Player Matchup

Pele
Pele
BlueJellyBean
Pele
Level 41
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 26L
1,634 Elo+
Party 3
Merlin
Merlin
Chaz7034
Merlin
Level 59
God Stats
3W - 3L
1,574 SR
Queue Stats
17W - 25L
1,535 Elo+
Party 3
Danzaburou
Danzaburou
ExaltedxS33lix
Danzaburou
Level 100
God Stats
7W - 4L
1,703 SR
Queue Stats
136W - 166L
1,423 Elo+
Party 2
Surtr
Surtr
Vinnie496
Surtr
Level 109
God Stats
56W - 45L
1,531 SR
Queue Stats
247W - 267L
1,461 Elo+
Party 2
Athena
Athena
kuleboy973
Athena
Level 49
God Stats
6W - 6L
1,609 SR
Queue Stats
107W - 154L
1,454 Elo+
Party 2
Team Averages
Level 72
1,583 SR
1,501 Elo+

VS

Team Averages
Level 28
1,371 SR
1,282 Elo+
King Arthur
King Arthur
BurgurDeWhale
King Arthur
Level 18
God Stats
0W - 3L
1,385 SR
Queue Stats
1W - 5L
1,230 Elo+
Party 1
Hou Yi
Hou Yi
LucianTheLion
Hou Yi
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,230 Elo+
Party 1
Hel
Hel
NoLxve9598
Hel
Level 16
God Stats
1W - 4L
1,264 SR
Queue Stats
1W - 5L
1,230 Elo+
Party 1
Jormungandr
Jormungandr
ShadowGoblin45
Jormungandr
Level 21
God Stats
1W - 2L
1,214 SR
Queue Stats
1W - 5L
1,230 Elo+
Party 1
Loki
Loki
ThePookas
Loki
Level 49
God Stats
41W - 32L
1,490 SR
Queue Stats
143W - 131L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 1
7,321
666
6,875
8,123
2,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Chaz7034
Merlin
10
0 / 0 / 4
6,032
548
5,461
1,927
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
ExaltedxS33lix
Danzaburou
11
1 / 0 / 0
6,523
593
5,277
6,394
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
Vinnie496
Surtr
12
4 / 0 / 1
7,388
672
6,754
6,763
4,912
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
kuleboy973
Athena
9
0 / 0 / 3
5,898
536
3,465
9,149
7,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BurgurDeWhale
King Arthur
8
0 / 5 / 0
4,446
404
2,396
10,112
7,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 1 / 0
5,112
465
4,455
8,130
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 0
4,945
450
3,236
10,450
3,159
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
ShadowGoblin45
Jormungandr
7
0 / 0 / 0
4,882
444
4,081
9,763
7,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
11
1 / 0 / 0
6,082
553
819
6,575
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
11
Kills
1
1
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
L
King Arthur
BurgurDeWhale
King Arthur
0
5
0
0
W
Merlin
Chaz7034
Merlin
0
0
4
2
W
Danzaburou
ExaltedxS33lix
Danzaburou
1
0
0
1
L
0
1
0
0
L
0
5
0
0
L
Jormungandr
ShadowGoblin45
Jormungandr
0
0
0
0
L
Loki
1
0
0
1
W
Surtr
Vinnie496
Surtr
4
0
1
4.5
W
Athena
kuleboy973
Athena
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,832
Damage
14,987
32,356
Taken
45,030
18,393
Mitigated
23,153
12,527
Healing
12,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,875
1,493
0
1,584
8,123
2,880
0
1,145
6,978
0
65,323
L
King Arthur
BurgurDeWhale
King Arthur
2,396
496
0
140
10,112
7,658
0
244
9,868
0
19,781
W
Merlin
Chaz7034
Merlin
5,461
691
0
511
1,927
690
180
749
1,178
37,984
0
W
Danzaburou
ExaltedxS33lix
Danzaburou
5,277
2,607
0
4,724
6,394
2,632
0
752
5,642
0
55,155
L
4,455
2,447
0
3,609
8,130
2,701
0
305
7,825
0
35,653
L
3,236
880
392
2,888
10,450
3,159
0
4,286
6,164
31,674
0
L
Jormungandr
ShadowGoblin45
Jormungandr
4,081
1,208
0
1,409
9,763
7,319
0
3,590
6,173
22,556
0
L
Loki
819
204
0
4,065
6,575
2,316
0
871
5,704
0
37,777
W
Surtr
Vinnie496
Surtr
6,754
3,124
0
3,774
6,763
4,912
398
0
6,763
1,266
56,489
W
Athena
kuleboy973
Athena
3,465
1,011
0
1,934
9,149
7,279
0
4,671
4,478
17,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,162
Gold Earned
25,467
366
Minions Killed
247
0
Camps Cleared
0
1,093,687
Distance Traveled
1,080,594
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,321
666
91
8
0
267,627
0
L
King Arthur
4,446
404
29
3
0
201,162
0
W
Merlin
6,032
548
60
5
0
196,930
0
W
Danzaburou
6,523
593
99
9
0
187,758
4
L
Hou Yi
5,112
465
57
5
0
209,127
0
L
Hel
4,945
450
47
4
0
203,186
1
L
Jormungandr
4,882
444
41
4
0
213,539
0
L
Loki
6,082
553
73
7
0
253,580
1
W
Surtr
7,388
672
96
9
0
225,396
0
W
Athena
5,898
536
20
2
0
215,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role