Player Matchup

Hou Yi
Hou Yi
Deuclemarine
Hou Yi
Level 106
God Stats
2W - 1L
1,288 SR
Queue Stats
4W - 2L
1,201 Elo+
Solo
Thanatos
Thanatos
DragonLord247
Thanatos
Level 92
God Stats
2W - 6L
1,232 SR
Queue Stats
57W - 62L
1,388 Elo+
Solo
Merlin
Merlin
OnlyReign
Merlin
Level 36
God Stats
3W - 2L
1,352 SR
Queue Stats
38W - 59L
1,231 Elo+
Solo
Ymir
Ymir
SC_Hatter
Ymir
Level 64
God Stats
4W - 0L
1,820 SR
Queue Stats
95W - 84L
1,435 Elo+
Party 2
Cernunnos
Cernunnos
TuTsuniX
Cernunnos
Level 66
God Stats
24W - 23L
1,460 SR
Queue Stats
99W - 98L
1,429 Elo+
Party 2
Team Averages
Level 73
1,430 SR
1,337 Elo+

VS

Team Averages
Level 71
1,426 SR
1,398 Elo+
Terra
Terra
AdrixGamer_12
Terra
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
529W - 542L
1,471 Elo+
Solo
Kukulkan
Kukulkan
Barcelona_Vic
Kukulkan
Level 125
God Stats
57W - 58L
1,366 SR
Queue Stats
1,891W - 2,052L
1,386 Elo+
Solo
Chaac
Chaac
Kr4zY96
Chaac
Level 105
God Stats
15W - 21L
1,410 SR
Queue Stats
488W - 515L
1,380 Elo+
Party 1
Heimdallr
Heimdallr
Tayytayy007
Heimdallr
Level 26
God Stats
0W - 2L
1,272 SR
Queue Stats
6W - 12L
1,296 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WCND COLD
Ah Muzen Cab
Level 25
God Stats
18W - 12L
1,584 SR
Queue Stats
45W - 38L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
4 / 0 / 10
10,957
1,096
11,546
8,173
4,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
DragonLord247
Thanatos
17
9 / 3 / 9
11,453
1,145
9,705
11,093
5,552
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
OnlyReign
Merlin
17
1 / 3 / 14
10,564
1,056
14,266
7,702
3,742
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
18
3 / 0 / 17
12,151
1,215
8,306
15,347
25,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
TuTsuniX
Cernunnos
17
7 / 0 / 11
11,769
1,177
22,661
8,201
4,124
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

279

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 2
9,900
990
3,649
25,144
37,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
Barcelona_Vic
Kukulkan
15
1 / 0 / 1
9,640
964
11,062
6,617
5,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
Kr4zY96
Chaac
15
4 / 6 / 2
10,286
1,029
10,048
14,325
7,732
Heimdallr
Tayytayy007
Heimdallr
15
1 / 5 / 2
9,840
984
11,663
13,551
6,259
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
WCND COLD
Ah Muzen Cab
15
0 / 6 / 3
9,734
973
9,568
13,140
5,186
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
16
24
Kills
6
6
Deaths
24
61
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Kukulkan
Barcelona_Vic
Kukulkan
1
0
1
1.5
W
Hou Yi
4
0
10
9
W
Thanatos
DragonLord247
Thanatos
9
3
9
4.5
L
Chaac
Kr4zY96
Chaac
4
6
2
0.83
W
Merlin
OnlyReign
Merlin
1
3
14
2.67
W
Ymir
3
0
17
11.5
L
Heimdallr
Tayytayy007
Heimdallr
1
5
2
0.4
W
Cernunnos
TuTsuniX
Cernunnos
7
0
11
12.5
L
Ah Muzen Cab
WCND COLD
Ah Muzen Cab
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,484
Damage
45,990
50,516
Taken
72,777
43,177
Mitigated
61,600
15,486
Healing
9,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,649
1,212
936
2,942
25,144
37,266
0
8,884
16,260
13,719
0
L
Kukulkan
Barcelona_Vic
Kukulkan
11,062
603
0
0
6,617
5,157
0
2,699
3,918
36,813
0
W
Hou Yi
11,546
5,238
326
3,123
8,173
4,141
0
2,436
5,660
0
39,321
W
Thanatos
DragonLord247
Thanatos
9,705
4,150
0
7,644
11,093
5,552
0
3,233
7,777
0
16,191
L
Chaac
Kr4zY96
Chaac
10,048
2,573
0
2,080
14,325
7,732
0
3,762
10,563
0
18,349
W
Merlin
OnlyReign
Merlin
14,266
1,674
501
1,338
7,702
3,742
0
2,205
5,330
31,944
0
W
Ymir
8,306
1,814
0
1,376
15,347
25,618
0
3,614
11,561
14,547
0
L
Heimdallr
Tayytayy007
Heimdallr
11,663
6,048
0
906
13,551
6,259
0
4,719
8,832
0
23,401
W
Cernunnos
TuTsuniX
Cernunnos
22,661
13,876
0
1,178
8,201
4,124
0
3,223
4,940
0
45,364
L
Ah Muzen Cab
WCND COLD
Ah Muzen Cab
9,568
4,811
0
2,778
13,140
5,186
0
2,508
10,632
0
23,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,894
Gold Earned
49,400
206
Minions Killed
160
6
Camps Cleared
3
985,078
Distance Traveled
718,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,900
990
6
1
0
149,228
0
L
Kukulkan
9,640
964
70
7
0
146,099
0
W
Hou Yi
10,957
1,096
65
7
0
168,347
0
W
Thanatos
11,453
1,145
26
3
0
168,639
0
L
Chaac
10,286
1,029
19
2
0
138,063
0
W
Merlin
10,564
1,056
46
5
2
190,513
0
W
Ymir
12,151
1,215
16
2
0
250,762
0
L
Heimdallr
9,840
984
31
3
1
158,672
0
W
Cernunnos
11,769
1,177
53
5
4
206,817
0
L
Ah Muzen Cab
9,734
973
34
3
2
126,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role