Player Matchup

Charybdis
Charybdis
Chavaqui
Charybdis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,509 Elo+
Party 2
Pele
Pele
DeimosZZ
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,475 Elo+
Party 2
Raijin
Raijin
Kurame83
Raijin
Level 78
God Stats
7W - 13L
974 SR
Queue Stats
217W - 216L
1,465 Elo+
Party 2
Hou Yi
Hou Yi
NoctisAventura
Hou Yi
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 136L
1,520 Elo+
Party 2
Fenrir
Fenrir
Tornox
Fenrir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,488 Elo+
Party 2
Team Averages
Level 65
1,395 SR
1,491 Elo+

VS

Team Averages
Level 133
1,467 SR
1,559 Elo+
Cu Chulainn
Cu Chulainn
FUNK3Y CH1CK3N
Cu Chulainn
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,709 Elo+
Party 1
Thor
Thor
Hazzler2001
Thor
Level 129
God Stats
1W - 0L
1,547 SR
Queue Stats
6W - 2L
1,466 Elo+
Party 1
Yu Huang
Yu Huang
RGauldy
Yu Huang
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 5L
1,629 Elo+
Party 1
Martichoras
Martichoras
nhnkv
Martichoras
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
129W - 129L
1,486 Elo+
Solo
Ratatoskr
Ratatoskr
scareal-_-
Ratatoskr
Level 153
God Stats
6W - 4L
1,290 SR
Queue Stats
152W - 154L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chavaqui
Charybdis
16
1 / 8 / 8
8,751
673
9,319
15,074
10,148
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
17
2 / 8 / 10
9,759
751
11,080
20,321
16,537
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Kurame83
Raijin
15
4 / 9 / 4
9,153
704
9,250
15,469
7,761
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 7 / 7
11,042
849
18,516
18,095
8,958
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Tornox
Fenrir
15
2 / 7 / 6
9,332
718
8,263
21,074
26,220
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FUNK3Y CH1CK3N
Cu Chulainn
20
10 / 3 / 27
12,300
946
18,425
20,993
28,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
10 / 4 / 20
11,592
892
15,178
14,294
9,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yu Huang
RGauldy
Yu Huang
20
8 / 3 / 21
11,550
888
23,675
11,881
7,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Martichoras
nhnkv
Martichoras
17
4 / 4 / 23
10,864
836
13,457
13,048
6,938
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
scareal-_-
Ratatoskr
19
7 / 4 / 20
11,298
869
12,590
13,869
11,112
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
150
18
Kills
39
39
Deaths
18
35
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Chavaqui
Charybdis
1
8
8
0.63
L
Pele
2
8
10
0.88
W
Cu Chulainn
FUNK3Y CH1CK3N
Cu Chulainn
10
3
27
7.83
W
10
4
20
5
L
Raijin
Kurame83
Raijin
4
9
4
0.67
L
9
7
7
1.79
W
Yu Huang
RGauldy
Yu Huang
8
3
21
6.17
L
Fenrir
Tornox
Fenrir
2
7
6
0.71
W
Martichoras
nhnkv
Martichoras
4
4
23
3.88
W
Ratatoskr
scareal-_-
Ratatoskr
7
4
20
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,428
Damage
83,325
90,033
Taken
74,085
69,624
Mitigated
63,385
16,632
Healing
31,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Chavaqui
Charybdis
9,319
4,754
461
1,087
15,074
10,148
0
3,686
11,013
0
19,642
L
Pele
11,080
696
601
2,465
20,321
16,537
0
6,541
13,222
0
24,884
W
Cu Chulainn
FUNK3Y CH1CK3N
Cu Chulainn
18,425
2,491
1,999
7,349
20,993
28,533
434
2,955
18,038
0
29,859
W
15,178
1,335
2,017
2,602
14,294
9,112
96
885
13,409
0
22,242
L
Raijin
Kurame83
Raijin
9,250
1,681
499
1,023
15,469
7,761
0
5,186
9,869
16,942
0
L
18,516
11,307
554
3,615
18,095
8,958
0
4,606
13,081
0
36,948
W
Yu Huang
RGauldy
Yu Huang
23,675
1,786
2,733
3,214
11,881
7,690
1,706
1,949
9,932
40,937
0
L
Fenrir
Tornox
Fenrir
8,263
2,533
651
5,676
21,074
26,220
0
3,656
16,957
212
13,085
W
Martichoras
nhnkv
Martichoras
13,457
4,113
1,076
3,059
13,048
6,938
2,455
2,764
10,284
0
33,535
W
Ratatoskr
scareal-_-
Ratatoskr
12,590
2,772
2,339
5,169
13,869
11,112
1,770
909
12,960
0
21,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,037
Gold Earned
57,604
127
Minions Killed
161
0
Camps Cleared
0
1,012,336
Distance Traveled
1,328,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,751
673
31
2
0
160,668
0
L
Pele
9,759
751
22
2
0
260,842
0
W
Cu Chulainn
12,300
946
34
3
0
269,065
0
W
Thor
11,592
892
20
2
0
252,732
0
L
Raijin
9,153
704
14
1
0
172,357
0
L
Hou Yi
11,042
849
45
3
0
160,400
0
W
Yu Huang
11,550
888
44
3
0
261,140
0
L
Fenrir
9,332
718
15
1
0
258,069
0
W
Martichoras
10,864
836
45
3
0
247,283
0
W
Ratatoskr
11,298
869
18
1
0
298,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role