Player Matchup

Maui
Maui
DeoDeStick
Maui
Level 36
God Stats
0W - 4L
1,144 SR
Queue Stats
191W - 205L
1,187 Elo+
Party 1
Hercules
Hercules
ReyMichell
Hercules
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 64L
1,447 Elo+
Solo
Danzaburou
Danzaburou
Sammyman83
Danzaburou
Level 36
God Stats
64W - 52L
1,249 SR
Queue Stats
367W - 358L
1,143 Elo+
Party 1
Serqet
Serqet
TheZacBlob
Serqet
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 74L
1,436 Elo+
Solo
Nox
Nox
Zack3312yi
Nox
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 260L
1,516 Elo+
Solo
Team Averages
Level 70
1,378 SR
1,346 Elo+

VS

Team Averages
Level 97
1,645 SR
1,493 Elo+
Atlas
Atlas
 
Atlas
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AnimeIsWeird211
Vulcan
Level 66
God Stats
150W - 135L
1,544 SR
Queue Stats
328W - 323L
1,445 Elo+
Solo
Bellona
Bellona
EdrikGallegos
Bellona
Level 80
God Stats
14W - 10L
1,805 SR
Queue Stats
89W - 69L
1,515 Elo+
Solo
Izanami
Izanami
Mk ultra4043
Izanami
Level 62
God Stats
11W - 8L
1,812 SR
Queue Stats
473W - 417L
1,511 Elo+
Solo
Thor
Thor
Soldiercharm
Thor
Level 156
God Stats
9W - 8L
1,565 SR
Queue Stats
279W - 277L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,660
424
2,150
10,247
5,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
ReyMichell
Hercules
9
0 / 3 / 0
5,078
462
1,708
6,849
3,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Sammyman83
Danzaburou
8
0 / 9 / 1
5,134
467
7,050
12,863
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
TheZacBlob
Serqet
9
2 / 1 / 0
5,731
521
2,517
7,856
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 1
5,916
538
4,180
6,718
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 0 / 11
6,647
604
4,639
7,291
5,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 2 / 0
6,272
570
3,611
4,256
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
12
4 / 0 / 1
6,956
632
4,635
5,803
3,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Mk ultra4043
Izanami
11
9 / 1 / 3
7,251
659
11,942
8,793
3,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
5 / 0 / 2
6,359
578
4,445
7,751
2,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
18
18
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
0
11
5.5
W
0
2
0
0
L
0
3
0
0
W
Bellona
4
0
1
4.5
W
Izanami
Mk ultra4043
Izanami
9
1
3
10.5
L
Hercules
ReyMichell
Hercules
0
3
0
0
L
Danzaburou
Sammyman83
Danzaburou
0
9
1
0.06
W
5
0
2
6
L
Serqet
TheZacBlob
Serqet
2
1
0
2
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,605
Damage
29,272
44,533
Taken
33,894
19,184
Mitigated
16,869
10,304
Healing
14,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,639
1,793
420
3,212
7,291
5,655
33
1,655
5,630
17,495
0
W
3,611
1,075
0
849
4,256
1,489
344
2,076
2,016
45,184
0
L
2,150
436
0
1,353
10,247
5,988
0
1,557
8,690
13,898
0
W
Bellona
4,635
1,297
0
3,368
5,803
3,271
454
253
5,028
0
36,310
W
Izanami
Mk ultra4043
Izanami
11,942
9,905
0
5,067
8,793
3,840
607
1,254
7,483
0
58,280
L
Hercules
ReyMichell
Hercules
1,708
203
0
1,980
6,849
3,900
0
0
6,849
0
24,526
L
Danzaburou
Sammyman83
Danzaburou
7,050
3,543
0
2,391
12,863
4,081
0
3,003
9,860
0
36,836
W
4,445
134
0
1,801
7,751
2,614
339
780
6,743
0
32,029
L
Serqet
TheZacBlob
Serqet
2,517
405
0
3,390
7,856
2,648
0
906
6,950
0
35,562
L
4,180
244
0
1,190
6,718
2,567
227
2,784
3,934
38,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,519
Gold Earned
33,485
255
Minions Killed
303
0
Camps Cleared
0
1,053,319
Distance Traveled
1,099,071
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,647
604
23
2
0
224,312
2
W
Vulcan
6,272
570
86
8
0
218,941
0
L
Maui
4,660
424
16
1
0
197,769
4
W
Bellona
6,956
632
54
5
0
237,737
0
W
Izanami
7,251
659
93
8
0
188,315
0
L
Hercules
5,078
462
45
4
0
200,060
0
L
Danzaburou
5,134
467
51
5
0
189,430
0
W
Thor
6,359
578
47
4
0
229,766
4
L
Serqet
5,731
521
63
6
0
260,718
0
L
Nox
5,916
538
80
7
0
205,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role