Player Matchup

Set
Set
 
Set
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MiuraStorm
Medusa
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
111W - 105L
1,524 Elo+
Solo
Persephone
Persephone
freedom92phant
Persephone
Level 110
God Stats
4W - 11L
1,753 SR
Queue Stats
419W - 433L
1,516 Elo+
Solo
Skadi
Skadi
grasuoriginal
Skadi
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,374 Elo+
Party 2
Apollo
Apollo
vladluca
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,499 Elo+
Party 2
Team Averages
Level 101
1,551 SR
1,483 Elo+

VS

Team Averages
Level 132
1,580 SR
1,367 Elo+
Janus
Janus
Jeff_the_Lord
Janus
Level 108
God Stats
2W - 2L
1,420 SR
Queue Stats
70W - 84L
1,468 Elo+
Solo
He Bo
He Bo
Jorammun
He Bo
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 51L
1,346 Elo+
Party 1
Hercules
Hercules
Macelinio
Hercules
Level 142
God Stats
2W - 0L
1,845 SR
Queue Stats
53W - 43L
1,336 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xTeRRoRx96
Ah Muzen Cab
Level 148
God Stats
1W - 0L
1,634 SR
Queue Stats
48W - 45L
1,388 Elo+
Party 1
Athena
Athena
Путиту
Athena
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
2 / 3 / 3
7,940
722
7,014
9,986
12,054
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
MiuraStorm
Medusa
14
1 / 3 / 1
7,765
706
7,532
8,007
4,383
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
freedom92phant
Persephone
15
1 / 3 / 3
8,341
758
14,015
9,096
4,788
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 8 / 2
7,895
718
5,220
12,464
6,147
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
vladluca
Apollo
12
0 / 6 / 1
6,935
630
3,135
10,811
5,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 14
9,500
864
14,599
10,389
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
Jorammun
He Bo
16
9 / 1 / 13
9,944
904
12,259
8,891
4,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Macelinio
Hercules
17
5 / 1 / 14
9,174
834
8,151
13,198
15,082
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
xTeRRoRx96
Ah Muzen Cab
14
3 / 1 / 12
8,467
770
8,010
5,686
2,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
15
1 / 1 / 20
9,007
819
3,318
12,705
13,139
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
97
6
Kills
24
23
Deaths
6
10
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
3
3
1.17
W
6
2
14
6.5
W
He Bo
Jorammun
He Bo
9
1
13
15.5
W
Hercules
Macelinio
Hercules
5
1
14
12
L
Medusa
MiuraStorm
Medusa
1
3
1
0.5
L
Persephone
freedom92phant
Persephone
1
3
3
0.83
L
2
8
2
0.38
L
Apollo
vladluca
Apollo
0
6
1
0.08
W
Ah Muzen Cab
xTeRRoRx96
Ah Muzen Cab
3
1
12
9
W
Athena
1
1
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,916
Damage
46,337
50,364
Taken
50,869
32,728
Mitigated
40,239
8,610
Healing
19,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
7,014
1,085
251
1,237
9,986
12,054
0
5,247
4,739
0
15,329
W
14,599
369
1,951
2,844
10,389
5,175
468
2,506
7,795
38,064
0
W
He Bo
Jorammun
He Bo
12,259
358
1,533
1,903
8,891
4,058
429
2,623
6,187
24,089
0
W
Hercules
Macelinio
Hercules
8,151
2,164
974
4,415
13,198
15,082
97
2,980
10,086
0
11,842
L
Medusa
MiuraStorm
Medusa
7,532
2,039
737
1,501
8,007
4,383
0
4,886
3,121
0
17,166
L
Persephone
freedom92phant
Persephone
14,015
455
0
1,625
9,096
4,788
270
6,018
3,075
30,558
0
L
5,220
1,904
272
851
12,464
6,147
490
6,229
6,235
0
8,175
L
Apollo
vladluca
Apollo
3,135
1,436
528
1,608
10,811
5,356
0
7,794
3,017
0
7,826
W
Ah Muzen Cab
xTeRRoRx96
Ah Muzen Cab
8,010
2,178
1,119
1,705
5,686
2,785
774
2,223
3,373
0
16,796
W
Athena
3,318
643
700
2,622
12,705
13,139
337
3,159
9,413
7,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,876
Gold Earned
46,092
109
Minions Killed
118
0
Camps Cleared
0
991,173
Distance Traveled
1,109,804
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,940
722
17
2
0
212,186
0
W
Janus
9,500
864
39
4
0
223,540
0
W
He Bo
9,944
904
24
2
0
232,185
0
W
Hercules
9,174
834
13
1
0
208,234
0
L
Medusa
7,765
706
28
3
0
206,916
0
L
Persephone
8,341
758
31
3
0
203,905
0
L
Skadi
7,895
718
9
1
0
198,646
0
L
Apollo
6,935
630
24
2
0
169,520
0
W
Ah Muzen Cab
8,467
770
34
3
0
216,513
0
W
Athena
9,007
819
8
1
0
229,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role