traveled
867,943
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,601
707
27
2
0
306,649
0
W
Freya
12,321
821
86
6
0
281,656
0
L
Discordia
9,064
604
56
4
0
240,563
2
L
Hou Yi
9,611
641
73
5
0
246,893
0
W
Neith
11,392
759
73
5
0
279,638
0
L
Sobek
9,209
614
12
1
0
261,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role